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Isotope Fractionation Linked to the Indirect Photolysis of Taken Anilines in Aqueous Solution.
In contrast to previous work, our system also works with non-geolocated posts and avoids extensive preprocessing such as detecting events. We evaluated our dynamic clustering algorithm and discuss several use cases that show the utility of our system.In this design study, we present IRVINE, a Visual Analytics (VA) system, which facilitates the analysis of acoustic data to detect and understand previously unknown errors in the manufacturing of electrical engines. In serial manufacturing processes, signatures from acoustic data provide valuable information on how the relationship between multiple produced engines serves to detect and understand previously unknown errors. To analyze such signatures, IRVINE leverages interactive clustering and data labeling techniques, allowing users to analyze clusters of engines with similar signatures, drill down to groups of engines, and select an engine of interest. Furthermore, IRVINE allows to assign labels to engines and clusters and annotate the cause of an error in the acoustic raw measurement of an engine. Since labels and annotations represent valuable knowledge, they are conserved in a knowledge database to be available for other stakeholders. We contribute a design study, where we developed IRVINE in four main iterations with engineers from a company in the automotive sector. To validate IRVINE, we conducted a field study with six domain experts. Our results suggest a high usability and usefulness of IRVINE as part of the improvement of a real-world manufacturing process. Specifically, with IRVINE domain experts were able to label and annotate produced electrical engines more than 30% faster.Interactive visualization design and research have primarily focused on local data and synchronous events. However, for more complex use cases-e.g., remote database access and streaming data sources-developers must grapple with distributed data and asynchronous events. Currently, constructing these use cases is difficult and time-consuming; developers are forced to operationally program low-level details like asynchronous database querying and reactive event handling. This approach is in stark contrast to modern methods for browser-based interactive visualization, which feature high-level declarative specifications. In response, we present DIEL, a declarative framework that supports asynchronous events over distributed data. AZD5991 inhibitor As in many declarative languages, DIEL developers specify only what data they want, rather than procedural steps for how to assemble it. Uniquely, DIEL models asynchronous events (e.g., user interactions, server responses) as streams of data that are captured in event logs. To specify the state of a visualization at any time, developers write declarative queries over the data and event logs; DIEL compiles and optimizes a corresponding dataflow graph, and automatically generates necessary low-level distributed systems details. We demonstrate DIEL's performance and expressivity through example interactive visualizations that make diverse use of remote data and asynchronous events. We further evaluate DIEL's usability using the Cognitive Dimensions of Notations framework, revealing wins such as ease of change, and compromises such as premature commitments.Edge bundling techniques cluster edges with similar attributes (i.e. similarity in direction and proximity) together to reduce the visual clutter. All edge bundling techniques to date implicitly or explicitly cluster groups of individual edges, or parts of them, together based on these attributes. These clusters can result in ambiguous connections that do not exist in the data. Confluent drawings of networks do not have these ambiguities, but require the layout to be computed as part of the bundling process. We devise a new bundling method, Edge-Path bundling, to simplify edge clutter while greatly reducing ambiguities compared to previous bundling techniques. Edge-Path bundling takes a layout as input and clusters each edge along a weighted, shortest path to limit its deviation from a straight line. Edge-Path bundling does not incur independent edge ambiguities typically seen in all edge bundling methods, and the level of bundling can be tuned through shortest path distances, Euclidean distances, and combinations of the two. Also, directed edge bundling naturally emerges from the model. Through metric evaluations, we demonstrate the advantages of Edge-Path bundling over other techniques.Multimodal sentiment analysis aims to recognize people's attitudes from multiple communication channels such as verbal content (i.e., text), voice, and facial expressions. It has become a vibrant and important research topic in natural language processing. Much research focuses on modeling the complex intra- and inter-modal interactions between different communication channels. However, current multimodal models with strong performance are often deep-learning-based techniques and work like black boxes. It is not clear how models utilize multimodal information for sentiment predictions. Despite recent advances in techniques for enhancing the explainability of machine learning models, they often target unimodal scenarios (e.g., images, sentences), and little research has been done on explaining multimodal models. In this paper, we present an interactive visual analytics system, M2Lens, to visualize and explain multimodal models for sentiment analysis. M2Lens provides explanations on intra- and inter-modal interactions at the global, subset, and local levels. Specifically, it summarizes the influence of three typical interaction types (i.e., dominance, complement, and conflict) on the model