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Minecraft Bedrock Version On M1?
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- #26

MK500 stated:
Here's me enjoying Bedrock Minecraft on my M1 Air with all video settings set to max, 70 diploma field of view, and Render Distance at 32 chunks.

View attachment 1677125

This is the latest model of Minecraft. I own it on iPad, so I just downloaded the .ipa file from my iPad and it put in fine on my Mac. It runs very quick, and permits up to an 80 chunk draw distance. I used a PS4 controller to play. It can join via bluetooth or USB.

This isn't excellent yet, because it ought to play full display/res vs. playing in a window. But my point is that it will be trivial for Microsoft to replace this to work completely on this Mac.

Let me know in case you have any questions or if there is a selected factor you wish to see me do like hook up with a server or download one thing from the shop (all of which work). Or I can play multiplayer for those who want to see that.

Sorry there isn't any sound in the recording. It would not seem like the macOS inbuilt display screen recorder can seize sound. I can guarantee you all Minecraft sounds are working effective.
Click on to increase...

Wait, how would you update this? Would you have to replace it in your iPad and download the .ipa to your Mac again?And the place are the world information stored?

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- #27

I hope Mojang updates bedrock to work with M1 Macs. Till then, you need to use Bignox, an Android Emulator, on your Mac. The rationale I say Bignox as an alternative of BlueStacks is as a result of for Minecraft PE, Bignox has built in controls.

- Dec 9, 2020

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- #28

MCAvenger_25 stated:
I hope Mojang updates bedrock to work with M1 Macs. Till then, you should utilize Bignox, an Android Emulator, in your Mac. The explanation I say Bignox instead of BlueStacks is because for Minecraft PE, Bignox has built in controls.
Click to expand...

Me, too. It’s a kind of issues that should be an easy “gimme” for them.

AVonGauss

Oct 6, 2006

338

135

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- #29

Deleted.

Last edited: Aug 9, 2021

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- #30

AVonGauss said:
I'd like to be unsuitable, but I wouldn't get your hopes up for a correct Mac version anytime quickly. The code base is already there, but they appear to want to leverage Minecraft as a Windows 10 unique.
Click on to broaden...

Then why not leverage it as a Xbox unique also? Minecraft-server-list They ported the bedrock edition to Playstation 4.

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- #31

MCAvenger_25 said:
Wait, how would you replace this? Would you must update it in your iPad and download the .ipa to your Mac once more?
Click to increase...

Sure. Anything you might have up to date in your iPad seems in iMazing and you may download the .ipa once more. I just upgraded to the latest version this way and it works shortly and easily.

MCAvenger_25 stated:
And the place are the world recordsdata stored?
Click to expand...

Reactions: OneCoinLunch

- Dec 10, 2020

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- #32

MK500 mentioned:
Then why not leverage it as a Xbox exclusive additionally? They ported the bedrock version to Playstation 4.
Click to develop...

And, they at present have it underneath macOS for Java. Bedrock would connect an excellent number of users already within the macOS ecosystem with their In App Purchases, which might make them no small amount of cash, probably price taking the small effort to tweak the iOS version. Plus, they wouldn’t need to help the Java version natively on M1 machines.

I’d be stunned in the event that they didn’t have somebody engaged on this already.

Reactions: MK500

C

cawaker

Apr 1, 2009

15

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- #33

Working the iPhone ipa works effective on my M1 MacBook Professional wonderful, but the controller support seems broken, it drifts and sticks, so it's always spinning off in random directions.

Anybody else operating into controller issues with Minecraft on an M1?

U

Unregistered 4U

macrumors 603

Jul 22, 2002

6,387

4,328

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- #34

cawaker stated:
Working the iPhone ipa works high quality on my M1 MacBook Professional fine, however the controller assist seems broken, it drifts and sticks, so it's all the time spinning off in random instructions.

I've tried it with a bluetooth PS4 controller and a older Nimbus controller through lighting cable.

Anybody else operating into controller points with Minecraft on an M1?
Click to expand...

does it run full screen?

