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Magnetron sputtering involving strontium nanolayer upon zirconia enhancement to enhance osteogenesis.
Finally, repeated experiments in MATLAB and PyTorch (Python) demonstrated that DD was faster than Cell body Net both in epoch and forwardpropagation. The main contribution of this article is the basic ML algorithm (DD) with a white-box attribute, controllable precision for better generalization capability, and lower computational complexity. Not only can DD be used for generalized engineering, but DD has vast development potential as a module for deep learning. DD code is available at https//github.com/liugang1234567/Gang-neuron.Most existing approaches of attributed network embedding often combine topology and attribute information based on the homophily assumption. In many real-world networks, such an assumption does not hold since the nodes are usually associated with many noisy or irrelevant attributes. To tackle this issue, we propose a noise-resistant graph embedding method, called NGE, by leveraging the subspace clustering information (i.e., the formation of communities is driven by different latent features in distinct subspaces). Specifically, we first construct a tensor to represent a given attributed network and then map it into different feature subspaces to capture community structure via tensor decomposition. For structure embedding, the link-level and community-level constraints are imposed. For attribute embedding, the feature-selection constraint is used to reinforce the relationship between topology and noise-removal attributes. By learning structure and attribute embedding with subspace clustering information, NGE can benefit both community detection, link prediction, and node classification. Extensive experimental results have demonstrated the superiority of NGE over many state-of-the-art approaches.The usage of social media around the world is ever-increasing. Social media statistics from 2019 show that there are 3.5 billion social media users worldwide. However, the existence of community structure renders the network vulnerable to attacks and large-scale losses. How does one comprehensively consider the multiple information sources and effectively evaluate the vulnerability of the community? To answer this question, we design a gravity-based community vulnerability evaluation (GBCVE) model for multiple information considerations. Specifically, we construct the community network by the Jensen-Shannon divergence and log-sigmoid transition function to show the relationship between communities. The number of edges inside community and outside of each community, as well as the gravity index are the three important factors used in this model for evaluating the community vulnerability. These three factors correspond to the interior information of the community, small-scale interaction relationship, and large-scale interaction relationship, respectively. A fuzzy ranking algorithm is then used to describe the vulnerability relationship between different communities, and the sensitivity of different weighting parameters is then analyzed by Sobol' indices. We validate and demonstrate the applicability of our proposed community vulnerability evaluation method via three real-world complex network test examples. Our proposed model can be applied to find vulnerable components in a network to mitigate the influence of public opinions or natural disasters in real time. The community vulnerability evaluation results from our proposed model are expected to shed light on other properties of communities within social networks and have real-world applications across network science.Temperature field control is crucial for the comprehensive performance of Ni-Co-Mn layered cathode material that is the most important part of lithium-ion batteries. Starting from the aspect of a class of distributed parameter systems described by highly dissipative partial differential equations (PDEs), an event-triggered optimal control (ETOC) method based on adaptive dynamic programming (ADP) for the roller kiln temperature field is proposed. First, we formulate the event-triggered control problem of the temperature field under the general framework of PDE systems. Then, an event-triggered condition is designed based on the stability of the closed-loop PDE system, which also guarantees the upper bound of the performance index. Subsequently, ADP technology is adopted to realize the ETOC, where the critic network is employed to approximate the optimal value function. Since the studied system can be regarded as an impulsive dynamic system with flow dynamics and jump dynamics simultaneously, the stability of the impulsive dynamic system combined with the ADP-based closed-loop PDE system is proved. Finally, simulation results on the temperature field verify the effectiveness of the proposed method.As an effective method for xor problems, generalized eigenvalue proximal support vector machine (GEPSVM) recently has gained widespread attention accompanied with many variants proposed. Although these variants strengthen the classification performance to different extents, the number of fitting hyperplanes, similar to GEPSVM, for each class is still limited to just one. Intuitively, using single hyperplane seems not enough, especially for the datasets with complex feature structures. Therefore, this article mainly focuses on extending the fitting hyperplanes for each class from single one to multiple ones. However, such an extension from the original GEPSVM is not trivial even though, if possible, the elegant solution via generalized eigenvalues will also not be guaranteed. To address this issue, we first make a simple yet crucial transformation for the optimization problem of GEPSVM and then propose a novel multiplane convex proximal support vector machine (MCPSVM), where a set of hyperplanes determined by the features of the data are learned for each class. We adopt a strictly (geodesically) convex objective to characterize this optimization problem; thus, a more elegant closed-form solution is obtained, which only needs a few lines of MATLAB codes. Besides, MCPSVM is more flexible in form and can be naturally and seamlessly