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Friday 10:50 a.m.-11:20 a.m.
Exploring Minecraft and Python Learning to code Through Play
Kurt Grandis
Audience level: Novice Category: Education
Description
The interest and enthusiasm in children's education in computing continues to increase. In the meantime, Minecraft has become a huge cultural phenomenon because it is an exciting, stimulating platform that encourages exploration and play. This presentation will show how Python can be used to teach programming while exploring the world of Minecraft. We will discuss how to create learning environments including curricula, curricula and case studies. Abstract
Interest and activity in the field of early childhood computing is growing across all levels from government-sponsored initiatives to our own Python community. It's been a challenge to find appropriate tools and environments that could be both educational and inspiring for younger coders. Meanwhile, Minecraft has become a huge cultural phenomenon that has captured the imaginations and hearts of our youth. Millions of hours have been spent in Minecraft creating and shaping worlds and drawing the attention of its players. It's a stimulating, fun platform that encourages exploration and play. This talk will discuss the importance of play in education, the basic principles of motivation and how it applies to teaching programming. What can Minecraft and its virtual environment solve these problems? We will explore the different tools and methods that can be used to allow Python-based interactions with the Minecraft world. HUNTER The available Python APIs for Minecraft will be discussed together with examples of curriculum and projects. The tools and environments discussed will address the appropriate requirements for Minecraft on both PC and iMac versions. Minecraft and Minecraft PI and we will discuss how to set up appropriate learning environments for your own use. Learn about the experiences and achievements in other communities. Outcome: Parents and educators will leave with an understanding of Minecraft its capabilities, and its value in the field of education. They will also learn to teach Python programming through games in the Minecraft world. Participants will be provided with the resources that can be used to teach Python and the steps required to create learning environments.
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