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- #35

Unregistered 4U stated:
does it run full screen?
Click to broaden...

Yes. As of Huge Sur 11.1 all iOS apps can run full display screen.

Caveats:
- It is 4:3 on a 16:9 display so you end up with black bars on the sides.
- The lower resolution is extra noticeable when in full display screen.

Remember that is mainly the iPad app working on Mac. It's totally fast since it runs native. Nonetheless there are limitations because it doesn't really "know" it's on a higher resolution MacBook/Mini.

Reactions: OneCoinLunch and Unregistered 4U

- Jan 1, 2021

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- #36

cawaker said:
Operating the iPhone ipa works fantastic on my M1 MacBook Professional effective, but the controller support seems damaged, it drifts and sticks, so it is all the time spinning off in random instructions.
Click to broaden...

Simply fired it up and performed a while utilizing my DS4 on Bluetooth. No drift or some other issues. Usually that can be what occurs when the stick is dying (I've a couple dead DS4s with this problem). However that is odd if it is occurring with two completely different controllers. Do you have got a different DS4 you possibly can attempt? What model Minecraft are you working (lower proper corner on foremost menu).

Does the difficulty happen instantly, or only after you play for some time? I solely performed about 10 minutes tonight; but could strive longer tomorrow.

Final edited: Jan 2, 2021

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- #37

MK500 stated:
Sure. Something you've got updated on your iPad appears in iMazing and you'll download the .ipa again. I just upgraded to the newest model this way and it really works rapidly and easily.

If you employ highlight to seek for "Minecraft" one can find the worlds. On my machine the path seems to be like this:

Code:
/Customers/MK500/Library/Containers/blah-blah-lengthy-code-here/Information/Documents/games/com.mojang

Are you able to send a video tutorial for this? I am undecided how you'll get the brand new world recordsdata to the new .ipa. Also, should you set up Minecraft by way of iOS, will the decision/aspect ratio like an iPad or an iPhone? (sorry for late reply, in some way i didn't get an email notification)
Edit: really nvm, i discovered a youtube remark saying you'll be able to launch app retailer in imazing and download updates that way (syncing via wi-fi)

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- #38

MCAvenger_25 mentioned:
Can you send a video tutorial for this? I am unsure how you would get the brand new world recordsdata to the brand new .ipa. Also, if you happen to set up Minecraft through iOS, will the decision/side ratio like an iPad or an iPhone? (sorry for late reply, one way or the other i did not get an email notification)
Click to expand...

As it occurs I did this yesterday. I used the Apple Configurator 2 technique, but it is much the identical. Quite simple, however the trick was to airdrop the .ipa to the Apple Silicon Mac (i.e. use another Mac to get the .ipa from the iPad and then airdrop). This step removes the "you do not have permission to run this" error message.

The aspect ratio is 4:3, so in full display screen I've black bars on both facet on my 16:9 32" 4K show.

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- #39

antipodean mentioned:
As it happens I did this yesterday. I used the Apple Configurator 2 method, however it is a lot the identical. Quite simple, but the trick was to airdrop the .ipa to the Apple Silicon Mac (i.e. use another Mac to get the .ipa from the iPad after which airdrop). This step removes the "you shouldn't have permission to run this" error message.

The .ipa is the app, not your world or save recordsdata. You'd need to retrieve those through your account or airdrop the world recordsdata. In my case the world we used was a realm, so simply log-in together with your Microsoft account for Minecraft. I have used airdrop to switch worlds to and from my youngsters's units.

The aspect ratio is 4:3, so in full screen I have black bars on either aspect on my 16:9 32" 4K show.
Click to increase...

I imply, I guess that's kinda annoying you have to do that every replace, but it is not too unhealthy. And it's running natively, so that is good.

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- #Forty

MCAvenger_25 mentioned:
I mean, I suppose that's kinda annoying you need to do that every update, but it's not too bad. And it's working natively, so that is good.
Click to develop...

There hasn’t been an update since I side loaded it, so I remain hopeful that it's going to replace automatically. Hopeful, but not assured.

