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Heya. Before you talk, tell teacher and the class your name, because idk why. Anyways, speak up and be confident, lad! Same thing as our last script, (brackets) are for cues and each of us will be assigned to speak a particular part.

=Slide 1=
(let all animation cue in first)
{Kai Xun}
Good afternoon. Today, my group members and I will be sharing with you on our Game Design for our third assignment.

=Slide 2=
(this part of the slide should be blank first.)
{Rifqi}
So, firstly in our assignment, we listed down thirty-four games that we know and have played. We shortlisted some games and at the end, we have eight games for our ideation. We decided to combine two games together, to make things easier for us. And so, we assigned numbers for the eight games and used a random number generator to pick two numbers for us and we would try to brainstorm on the two games that correspond to the picked numbers. We had some silly matches but there was one match in particular which we agreed on.

These two games are…
(let undertale logo cue in)
…Undertale, AGAIN. And…
(let maplestory cue in)
…MapleStory.

(let maplestory logo cue out and black box cue in)
{Hafiz}
For the sake of those who still have no idea what Undertale is, despite our previous presentation, or if you’ve forgotten…
(let text cue in)
Basically, Undertale is a Role-playing Game made by Toby Fox which features unique game mechanics that makes the game special as compared to any other traditional Role-playing games. First started when Toby Fox wanted to test his skills in creating a game, Undertale, a game that took three years to make and has achieved tremendous support during its early development stages in a Kickstarter campaign, has achieved flawless success. Despite it being a simple, yet ambitious game, Undertale was picked by out members due to its immeasurable positivity.

(let videogame screenshot cue in)
{Rifqi}
Undertale’s combat system is called a ‘Turn-based Bullet-hell’. What it means is that harmful things appear in this box and whenever they touch the player, represented as a heart, the player will take damage. There is also platforming in this game, too, but it’s rarely occurred.

=Slide 3=
(let undertale stuff cue out and maplestory cue in)
{Imran}
Alright, so, MapleStory is a free-to-play, which means there are purchasable content available in the game, 2D side-scrolling MMORPG extravaganza. It was first developed by Wizet, a South Korean company and till this date, there are several versions of the game for specific countries and regions. For example, in Europe, MapleStory was published by Nexon. The first version of the game, by Wizet, was released online on the 29th of April 2003. MapleStory’s player-base consists of approximately Twelve Million players. We picked this game due to its enticing quests, charms, nostalgia and excellent soundtrack.

(let screenshot of game appear)
{Kai Xun}
[KAI XUN TALK ABOUT IT]

=Slide 4=
(let maplestory stuff cue out and black box cue in, with both game logos)
{Kai Xun}
Now, since Undertale and MapleStory are both RPGs, they still do have differences, and we have listed down here in the…

(let comparison engaged thing cue in)
…COMPARISON BATTLE!

(let sans and lion thing cue in)
=Slide 5=
{Rifqi}
(let the sans text cue in)
Alright, firstly, due to Undertale’s multiple endings affected by the player’s choices, fighting and defeating opponents is not necessary, making it a special game.
(let lion text cue in)
{Kai Xun}
Yeah, but, it is not as great as spamming one button every time you encounter an enemy, right? MapleStory’s hacking and slashing mechanic gives the fingers of the player a healthy workout.
(let 2nd sans text cue)
{Rifqi}
Okay, fair enough. But, Undertale’s overworld as well as its combat interface are from a top-down perspective, giving a sense of nostalgia to classic RPG fans.
(let 2nd lion text cue)
{Kai Xun}
You think a top-down perspective is cool? How about MapleStory’s side-scrolling overworld? *hum mario theme* Sounds familiar, aye?
(let 3rd sans text cue)
{Rifqi}
You’re making me very crossed, kid. But, no worries. I wouldn't have to see your face in Undertale’s single-player world.
(let 3rd lion text cue)
{Kai Xun}
At least I’ll have friends by my side in MapleStory’s multi-player, big small boi.
(let 4th sans text cue)
{Rifqi}
Undertale has only one story, but, with the player’s choices in the game, the story will expand, creating multiple timelines with it.
(let 4th lion text)
{Kai Xun}
Pfft, who likes being forced to read a story? MapleStory has quests that players can play if they choose to, providing higher play value with the many different stories, worlds and opponents.
(let 5th sans text cue)
{Rifqi}
Alright, more boring things to do in your game, huh? Undertale’s friendly and casual gameplay makes the player take a backseat and enjoy the story.
(let 5th lion text cue)
{Kai Xun}
A casual game? BORING.. MapleStory’s competitive background allow players to be actively participating in the game to earn rewarding loot and is guaranteed to make players stay at the edges of their seats.
(let GASTER text cue)
{Rifqi}
Stop your rambling. Nobody’s playing MapleStory anymore, right? Well, except you, of course. You don’t seem to be winning this, so you can take your cheap competition down into the garbage chute.
(let 6th sans text cue)
Anyways, Undertale has cleverly hidden places and entities, easter eggs, not only in the game itself, but in its game files, too. That’s some food for thought, comrade.
(let 6th lion text cue)
{Kai Xun}
How cute. Rambling about features that you thought only existed in your game. MapleStory has secret stuff too, y’know?
{Rifqi}
Fine, you’ve won. But, I request a compromise.
{Kai Xun}
And what is that?
{Rifqi}
How about we combine (let undertale pulse cue) Undertale and (let maplestory pulse) MapleStory into one hybrid videogame?
{Kai Xun}
Hm, good idea. But, how are we supposed to do that, I wonder?
{Rifqi}
Oh, don’t worry, (WEENK) I have my shortcuts, and powerpoint skills.
You might have to close your eyes, guys.
(WHITE FLASSSHHHH)

=Slide 6=
(not WHITE FLAASSHHH)
{Kai Xun} MapleStory, {Rifqi} Undertale…
{ALL TOGETHER} MapleTale.
{Rifqi}
MapleTale, a game where the player traverses the war-torn surface of Earth, in search of an ancient relic powerful enough to destroy

(let side scroller text cue)
{Imran}
From MapleStory, we implemented the side-scrolling feature into MapleTale. MapleStory’s side-scrolling does not only make creating MapleTale’s overworld easier, but it makes jumping, climbing and falling possible in-game. Physics and platforming are possible, too, which can enhance the game.
(let defeating opponents thing cue)
{Hafiz}
     
 
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