extended to the feature weighting learning, whereas GEPSVM and its variants can hardly straightforwardly work like this. Extensive experiments on benchmark and large-scale image datasets indicate the advantages of our MCPSVM.Knowledge-based dialog systems have attracted increasing research interest in diverse applications. However, for disease diagnosis, the widely used knowledge graph (KG) is hard to represent the symptom-symptom and symptom-disease relations since the edges of traditional KG are unweighted. Most research on disease diagnosis dialog systems highly relies on data-driven methods and statistical features, lacking profound comprehension of symptom-symptom and symptom-disease relations. To tackle this issue, this work presents a weighted heterogeneous graph-based dialog system for disease diagnosis. Specifically, we build a weighted heterogeneous graph based on symptom co-occurrence and the proposed symptom frequency-inverse disease frequency. Then, this work proposes a graph-based deep Q-network (graph-DQN) for dialog management. By combining graph convolutional network (GCN) with DQN to learn the embeddings of diseases and symptoms from both the structural and attribute information in the weighted heterogeneous graph, graph-DQN could capture the symptom-disease relations and symptom-symptom relations better. Experimental results show that the proposed dialog system rivals the state-of-the-art models. More importantly, the proposed dialog system can complete the task with fewer dialog turns and possess a better distinguishing capability on diseases with similar symptoms.The amount of multimedia data, such as images and videos, has been increasing rapidly with the development of various imaging devices and the Internet, bringing more stress and challenges to information storage and transmission. The redundancy in images can be reduced to decrease data size via lossy compression, such as the most widely used standard Joint Photographic Experts Group (JPEG). However, the decompressed images generally suffer from various artifacts (e.g., blocking, banding, ringing, and blurring) due to the loss of information, especially at high compression ratios. This article presents a feature-enriched deep convolutional neural network for compression artifacts reduction (FeCarNet, for short). Taking the dense network as the backbone, FeCarNet enriches features to gain valuable information via introducing multi-scale dilated convolutions, along with the efficient 1 ×1 convolution for lowering both parameter complexity and computation cost. Selleckchem I-138 Meanwhile, to make full use of different levels of features in FeCarNet, a fusion block that consists of attention-based channel recalibration and dimension reduction is developed for local and global feature fusion. Furthermore, short and long residual connections both in the feature and pixel domains are combined to build a multi-level residual structure, thereby benefiting the network training and performance. In addition, aiming at reducing computation complexity further, pixel-shuffle-based image downsampling and upsampling layers are, respectively, arranged at the head and tail of the FeCarNet, which also enlarges the receptive field of the whole network. Experimental results show the superiority of FeCarNet over state-of-the-art compression artifacts reduction approaches in terms of both restoration capacity and model complexity. The applications of FeCarNet on several computer vision tasks, including image deblurring, edge detection, image segmentation, and object detection, demonstrate the effectiveness of FeCarNet further.Currently, dialogue systems have attracted increasing research interest. In particular, background knowledge is incorporated to improve the performance of dialogue systems. Existing dialogue systems mostly assume that the background knowledge is correct and comprehensive. However, low-quality background knowledge is common in real-world applications. On the other hand, dialogue datasets with manual labeled background knowledge are often insufficient. To tackle these challenges, this article presents an algorithm to revise low-quality background knowledge, named background knowledge revising transformer (BKR-Transformer). By innovatively formulating the knowledge revising task as a sequence-to-sequence (Seq2Seq) problem, BKR-Transformer generates the revised background knowledge based on the original background knowledge and dialogue history. More importantly, to alleviate the effect of insufficient training data, BKR-Transformer introduces the ideas of parameter sharing and tensor decomposition, which could significantly reduce the number of model parameters. Furthermore, this work presents a background knowledge revising and incorporating dialogue model that combines the background knowledge revision with response selection in a unified model. Empirical analyses on real-world applications demonstrate that the proposed background knowledge revising and incorporating dialogue system (BKRI) could revise most low-quality background knowledge and substantially outperforms previous dialogue models.During social interactions, people use auditory, visual, and haptic cues to convey their thoughts, emotions, and intentions. Due to weight, energy, and other hardware constraints, it is difficult to create devices that completely capture the complexity of human touch. Here we explore whether a sparse representation of human touch is sufficient to convey social touch signals. To test this we collected a dataset of social touch interactions using a soft wearable pressure sensor array, developed an algorithm to map recorded data to an array of actuators, then applied our algorithm to create signals that drive an array of normal indentation actuators placed on the arm. Using this wearable, low-resolution, low-force device, we find that users are able to distinguish the intended social meaning, and compare performance to results based on direct human touch. As online communication becomes more prevalent, such systems to convey haptic signals could allow for improved distant socializing and empathetic remote human-human interaction.
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