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// CONSOLE
con_enable "1"
bind "'" "toggleconsole"
net_graph "0"
cl_showfps "1"




//HUD

net_graphproportionalfont "0"
net_graphheight "0"
hud_scaling "0.8"
hud_showtargetid "1"
cl_autowepswitch "0"

//MODEL
viewmodel_offset_x "2"
viewmodel_offset_y "4"
viewmodel_offset_z "-2"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"

//FPS

fps_max "0" // (can get higher fps in close areas)
net_allow_multicast "0" // (better reg performace = better performace)
cl_disablehtmlmotd "1" // (only affect performace in very very old cpu's)
cl_downloadfilter "nosounds" // (cleaner pc wihtout any sh_t sounds)
r_drawtracers_firstperson "0" // (dont need to render some "objects" = better performace)
mat_queue_mode "2" // (better multi core optimized)
cl_forcepreload "1" // (better reg performace)
r_dynamic "0" // (lowest graphs ever)
r_eyemove "0" // (lowest graphs ever)
r_eyegloss "0" // (lowest graphs ever)
muzzleflash_light "0" // (lowest graphs ever) (only affect performace in very very old cpu's)
sv_forcepreload"1" // (preload = more fps in game)
sys_antialiasing "0" // (lowest graphs ever)
sys_aspectratio "-1" // (lowest graphs ever)
sys_refldetail "0" // (lowest graphs ever)
func_break_max_pieces "0" // (lowest graphs ever)
r_cheapwaterend "1" // (lowest graphs ever)
r_cheapwaterstart "1" // (lowest graphs ever)
mat_hdr_enabled "0" // (lowest graphs ever)
mat_queue_mode "2"
gameinstructor_enable "0" // (only affect performace in very very old cpu's)
cl_autowepswitch "0" // (only affect performace in very very old cpu's)
cl_autohelp "0" // (only affect performace in very very old cpu's)
cl_showhelp "0" // (only affect performace in very very old cpu's)
cl_disablefreezecam "1" // (only affect performace in very very old cpu's)
cl_showfps "0" // (only affect performace in very very old cpu's)
net_graph "0" // (only affect performace in very very old cpu's)
mm_dedicated_search_maxping "80" // (if you have a lower ping you can get high fps)


//SCRIPT
cl_righthand "1"
//CROSSHAIR
cl_crosshairalpha "255"
cl_crosshaircolor "5"
cl_crosshaircolor_b "250"
cl_crosshaircolor_r "50"
cl_crosshaircolor_g "250"
cl_crosshairdot "0"
cl_crosshairgap "-1"
cl_crosshairsize "3"
cl_crosshairstyle "5"
cl_crosshairusealpha "1"
cl_crosshairthickness "1"
cl_fixedcrosshairgap "0"
cl_crosshair_outlinethickness "0"
cl_crosshair_drawoutline "0"


// *********** -Tab a basınca fps **********
//Show netgraph when checking scoreboard
net_graph "1"
net_graphheight "9999"
alias "+scorenet" "+showscores; net_graphheight 0"
alias "-scorenet" "-showscores; net_graphheight 9999"
bind "TAB" "+scorenet"
// BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT


// *********** Ne kadar vurdun **********
//Display Damage with Switch Script
alias displaydamage "displaydamage_on"
alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttonsblip1 0.5; alias displaydamage "displaydamage_off""
alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttonsblip2 0.5; alias displaydamage "displaydamage_on""
bind "f5" "displaydamage"
// BIND WHAVETER KEY YOU WANT OR JUST PUT // IN FRONT TO DISABLE THE SCRIPT


// Bomba Nerde
//
// Simple Ninja Defuse Script
// Made by gz.
//
alias "+ninja" "gameinstructor_enable 1;+use"
alias "-ninja" "gameinstructor_enable 0;-use"
bind "E" "+ninja"

//|--------------------------------------------------------------------------------------------------------------|
//|---------------------- Rampix's Idling Script -- 'AFKon' to enable, 'AFKoff' to disable ----------------------|
//|--------------------------------------------------------------------------------------------------------------|
alias AFKon "+forward; +moveleft; +left; cl_disablehtmlmotd 1; echo Idle Script by Rampix - [Enabled]"
alias AFKoff "-forward; -moveleft; -left; cl_disablehtmlmotd 0; echo Idle Script by Rampix - [Disabled]"
//|--------------------------------------------------------------------------------------------------------------|
//|--------------------------------------------------------------------------------------------------------------|
     
 
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