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MCU Principle Musician Andy Park your car Describes Why the Comics Still Rule the World
If you're as passionate about comics like I dothen you'd love the filmmakers adapting the story into live action to enjoy these books with the same enthusiasm. However, that's rarely the case and, often, it's beneficial to the film as well. Perspectives from other perspectives are crucial to advancement; however, adhering to a different media can be harmful to the imagination. But, when you come across a filmmaker who is properly comic book obsessed It's a joy to behold.


Andy Park is a comics enthusiast. He grew up devouring Marvel stories, and spent his early years trying to make it into the world of comics. As an artist the name he earned was in Avengelyne and Tomb Raider comics. The comics he wrote about got him noticed by video game creators, and he was soon able to produce character designs for Dungeons & Dragons: Dragonshard and God of War. God of War franchise. Then, he was noticed in the eyes of Marvel Studios and started working as a concept artist on Captain America: The First Avenger.


Park has become a vital player in Marvel when he was offered a position as the Director of Visual Development. If you've attended any Marvel Studios presentation at the San Diego Comic-Con or D23 Expo and D23 Expo, you've likely seen Kevin Feige reveal their grand concepts using Park's concept illustrations. In the last few months when we first saw the Thunderbolts, we had our first glimpse of the Thunderbolts in Park's artwork, with each character slowly being revealed on three massive screens projected on over seven thousand roaring fans. When Bucky Barnes, the Winter Soldier, materialized, you'd think the actors were there. The crowd could barely remain in their seats.


What a thrill to get this THUNDERBOLTS illustration show the actor to the rest of the world up on stage at DisneyD23 along with the actors and head honcho in Kevin Feige? I'm deeply honored! #Thunderbolts pic.twitter.com/k1sDoax6Ip


The artist shares the joy of the crowd. If he was not the person responsible for the art, he'd still be out in the street, screaming just like everyone else. Park is in just as marvel at where Marvel Studios has gone as the dork who is typing these words.



"I had a childhood in the eighties and nineties" he admits. "I was raised with Marvel Comics in particular. I've always longed to see these characters. Therefore, I'm so honored extremely honored to work on the Vis dev team. It is an exceptional department within the film industry. It's all about Kevin Feige and the leadership of Marvel. They noticed something distinctive about what they had which is why they wanted to create an alternative to"the Hollywood design."


Andy Park and his team are often the first people to look at the ideas and characters that will be that next Marvel Cinematic Universe endeavor. While the production teams are in the process of assembling, Park is already scribbling away. It's an arduous, lengthy process that involves the input of many different people.


"We have a long history of working on these kinds of projects," says Park. "A A lot of times, before there's a cast or director in place, we're involved as the script is being written. This is really exciting since Kevin Feige has utilized us to design early artwork to all these films, for example, a proof of concepts. Sure, we're examining the comics but what could the film adaptation be like? These characters come to life through us first."


As a regular reader of these stories, Park ensures that his writing always begins with comics. Park doesn't feel that he needs to take a step away from the guidelines the original creators established. However, it's a challenging process. Park must consider many artistic perspectives. They changed countless times over the decades.


"It's all about beginning with comics," the author declares. "We want to honor the source material, the hundreds of creators of these characters. Of course, it begins with Stan Lee, Jack Kirby, along with Steve Ditko. Then, as time passes, all the other artists as well as creators who have created these characters. We're diving deep into the decades of histories of these characters since we know that when the Avengers started when they were designed in the sixties Jack Kirby and Stan Lee, to where they're today it's been through quite a few changes. They've grown, and featured a variety of different styles and personalities. developed, and their plotlines have changed. Also, their outfits have changed with each artist that has depicted them. We're trying to be mindful of this and remember the history."

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