We can reside in hope.

Reactions: MCAvenger_25

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- #forty one

antipodean stated:
There hasn’t been an replace since I side loaded it, so I stay hopeful that it will update routinely. Hopeful, however not assured.

Probably simply wishful thinking, but I wondered if the subsequent update would possibly convey official M1 assist for bedrock Minecraft with native show sizing and an option keyboard and mouse controls.

We can stay in hope.
Click on to develop...

That could be epic: each variations of minecraft running natively on M1, you could possibly play with everyone you knew who has any model of minecraft! i mean you possibly can do this with android emulators but NATIVELYYYYY!

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- #42

MCAvenger_25 stated:
That can be epic: both versions of minecraft running natively on M1, you can play with everybody you knew who has any version of minecraft! i mean you possibly can do this with android emulators but NATIVELYYYYY!
Click on to broaden...

I also used my M1 mini (16GB/1TB) as a Minecraft server utilizing ARM64 Java. Predictably no problem at all for the mini.

pugxiwawa

macrumors 6502

Nov 10, 2009

253

446

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- #43

I can by no means get keyboard and mouse to work on iPad or M1. I do not perceive why it is showing to have keyboard support but nothing works. Is there a special setting I'm lacking? The only option to play is through controller it appears.

antipodean

macrumors common

May 2, 2014

161

109

- Jan 11, 2021

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- #44

Similar here. Have to make use of a controller (or contact display screen on iPad). Mouse on M1 acts like a finger on touchscreen. Keyboard is just for chat/commands. Unusual that they left the redundant keyboard mouse part of the settings menu in when it does nothing.

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- #45

pugxiwawa stated:
I can by no means get keyboard and mouse to work on iPad or M1. I do not understand why it is showing to have keyboard assist however nothing works. Is there a particular setting I'm missing? The one option to play is thru controller it seems.
Click on to expand...

You are not lacking settings: regardless of iOS 14's recent addition for apps so as to add keyboard controls, Mojang hasn't added that into Minecraft PE. The only method is a controller, unless Mojang provides that in.

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- #Forty six

antipodean mentioned:
Similar here. Have to use a controller (or contact screen on iPad). Mouse on M1 acts like a finger on touchscreen. Keyboard is just for chat/commands. Strange that they left the redundant keyboard mouse part of the settings menu in when it does nothing.
Click to increase...

It's unusual, why have it there if it is useless?

MK500

Contributor

Aug 28, 2009

387

434

- Jan 13, 2021

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- #forty seven

MCAvenger_25 mentioned:
Can you ship a video tutorial for this? I'm unsure how you'll get the new world information to the new .ipa. Also, when you install Minecraft via iOS, will the decision/aspect ratio like an iPad or an iPhone? (sorry for late reply, by some means i didn't get an email notification)
Edit: really nvm, i found a youtube remark saying you may launch app retailer in imazing and obtain updates that manner (syncing via wi-fi)
Click on to expand...

The worlds are not eliminated once you update the app, as they are stored in a distinct location. So you possibly can safely update with out losing your knowledge.

- Jan 19, 2021

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- #48

Anyone see the recent change that you simply can't sideload apps from ios using imazing anymore?

nicfle

macrumors member

Jul 2, 2014

41

24

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- #forty nine

For now it is again doable to put in iOS apps to M1. It is unsure how long this is. So, would possibly need to download and install while it is potential. The iAmaizing2 solution worked for me.

M

MCAvenger_25

macrumors beginner

Dec 9, 2020

18

- Jan 21, 2021

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- #50

nicfle stated:
For now it's once more doable to install iOS apps to M1. It's not sure how long that is. So, would possibly want to download and set up whereas it is potential. The iAmaizing2 answer labored for me.
Click on to develop...

https://twitter.com/i/net/standing/1350381884195426304
this guy made a program that may nonetheless extract the .ipa and install it regardless of the latest change. He hasn't launched it yet, however it must be epic! my solely question: how would you replace these?

Reactions: Klerih

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