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First Day
1. make a hunters/fishing cottage (12+)
2. scout out map, send each ranger in a diff direction, until you find zombies for each.
3. as you uncover your map:
find an open square space for your tents, with very little stone iron spots in it. be aware of any doom villages and choke points. Move your soldier to guard a weak spot dont attack with it.
3. make 5-7 tents within that open space (take a moment to plan where the market and bank will be). this should get you first mayor. first mayor should be triggered by like 5th hour its that fast.
4. make a sawmill (10+)
5. expand with like 2 or 3 tesla towers, find stone spot (4 is okay but 5 is perfect).

Day 2
6. make a quarry. unless you found 20 stone in the ground.
7. from now on balance food, energy, and workers. so make tents, cottages, and windmills accordingly. my rule is don't go below 4 for each.
8. make a second sawmill
9. place scratching posts and patrol accordingly, day 2 12 hour is when zombies start wandering towards your base
10. once you have 20 stone make soldier center, then make a ranger every 4-6 hours until you have 20
11. all vet be patroling. train the other rangers.
12. keep expanding with tesla towers. find 50+ farm spots

Day 3
12. make a wood workshop. research order -> ballista, farms, lookout tower, cottage, sniper, market, stone workshop
13. make ballista to cover weak spots
14. make a farm. start completing the district of your map with tents only first. all wood should be used for tesla towers, walls, and producing units instead of wood houses.
15. at this point the basic layout of your base should be completed with tesla towers and you can start walling it up. but you will expand further.

day 10-15
- all close doom villages should be cleared and the first horde done
- make an iron quarry 3+ and start producing snipers until 20-30 and clear map with them

day 20
start making wood cottages
start stone research

day 40
build foundry -> oil plant -> engineering center -> research thanatos
start spamming thanatos
start double walling base with stone (2 seperate double walls of stone with ballistas in between)

by day 50 you should have 1200 colonists and your 5th mayor unlocked. at this point its all about clearing the map including special infected and building stronger defences. spamming ballistas at all sides.

other general tips
never make power plants, end game has like 75+ power plants
never make soldiers, lucifers, titans
all snipers should be put on attack highest threat, use them to clear the map so the final wave is easier.
all the stone technology is costly and inefficient. only reason to use them is if you run out of space thats why go for the most space and expand as much as you can.
make executers 5-10 days before the final wave because of expensive upkeep
     
 
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