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/************************************************************
ESP8266_Shield_Demo.h
SparkFun ESP8266 AT library - Demo
Jim Lindblom @ SparkFun Electronics
Original Creation Date: July 16, 2015
https://github.com/sparkfun/SparkFun_ESP8266_AT_Arduino_Library

This example demonstrates the basics of the SparkFun ESP8266
AT library. It'll show you how to connect to a WiFi network,
get an IP address, connect over TCP to a server (as a client),
and set up a TCP server of our own.

Development environment specifics:
IDE: Arduino 1.6.5
Hardware Platform: Arduino Uno
ESP8266 WiFi Shield Version: 1.0

This code is released under the MIT license.

Distributed as-is; no warranty is given.
************************************************************/

//////////////////////
// Library Includes //
//////////////////////
// SoftwareSerial is required (even you don't intend on
// using it).
#include <SoftwareSerial.h>
#include <SparkFunESP8266WiFi.h>
#include <Twitter.h>


//////////////////////////////
// WiFi Network Definitions //
//////////////////////////////
// Replace these two character strings with the name and
// password of your WiFi network.
const char mySSID[] = "Rik's i6";
const char myPSK[] = "riken123";
Twitter twitter("952198833177579520-16c9XuXmS2bXjZjGcsCbDpmgbX6dtEi");

char msg[] = "First tweet!";

//////////////////////////////
// ESP8266Server definition //
//////////////////////////////
// server object used towards the end of the demo.
// (This is only global because it's called in both setup()
// and loop()).
ESP8266Server server = ESP8266Server(80);

//////////////////
// HTTP Strings //
//////////////////
const char destServer[] = "example.com";
const String htmlHeader = "HTTP/1.1 200 OKrn"
"Content-Type: text/htmlrn"
"Connection: closernrn"
"<!DOCTYPE HTML>rn"
"<html>rn";

const String httpRequest = "GET / HTTP/1.1n"
"Host: example.comn"
"Connection: closenn";

// All functions called from setup() are defined below the
// loop() function. They modularized to make it easier to
// copy/paste into sketches of your own.
void setup()
{
// Serial Monitor is used to control the demo and view
// debug information.
Serial.begin(9600);
serialTrigger(F("Press any key to begin."));

// initializeESP8266() verifies communication with the WiFi
// shield, and sets it up.
initializeESP8266();

// connectESP8266() connects to the defined WiFi network.
connectESP8266();

// displayConnectInfo prints the Shield's local IP
// and the network it's connected to.
displayConnectInfo();

serialTrigger(F("Press any key to connect client."));
clientDemo();

serialTrigger(F("Press any key to test server."));
serverSetup();
if (twitter.post(msg)) {
// Specify &Serial to output received response to Serial.
// If no output is required, you can just omit the argument, e.g.
// int status = twitter.wait();
int status = twitter.wait(&Serial);
if (status == 200) {
Serial.println("OK.");
} else {
Serial.print("failed : code ");
Serial.println(status);
}
} else {
Serial.println("connection failed.");
}
delay(6000);
}

void loop()
{
serverDemo();
}

void initializeESP8266()
{
// esp8266.begin() verifies that the ESP8266 is operational
// and sets it up for the rest of the sketch.
// It returns either true or false -- indicating whether
// communication was successul or not.
// true
int test = esp8266.begin();
if (test != true)
{
Serial.println(F("Error talking to ESP8266."));
errorLoop(test);
}
Serial.println(F("ESP8266 Shield Present"));
}

void connectESP8266()
{
// The ESP8266 can be set to one of three modes:
// 1 - ESP8266_MODE_STA - Station only
// 2 - ESP8266_MODE_AP - Access point only
// 3 - ESP8266_MODE_STAAP - Station/AP combo
// Use esp8266.getMode() to check which mode it's in:
int retVal = esp8266.getMode();
if (retVal != ESP8266_MODE_STA)
{ // If it's not in station mode.
// Use esp8266.setMode([mode]) to set it to a specified
// mode.
retVal = esp8266.setMode(ESP8266_MODE_STA);
if (retVal < 0)
{
Serial.println(F("Error setting mode."));
errorLoop(retVal);
}
}
Serial.println(F("Mode set to station"));

