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--- Log started at Tue Jun 21 01:46:26 2016

000003.861| Checking for D3D11
000003.889| Game Version: Shattered Skies v0.9.0 (build: Jun 20 2016 12:56:15) - final
000003.889| Available memory: 8136 MB
000003.889| Current directory: C:UsersJamesAppDataLocalShatteredSkies
000003.915| r3dFS: version:June 20, 2016 23:05, 41902 files
000004.033| r3dFile: can't open local.ini
000004.033| Can't open file "local.ini"
000004.033| readGameOptionsFile: found INI at C:UsersJamesDocumentsFreeReignROTBgameSettings.ini
000004.034| r3dFile: can't open local.ini
000004.034| Can't open file "local.ini"
000004.034| writeGameOptionsFile: Saving settings to C:UsersJamesDocumentsFreeReignROTBgameSettings.ini
000004.037| readInputMap: found file at C:UsersJamesDocumentsFreeReignROTBinputMap.xml
000004.037| writeInputMap: Saving settings to C:UsersJamesDocumentsFreeReignROTBinputMap.xml
000004.037| userSettings: found file at C:UsersJamesDocumentsFreeReignROTBuserSettings.xml
000004.038| userSettings: Saving settings to C:UsersJamesDocumentsFreeReignROTBuserSettings.xml
000004.038| SOUND: initializing sound system
000004.058| SOUND: '2' sound drivers found
000004.058| SOUND: sound caps = 0xF8, speakermode= 2
000004.058| SOUND: sound driver 'Speakers (High Definition Audio Device)'
000004.069| SOUND: sound system ready
000004.069| FMOD: LoadSoundEffects: Loading from DataSoundsSounds.fev
000004.743| Starting voice
000004.743| VoipLog:[4] 2016-06-21 01:46:27.449714|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
000004.761| VoipLog:[3] 2016-06-21 01:46:27.467715|DEBUG |Direct Sound | | setting timer resolution to 1ms
000004.789| Playback device: Speakers (High Definition Audio Device) (default)
000004.789| Playback device: 1 - DELL ST2321L (AMD High Definition Audio Device)
000004.789| Capture device: Microphone (Screaming Bee Audio) (default)
000004.789| Capture device: Microphone (High Definition Audio Device)
000004.795| Input Devices enabled: Mouse, Keyboard
000004.833| VMEM As seen through DDRaw: 2027
000004.833| VMEM As seen through WMI: 0
000004.833| Setting mode: 1280x720x32 Flags=4
000004.833| Could not initialize NVApi.
000004.833|
000004.833| Creating d3d device
000004.843| Adapter: AMD Radeon R9 200 Series
000004.843| Renderer: Using D3D11 feature level
000004.843| Monitor: \.DISPLAY1 (1920x1080)
000004.843| r3dRenderLayer::SetMode(x=1280,y=720,bpp=32,windowed=4,hz=0)
000004.843| r3dRenderLayer::CreateSwapChain
000004.843| GPU supports D3DQUERYTYPE_TIMESTAMP
000004.843| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000004.843| D3D11 hack support = NullRT: 0, hwPCF: -1, IntZ: 0, ResZ: 0
000004.844| We have 2027 MB texture memory
000004.906| r3dFont: Creating Verdana 10pt
000004.907| r3dFont: Finished creating Verdana 10pt
000004.915| Loading shaders...
000006.078| Finished loading shaders (1.162903 sec)!
