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Server.properties - Minecraft Wiki
The default server.properties file for Java Version.

server.properties is the file that stores all the settings for a multiplayer (Minecraft or Minecraft Classic) server.

When enhancing server.properties, it is important that the same construction as the unique is used, although the order of the strains is arbitrary. The text earlier than the equal sign is the important thing, which should not be changed. The textual content after the equal sign is the property's worth, which will be edited. Traces that begin with # are feedback - altering or removing these lines has no effect on the sport.

After modifications are made to the server.properties file, the server must be restarted for them to take impact. Another option is to make use of the /reload command in the server console or in-game, which will also allow modifications to be reloaded.

If the server.properties file doesn't list all properties (akin to if a brand new version of the server provides new properties, or if the file doesn't exist), then on startup, the server rewrites the server.properties file with the brand new properties listed and set them to their default values.

The server.properties file is simply a normal textual content file with UTF-8 encoding, despite its extension, and might due to this fact be edited with any textual content editor similar to Notepad for Windows, TextEdit for Mac, or nano and vim for Linux.

1 File location 1.1 Java Edition
1.2 Bedrock Edition

2.1 Java Version
2.2 Bedrock Edition

3.1 Java Edition
3.2 Bedrock Version

File location

This file is mechanically generated upon the primary begin of the server (if it does not exist).

Unix Unix/Mac

If the participant begins it from their residence directory (/residence/name) the server information are created in /house/name. Follow these tips for guaranteeing that the server recordsdata are generated where the participant would anticipate them.

- Put aside an entire listing for the entire server files. (Things may get messy if the player doesn't). - The participant's server.jar should be placed here.


- It should be within the player's executable $PATH
- Make sure to add the execution permission to the startup script (chmod +x file_name, or use a folder supervisor) - minecraft_server.sh



This file is downloaded with bedrock_server.exe

These are the default settings for a newly installed Minecraft server:

Default as of 22w11a.

Default as of 1.18.32.02.

Minecraft server properties

With allow-flight enabled, griefers may grow to be extra widespread, because it makes their work easier. In Artistic mode, this has no impact.

If a legacy issue quantity is specified, it's silently converted to a problem identify.

In order for enabling JMX on the Java runtime you additionally want so as to add a few JVM flags to the startup as documented here.

- It isn't beneficial to expose RCON to the Web, because RCON protocol transfers all the pieces without encryption. Everything (including RCON password) communicated between the RCON server and consumer could be leaked to someone listening in in your connection.


If set to false, it'll suppress replies from shoppers. This implies it will seem as offline, however will nonetheless settle for connections.

When this selection is enabled, users who are usually not present on the whitelist (if it is enabled) get kicked from the server after the server reloads the whitelist file.

See permission level for the main points on the 4 ranges.

If a legacy gamemode number is specified, it is silently transformed to a gamemode title.

Note: Dungeons nonetheless generate if this is ready to false.

Escaping ":" is required when utilizing a world preset ID, and the vanilla world preset ID's namespace (minecraft:) will be omitted.

Examples:

- Setting max-world-size to 1000 permits the player to have a 2000×2000 world border.
- Setting max-world-dimension to 4000 gives the participant an 8000×8000 world border.


- The MOTD helps shade and formatting codes.
- The MOTD supports special characters, corresponding to "♥". Nevertheless, such characters should be converted to escaped Unicode type. An internet converter can be discovered here.
- If the MOTD is over 59 characters, the server list might report a communication error.


Notice: The Ethernet spec requires that packets lower than 64 bytes turn into padded to sixty four bytes. Thus, setting Minecraft Servers than sixty four is probably not useful. It is usually not really helpful to exceed the MTU, typically 1500 bytes.

Click on Window
Enchant Merchandise
Replace Sign
Player Digging
Player Block Placement
Held Merchandise Change
Animation (swing arm)
Entity Action
Consumer Status
Chat Message
Use Entity


Word: Oblique injury sources spawned by players (such as lava, hearth, TNT and to some extent water, sand and gravel) nonetheless deal harm to other players.

Notice that (in some versions earlier than 1.15.2), the ":" and "=" characters have to be escaped with a backslash (), e.g. http://somedomain.com/somepack.zip?someparam=somevalue

The resource pack may not have a larger file measurement than 250 MiB (Earlier than 1.18: A hundred MiB (≈ 100.8 MB)) (Earlier than 1.15: 50 MiB (≈ 50.Four MB)). Note that obtain success or failure is logged by the shopper, and not by the server.

Non-obligatory, provides a custom message to be shown on useful resource pack immediate when require-resource-pack is used.

Expects chat part syntax, can include multiple strains.

Word: If the resource pack is any completely different, a yellow message "Invalid sha1 for useful resource-pack-sha1" seems within the console when the server begins. On account of the nature of hash features, errors have a tiny chance of occurring, so this consequence has no impact.

This setting has no impact if issue = 0 (peaceful). If difficulty will not be = 0, a monster can still spawn from a spawner.

If the player has major lag, it's endorsed to show this off/set to false.

10 is the default/really useful. If the player has major lag, this worth is advisable to be diminished.

With a whitelist enabled, customers not on the whitelist can't connect. Supposed for private servers, akin to those for actual-life pals or strangers fastidiously selected by way of an utility process, for instance.

Observe: Ops are mechanically whitelisted, and there is no such thing as a need so as to add them to the whitelist.

peaceful (0)

straightforward (1)

regular (2)

laborious (3)

Values correlate to the integer gamemodes as follows:

survival (0)

artistic (1)

adventure (2)

Minecraft Basic server properties

Observe: If set higher than 3, it's modified back to 3.

- A single line of text. Characters akin to ' (apostrophe) may must be escaped by including a backslash before them.

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