// esp8266.status() indicates the ESP8266's WiFi connect
// status.
// A return value of 1 indicates the device is already
// connected. 0 indicates disconnected. (Negative values
// equate to communication errors.)
retVal = esp8266.status();
if (retVal <= 0)
{
Serial.print(F("Connecting to "));
Serial.println(mySSID);
// esp8266.connect([ssid], [psk]) connects the ESP8266
// to a network.
// On success the connect function returns a value >0
// On fail, the function will either return:
// -1: TIMEOUT - The library has a set 30s timeout
// -3: FAIL - Couldn't connect to network.
retVal = esp8266.connect(mySSID, myPSK);
if (retVal < 0)
{
Serial.println(F("Error connecting"));
errorLoop(retVal);
}
}
}

void displayConnectInfo()
{
char connectedSSID[24];
memset(connectedSSID, 0, 24);
// esp8266.getAP() can be used to check which AP the
// ESP8266 is connected to. It returns an error code.
// The connected AP is returned by reference as a parameter.
int retVal = esp8266.getAP(connectedSSID);
if (retVal > 0)
{
Serial.print(F("Connected to: "));
Serial.println(connectedSSID);
}

// esp8266.localIP returns an IPAddress variable with the
// ESP8266's current local IP address.
IPAddress myIP = esp8266.localIP();
Serial.print(F("My IP: ")); Serial.println(myIP);
}

void clientDemo()
{
// To use the ESP8266 as a TCP client, use the
// ESP8266Client class. First, create an object:
ESP8266Client client;

// ESP8266Client connect([server], [port]) is used to
// connect to a server (const char * or IPAddress) on
// a specified port.
// Returns: 1 on success, 2 on already connected,
// negative on fail (-1=TIMEOUT, -3=FAIL).
int retVal = client.connect(destServer, 80);
if (retVal <= 0)
{
Serial.println(F("Failed to connect to server."));
return;
}

// print and write can be used to send data to a connected
// client connection.
client.print(httpRequest);

// available() will return the number of characters
// currently in the receive buffer.
while (client.available())
Serial.write(client.read()); // read() gets the FIFO char

// connected() is a boolean return value - 1 if the
// connection is active, 0 if it's closed.
if (client.connected())
client.stop(); // stop() closes a TCP connection.
}

void serverSetup()
{
// begin initializes a ESP8266Server object. It will
// start a server on the port specified in the object's
// constructor (in global area)
server.begin();
Serial.print(F("Server started! Go to "));
Serial.println(esp8266.localIP());
Serial.println();
}

void serverDemo()
{
// available() is an ESP8266Server function which will
// return an ESP8266Client object for printing and reading.
// available() has one parameter -- a timeout value. This
// is the number of milliseconds the function waits,
// checking for a connection.
ESP8266Client client = server.available(500);

if (client)
{
Serial.println(F("Client Connected!"));
// an http request ends with a blank line
boolean currentLineIsBlank = true;
while (client.connected())
{
if (client.available())
{
char c = client.read();
// if you've gotten to the end of the line (received a newline
// character) and the line is blank, the http request has ended,
// so you can send a reply
if (c == 'n' && currentLineIsBlank)
{
Serial.println(F("Sending HTML page"));
// send a standard http response header:
client.print(htmlHeader);
String htmlBody;
// output the value of each analog input pin
for (int a = 0; a < 6; a++)
{
htmlBody += "A";
htmlBody += String(a);
htmlBody += ": ";
htmlBody += String(analogRead(a));
htmlBody += "<br>n";
}
htmlBody += "</html>n";
client.print(htmlBody);
break;
}
if (c == 'n')
{
// you're starting a new line
currentLineIsBlank = true;
}
else if (c != 'r')
{
// you've gotten a character on the current line
currentLineIsBlank = false;
}
}
}
// give the web browser time to receive the data
delay(1);

// close the connection:
client.stop();
Serial.println(F("Client disconnected"));
}

}

// errorLoop prints an error code, then loops forever.
void errorLoop(int error)
{
Serial.print(F("Error: ")); Serial.println(error);
Serial.println(F("Looping forever."));
for (;;)
;
}

// serialTrigger prints a message, then waits for something
// to come in from the serial port.
void serialTrigger(String message)
{
Serial.println();
Serial.println(message);
Serial.println();
while (!Serial.available())
;
while (Serial.available())
Serial.read();



}
     
 
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