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YOU SHOULD HAVE - 108 cards as follows:
19 Blue Cards - 0 to 9
19 Green Cards - 0 to 9
19 Red Cards - 0 to 9
19 Yellow Cards - 0 to 9
8 Draw Two cards - 2 each in Blue, Green, Red and Yellow
8 Reverse Cards - 2 each in Blue, Green, Red and Yellow
8 Skip Cards - 2 each in Blue, Green, Red and Yellow
4 Wild Cards
4 Wild Draw 4 cards
4 Blank Cards in each color [new decks]

[Please remove all components from the package and compare them to the parts list. If any items are missing please call 1-800-524-TOYS.]

Okay, now grab a bag of potato chips and something to wash them down with.

UNO IN A NUTSHELL
Each player is dealt 7 cards with the remaining ones placed face down to form a DRAW pile. The top card of the DRAW pile is turned over to begin a DISCARD pile.
The first player has to match the card in the DISCARD pile either by number, color or word. For example, if the card is a red 7, player must throw down a red card or any color 7. Or the player can throw down a Wild Card. If the player doesn't have anything to match, he must pick a card from the DRAW pile. If he can play what is drawn, great. Otherwise play moves to the next person.
When you have one card left, you must yell "UNO" (meaning one). Failure to do this results in you having to pick two cards from the DRAW pile. That is, of course if you get caught by the other players.
Once a player has no cards left, the hand is over. Points are scored (see scoring section) and you start over again. That's UNO in a nutshell.

NOW FOR THE DETAILS
CHOOSING A DEALER
Each player picks a card. The player who picks the highest number deals. If you picked a "word" card, too bad, they don't count. Player to the left of the dealer starts play.

STARTING A DISCARD PILE
Well, if a word card is the first one turned up from the DRAW pile, this is what happens.
Wild Draw Four - It's put back in the deck and another one is chosen.
Wild Card - The player to the left of the dealer calls out a color - then plays.
Draw Two Card - The player to the left of dealer must pick two cards and then the next player goes (sad, but true).
Reverse Card - The dealer plays first, but then goes to the right instead of the left.
Skip Card - The player to the left of dealer doesn't start (get it, he's skipped). The player to the left of him starts.

WHAT WORD CARDS MEAN
Draw Two Cards - When this card is played, the next person to play must draw 2 cards and forfeit his turn.
Reverse Card - Simply reverse direction of play. Play left becomes play right, and vice versa.
Skip Card - The next player to play loses his turn and is "skipped." Mighty clever.
Wild Card - This card can be played on any card. The person playing the card calls any color to continue play, including the one presently being played if desired. A Wild card can be played even if the player has another playable card in his hand.
Wild Draw Four Card - This is the best, meanest, most sneaky card to have. Not only does the player get to call the next color played, but the next player has to pick 4 cards and forfeit his turn. There is a hitch, however (of course): you can only play this card when you don't have a card in your hand that matches the color of the card previously played.
Note: A player may have a matching number or word card of a different color in his hand and plays his "Wild Draw Four" card.

What Are These Extra Cards For?
Blank Card - This is a special card that you may use in one of two ways. If a card from your UNO deck is lost or damaged you may use the Blank Card as a replacement. Example: If you find that your deck is missing one of the yellow 7's you would simply replace it by taking the yellow Blank Card, marking a "7" on it and adding it back into the deck.
Rules for + card round
In uno game only one round can plus and if game comes to player that put frist card the play can not add plus card and he beed to pick card of pervies round
YOU SHOULD HAVE - 108 cards as follows:
19 Blue Cards - 0 to 9
19 Green Cards - 0 to 9
19 Red Cards - 0 to 9
19 Yellow Cards - 0 to 9
8 Draw Two cards - 2 each in Blue, Green, Red and Yellow
8 Reverse Cards - 2 each in Blue, Green, Red and Yellow
8 Skip Cards - 2 each in Blue, Green, Red and Yellow
4 Wild Cards
4 Wild Draw 4 cards
4 Blank Cards in each color [new decks]

[Please remove all components from the package and compare them to the parts list. If any items are missing please call 1-800-524-TOYS.]

Okay, now grab a bag of potato chips and something to wash them down with.

UNO IN A NUTSHELL
Each player is dealt 7 cards with the remaining ones placed face down to form a DRAW pile. The top card of the DRAW pile is turned over to begin a DISCARD pile.
The first player has to match the card in the DISCARD pile either by number, color or word. For example, if the card is a red 7, player must throw down a red card or any color 7. Or the player can throw down a Wild Card. If the player doesn't have anything to match, he must pick a card from the DRAW pile. If he can play what is drawn, great. Otherwise play moves to the next person.
When you have one card left, you must yell "UNO" (meaning one). Failure to do this results in you having to pick two cards from the DRAW pile. That is, of course if you get caught by the other players.
Once a player has no cards left, the hand is over. Points are scored (see scoring section) and you start over again. That's UNO in a nutshell.

NOW FOR THE DETAILS
CHOOSING A DEALER
Each player picks a card. The player who picks the highest number deals. If you picked a "word" card, too bad, they don't count. Player to the left of the dealer starts play.

STARTING A DISCARD PILE
Well, if a word card is the first one turned up from the DRAW pile, this is what happens.
Wild Draw Four - It's put back in the deck and another one is chosen.
Wild Card - The player to the left of the dealer calls out a color - then plays.
Draw Two Card - The player to the left of dealer must pick two cards and then the next player goes (sad, but true).
Reverse Card - The dealer plays first, but then goes to the right instead of the left.
Skip Card - The player to the left of dealer doesn't start (get it, he's skipped). The player to the left of him starts.

WHAT WORD CARDS MEAN
Draw Two Cards - When this card is played, the next person to play must draw 2 cards and forfeit his turn.
Reverse Card - Simply reverse direction of play. Play left becomes play right, and vice versa.
Skip Card - The next player to play loses his turn and is "skipped." Mighty clever.
Wild Card - This card can be played on any card. The person playing the card calls any color to continue play, including the one presently being played if desired. A Wild card can be played even if the player has another playable card in his hand.
Wild Draw Four Card - This is the best, meanest, most sneaky card to have. Not only does the player get to call the next color played, but the next player has to pick 4 cards and forfeit his turn. There is a hitch, however (of course): you can only play this card when you don't have a card in your hand that matches the color of the card previously played.
Note: A player may have a matching number or word card of a different color in his hand and plays his "Wild Draw Four" card.

What Are These Extra Cards For?
Blank Card - This is a special card that you may use in one of two ways. If a card from your UNO deck is lost or damaged you may use the Blank Card as a replacement. Example: If you find that your deck is missing one of the yellow 7's you would simply replace it by taking the yellow Blank Card, marking a "7" on it and adding it back into the deck.
     
 
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