000006.097| Creating dynamic buffer of size 1.13 MB
000006.097| Creating dynamic buffer of size 0.09 MB
000006.097| r3dFile: can't open data/decals/noise.dds
000006.099| Creating dynamic buffer of size 0.28 MB
000006.099| Creating dynamic buffer of size 0.02 MB
000006.110| Creating dynamic buffer of size 0.15 MB
000006.110| r3dFont: Creating Tahoma 12pt
000006.112| Started background thread: 10068
000006.113| r3dFont: Finished creating Tahoma 12pt
000006.113| r3dFont: Creating Verdana 10pt
000006.114| r3dFont: Finished creating Verdana 10pt
000006.133| Creating render targets
000006.133| CreateDynamicEnvMap: creating of size 512x512x6000006.136| r3dFont: Creating Verdana 8pt
000006.138| r3dFont: Finished creating Verdana 8pt
000006.144| r3dFile: can't open data/particles/blank_distort.dds
000006.217| Loaded 6 of 6 grass settings locations from the glist file
000006.217| Loaded 6 grass settings files
000006.416| r3dFile: can't open Data/Weapons/local_itemsDB.xml
000006.423| WEAPON ERROR: $LMG_HMG_01_Mk6_1 trying to load non existent sound event Sounds/Weapons/Guns/LargeMachine Guns/HMG_01/HMG_01_single
000006.423| WEAPON ERROR: $LMG_NG100_Mk3 trying to load non existent sound event Sounds/Weapons/Guns/LargeMachine Guns/NG100/NG100_single
000006.426| WEAPON ERROR: $HG_9mm_Mk6_1 trying to load non existent sound event Sounds/Weapons/Guns/Pistols/Pistol_9mm/9mm_auto
000006.426| WEAPON ERROR: $HG_45c_Mk6_1 trying to load non existent sound event Sounds/Weapons/Guns/Pistols/Pistol_45c/45c_auto
000006.429| WEAPON ERROR: $LMG_NG100_Mk4 trying to load non existent sound event Sounds/Weapons/Guns/LargeMachine Guns/NG100/NG100_single
000006.429| WEAPON ERROR: $LMG_NG100_Mk5 trying to load non existent sound event Sounds/Weapons/Guns/LargeMachine Guns/NG100/NG100_single
000006.429| WEAPON ERROR: $LMG_NG100_Mk6_1 trying to load non existent sound event Sounds/Weapons/Guns/LargeMachine Guns/NG100/NG100_single
000006.431| r3dFile: can't open Data/ObjectsDepot/INB_Vehicles/INB_Cop_Car_DriveData.xml
000006.431| Failed to open vehicle definition file: Data/ObjectsDepot/INB_Vehicles/INB_Cop_Car_DriveData.xml
000006.431| r3dFile: can't open Data/ObjectsDepot/INB_Vehicles/INB_Econo_Line_DriveData.xml
000006.431| Failed to open vehicle definition file: Data/ObjectsDepot/INB_Vehicles/INB_Econo_Line_DriveData.xml
000006.431| r3dFile: can't open Data/ObjectsDepot/INB_Vehicles/INB_Large_Truck_DriveData.xml
000006.431| Failed to open vehicle definition file: Data/ObjectsDepot/INB_Vehicles/INB_Large_Truck_DriveData.xml
000006.431| r3dFile: can't open Data/ObjectsDepot/INB_Vehicles/INB_Paramedic_Car_DriveData.xml
000006.431| Failed to open vehicle definition file: Data/ObjectsDepot/INB_Vehicles/INB_Paramedic_Car_DriveData.xml
000006.431| r3dFile: can't open Data/ObjectsDepot/INB_Vehicles/INB_SUV_DriveData.xml
000006.431| Failed to open vehicle definition file: Data/ObjectsDepot/INB_Vehicles/INB_SUV_DriveData.xml
000006.856| eventCallback[27768F9C]: 'eventSettingTypeChange' (unhandled)
000007.280| SetHomeDir: LevelsSMMO_Frontend
000007.280| We have 2027 MB texture memory
000009.110| MeshPropertyLib: loaded in 0.00
000009.110| r3dFile: can't open LevelsSMMO_Frontend/wind.cfg
000009.110| Wind: loaded in 0.00
000009.111| Loading 'LevelsSMMO_Frontend/LevelSettings.xml'
000009.111| r3dFile: can't open data/shaders/masks/none
000009.116| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000009.117| Loading sky texture: Data/SkyDome/sky_day_dxt5.dds
000009.345| Loading sky texture: Data/SkyDome/sky_day_dxt5.dds
000009.348| XML setttings: loaded in 0.24
000009.348| Unloaded 0.0 MB STATIC decal textures
000009.348| Unloaded 0.0 MB DYNAMIC decal textures
000009.348| Loading decal library DataDecalslibrary.xml.
