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Microsoft is Buying Bethesda's Parent Company for $7.5 billion

Ives said that even though Xbox and gaming have been successful in the past, Microsoft recognizes the need for growth in revenues from consumers. This deal will help to achieve that goal in a Monday-specific announcement on the acquisition.



Phil Spencer, executive vice president of Xbox Business for Microsoft Corp. He speaks at the company's Xbox One X reveal event prior to the E3 Electronic Entertainment Expo in Los Angeles, California, U.S., on June 11, 2017.



Microsoft and Bethesda confirmed the details of the deal in separate statements Monday morning. Xbox Game Pass Head Phil Spencer said that Bethesda was a fan of Xbox Game Pass, and has been investing in cloud streaming.



"All of their great work will of course continue to grow and expand and we look forward to empowering them with the resources and support of Microsoft to expand their innovative visions to more players in innovative ways," Spencer wrote in an Microsoft blog post that announced the deal.



Todd Howard, executive producer at Bethesda and director of Bethesda stated that the trajectory of his company and Xbox "have been going hand in hand" since their initial launch.



Howard wrote that "This one is more than one screen or system," in a blog post on Bethesda's website.



The ZeniMax purchase is about $1.5 billion more than the $5.9 billion Activision Blizzard paid to acquire King Digital, the parent company of Candy Crush King Digital, in 2014 and more than three times higher than the $2.5 billion Microsoft paid to acquire Minecraft the same year.



Van Dreunen said Microsoft's latest deal shows Xbox is well-equipped for increasing battle between the platforms, which are expected to gain steam later this year with the launch of Sony's PS5 and Microsoft's Xbox Series X.



Investors responded favorably to Monday's announcement of an acquisition Microsoft's stock price increasing by three points on Monday afternoon.

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