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Economy
Adm index represents how well your country administrates it's teritory and economy. It costs 30% of your income to upgrade it and it increases your income by 10%.Can only be upgraded once per turn
Industry means how well your economy is doing.It costs 200g and give 75 income.Your industry income cannot be bigger than the base income
***You can improve base income by spending money and by roleplay.Populationalso increases by roleplay
***Base income is the overall income of all your provinces combined.
***1 barrack can train max 2000 soldiers per turn.you can now build multiple obamas. Shipyard tank factory n stuff can build 10 stuff per turn each
***Expenses:Army maintenance
Government -will be added in turn 2
Unrest- Chance of having rebels.It raises via player action and decreases by gov form and roleplay(althrough rp isnt needed)
Factions:you may join a faction or stay neutral.To join a faction you must be invited by the leader(the one whos got faction name in bold).They are military alliances.Neutrality means that you cant attack anyone.You can get attacked but it decreases attacker prestige.
When a faction leader declares war , all faction members must join.When a member declares war, this isnt necessary
Prestige
Represents how your country is internationally viewed.Low prestige causes others to hate you.High makes countries less liely join your war.It increases by helping allies and decreases by attacking neutral countries and genociding minorities (Turkey,im talkin with you)
Army
Barracks:500g :Needed to train infantry
Tank factory/shipyard/hangar : Needed to build tanks/ships/airplanes.All cost 1200 gold.Only one is needed for each type of thing you build
Infantry regiment: basic soldier,40g.
Elite infantry regiment:Elite soldier(lol):60g
1 regimetn of infantry=100soldiers
light tank: 500g: Fast n stronk but weak armor it reks enemies in open combat
heavy tank:800g:Slow but destructive
Anti-tank :600g :smh like a tank but which it reks tanks
Missile launcher :400g :attacks mostly infantry but can attack tanks too
Fighter:600g:takes down bombers
Bomber:700g : Bombs cities
Battle ship : 600g : attack by sea
U-Boat : 400g : attacks with torpedos and can't be detected
Maintenance is 10% of production cost.
You can decrease maintenance to 5% but you wont be able to use the army unless you icnrease it again .Be careful because army morale recovers in 2 turns and if someone attacks you during that time or during reduced maintenance ur fucked (unless you are 10-1 at least)
Military quality :int increases by military technology and roleplay.starting quality is preset.
Army index costs 200g to upgrade, and each time you upgrade it it costs 200 more (lvl 3 costs 600)
You need lvl 1 to train soldiers
lvl 2 for elite soldiers
lvl 4 for light tank fighter and battle ship
lvl 6 for the rest
lvls bigger than 6 continue to increase battle ability
anti-air/anti-tank turret -400g each
What you can do,beside stats:
-support rebels
-commit genocide
-rebel(against government) but u lose with no support
-rebel(against country that ocupies you (USSR states vs USSR)
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