000009.349| Loading decal library LevelsSMMO_Frontenddecals.xml.
000009.349| Loaded 0.0 MB STATIC decal textures
000010.183| Loaded 9.5 MB DYNAMIC decal textures
000010.183| DecalChief: loaded in 0.84
000010.184| MaterialTypes: loaded in 0.00
000010.184| LoadLevel_MatLibs...
000010.184| MatLib: loaded in 0.00
000010.184| LoadLevel_Objects...
000010.184| r3dMesh::Load(): Can't load 'data/objectsdepot/editor/groundplane_20x20.sco' or 'data/objectsdepot/editor/groundplane_20x20.scb', file doesn't exist
(Loading mesh data/objectsdepot/editor/groundplane_20x20.sco)
000010.185| WARNING: Object data/objectsdepot/editor/groundplane_20x20.sco can't be loaded!
000010.185| !!!Created object is set to not active right after creation! class: obj_Building, name: data/objectsdepot/editor/groundplane_20x20.sco
000010.185| LevelObjects: loaded in 0.00
000010.185| LoadGrassLib()...
000010.633| Warning: couldn't find grass settings 'ROTB_grass_1x.xml'
000010.633| Warning: couldn't find grass settings 'ROTB_grass_2x.xml'
000010.633| Warning: couldn't find grass settings 'ROTB_grass_desert_1x.xml'
000010.633| Warning: couldn't find grass settings 'ROTB_grass_desert_2x.xml'
000010.636| g_pGrassMap->Load...
000010.636| Loaded grass for 0.00 seconds
000010.636| GrassLib: loaded in 0.45
000010.636| CloudTexture: loaded in 0.00
000010.636| ShadowCache: loaded in 0.00
000010.636| LoadLevel_particles...
000010.636| Particles loaded in 0.0
000010.636| Building skeleton cache.
000010.644| Building obstacles cache.
000010.645| done.
000010.645| Loading 'LevelsSMMO_Frontendcollectionscollections.xml'
000010.645| r3dFile: can't open LevelsSMMO_Frontendcollectionscollections_grass.xml
000010.645| r3dFile: can't open LevelsSMMO_Frontendcollectionselements.bin
000010.645| COLLECTIONS: Could not open 'LevelsSMMO_Frontendcollectionselements.bin'
000010.645| CollectionsManager::Init: populating 0 objects
000010.645| done in 0.00 seconds
000010.645| moved objects: 0, removed empty nodes: 0
000010.645| World loaded
000010.645| Total load time: 2.03
000010.890| r3dNetwork: Creating client
000011.013| IP: 10.0.0.6
000011.013| IP: 192.168.56.1
000011.013| IP: 25.20.28.67
000011.013| r3dNetwork: connecting
000011.114| !!!!!!! Connected to master friend server 1 !!!!!!!!
000011.130| r3dNetwork: Creating client
000011.238| IP: 10.0.0.6
000011.238| IP: 192.168.56.1
000011.238| IP: 25.20.28.67
000011.238| r3dNetwork: connecting
000011.556| r3dNetwork: external ip: 73.20.99.196:56234
000011.556| connected to master server peer00
000011.557| r3dNetwork: external ip: 73.20.99.196:54757
000011.557| connected to friends server peer00
000012.034| Acquired base profile data for 4.754391
000012.083| !!!!!!! GetPeerPort 35001, ServerIP 162.244.52.85 !!!!!!!!
000012.083| Disconnected from friends server
000012.083| r3dNetwork: Deinitialize
000012.106| r3dNetwork: Creating client
000012.427| IP: 10.0.0.6
000012.438| IP: 192.168.56.1
000012.438| IP: 25.20.28.67
000012.438| r3dNetwork: connecting
000012.438| !!!!!!! Connected to friend server 1 !!!!!!!!
000012.820| r3dNetwork: external ip: 73.20.99.196:56235
000012.820| connected to friends server peer00
     
 
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