predictions. Moreover, M2Lens identifies frequent and influential multimodal features and supports the multi-faceted exploration of model behaviors from language, acoustic, and visual modalities. Through two case studies and expert interviews, we demonstrate our system can help users gain deep insights into the multimodal models for sentiment analysis.Zero-shot classification is a promising paradigm to solve an applicable problem when the training classes and test classes are disjoint. Achieving this usually needs experts to externalize their domain knowledge by manually specifying a class-attribute matrix to define which classes have which attributes. Designing a suitable class-attribute matrix is the key to the subsequent procedure, but this design process is tedious and trial-and-error with no guidance. This paper proposes a visual explainable active learning approach with its design and implementation called semantic navigator to solve the above problems. This approach promotes human-AI teaming with four actions (ask, explain, recommend, respond) in each interaction loop. The machine asks contrastive questions to guide humans in the thinking process of attributes. A novel visualization called semantic map explains the current status of the machine. Therefore analysts can better understand why the machine misclassifies objects. Moreover, the machine recommends the labels of classes for each attribute to ease the labeling burden. Finally, humans can steer the model by modifying the labels interactively, and the machine adjusts its recommendations. The visual explainable active learning approach improves humans' efficiency of building zero-shot classification models interactively, compared with the method without guidance. We justify our results with user studies using the standard benchmarks for zero-shot classification.We introduce Diatoms, a technique that generates design inspiration for glyphs by sampling from palettes of mark shapes, encoding channels, and glyph scaffold shapes. Diatoms allows for a degree of randomness while respecting constraints imposed by columns in a data table their data types and domains as well as semantic associations between columns as specified by the designer. We pair this generative design process with two forms of interactive design externalization that enable comparison and critique of the design alternatives. First, we incorporate a familiar small multiples configuration in which every data point is drawn according to a single glyph design, coupled with the ability to page between alternative glyph designs. Second, we propose a small permutables design gallery, in which a single data point is drawn according to each alternative glyph design, coupled with the ability to page between data points. We demonstrate an implementation of our technique as an extension to Tableau featuring three example palettes, and to better understand how Diatoms could fit into existing design workflows, we conducted interviews and chauffeured demos with 12 designers. Finally, we reflect on our process and the designers' reactions, discussing the potential of our technique in the context of visualization authoring systems. Ultimately, our approach to glyph design and comparison can kickstart and inspire visualization design, allowing for the serendipitous discovery of shape and channel combinations that would have otherwise been overlooked.How to achieve academic career success has been a long-standing research question in social science research. With the growing availability of large-scale well-documented academic profiles and career trajectories, scholarly interest in career success has been reinvigorated, which has emerged to be an active research domain called the Science of Science (i.e., SciSci). In this study, we adopt an innovative dynamic perspective to examine how individual and social factors will influence career success over time. We propose ACSeeker, an interactive visual analytics approach to explore the potential factors of success and how the influence of multiple factors changes at different stages of academic careers. We first applied a Multi-factor Impact Analysis framework to estimate the effect of different factors on academic career success over time. We then developed a visual analytics system to understand the dynamic effects interactively. A novel timeline is designed to reveal and compare the factor impacts based on the whole population. A customized career line showing the individual career development is provided to allow a detailed inspection. To validate the effectiveness and usability of ACSeeker, we report two case studies and interviews with a social scientist and general researchers.Achieving high rendering quality in the visualization of large particle data, for example from large-scale molecular dynamics simulations, requires a significant amount of sub-pixel super-sampling, due to very high numbers of particles per pixel. Although it is impossible to super-sample all particles of large-scale data at interactive rates, efficient occlusion culling can decouple the overall data size from a high effective sampling rate of visible particles. However, while the latter is essential for domain scientists to be able to see important data features, performing occlusion culling by sampling or sorting the data is usually slow or error-prone due to visibility estimates of insufficient quality. We present a novel probabilistic culling architecture for super-sampled high-quality rendering of large particle data. Occlusion is dynamically determined at the sub-pixel level, without explicit visibility sorting or data simplification. We introduce confidence maps to probabilistically estimate confidence in the visibility data gathered so far.
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