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Build 5.20.05
Official release, update 2.4

Date - Mar 16, 2022

Improvements & Bug Fixes

Integration

Chaos License Server updated to version 5.5.5
macOS: The Intel Open Image denoiser engine is updated to its latest version and now works on Apple M1 devices
macOS: V-Ray render processes that run in emulation mode on Apple M1 systems no longer fight over the render license with render processes running in native mode at the same time. This resolves an issue preventing rendering to be started while the asset preview is running
macOS: Jumping between SketchUp scenes with different shadow settings during interactive rendering no longer leads to a hang
An issue causing a crash upon changing the image size during interactive rendering in SketchUp 2022 is resolved
An issue causing a crash when changing the camera type during Interactive GPU rendering is resolved
Clipper component definitions are no longer incorrectly created when a SketchUp section plane is added while V-Ray is active. Scenes saved with previous V-Ray versions are not automatically migrated. The redundant clipper components can be manually deleted which will not change the way the scene is rendered
An issue causing some of the installer buttons to be incorrectly disabled, preventing V-Ray’s installation in specific situations, is resolved
Changing an environment texture now correctly triggers an interactive rendering update
Enabling or disabling section planes now correctly triggers an interactive rendering update
Adding a Decal mask now correctly triggers an interactive rendering update
Creating a Mesh mesh during interactive rendering no longer leads to a crash
An issue preventing assets to be populated in the Asset Editor in specific projects is resolved
The VFB render progress message no longer gets stuck on ‘Compiling geometry…’ during interactive rendering
An issue preventing V-Ray from purging unused materials in specific situations is resolved
Failing to load VFB color corrections from legacy scenes is now handled in a better way. Error message is no longer displayed when loading such scenes with the current V-Ray version
Fur created in a specific way during interactive rendering no longer causes the fur strands to appear in the world origin instead of on the object’s surface
A number of issues related to OSL materials and textures are resolved. Note that such assets are currently unavailable for creation via the Asset Editor
The Install button in the installer is no longer renamed to Configure when a specific series of actions is performed
Sending Light Mix modifications to the scene now works correctly even when a custom IES light power value is used
The Chaos contact address is updated in both the uninstaller and the error message displayed in SketchUp (https://support.chaos.com/hc/en-us/requests/new)

V-Ray GPU

The GPU light cache no longer becomes slower when the output image resolution is increased
V-Ray GPU no longer crashes with scenes that contain materials with SSS or Volumetric translucency and Wrapper materials with the Matte option enabled
An issue preventing soft shadows to be cast from Omni light sources is resolved
An issue preventing soft shadows to be cast from Directional light sources is resolved
An issue causing incorrect Directional light intensity is resolved
The 2D and 3D texture preview swatches no longer render black in GPU mode

UI

An issue preventing scrolling with the mouse wheel in the Assets Outliner in specific situations is resolved
An issue preventing the minimum subdivisions quality parameter to be set correctly for the progressive rendering mode is resolved
The AppSDK bin path is no longer incorrectly set on systems where another V-Ray integration is also installed
An incorrect upper value limit of the VRayMtl / Refraction / Depth parameter is removed
The Cosmos Browser now appears on the left of the screen by default
Disabling the legacy Portal Light option of the rectangular light no longer leads to an error
Dropdown menu items are no longer being offset on mouse hover
A GUID automatically replaces the name of Scatter guests whose names are deleted in the host application
Attempting to update or download a Cosmos asset before logging in the Cosmos browser no longer opens a url with an incorrect port number
The asset preview no longer fails due to insufficient rights
An issue causing the asset preview to fail in specific situations is resolved

Vision

Movement in the Fly navigation mode is no longer horizontally constrained by default. Disable the Free Flight checkbox to back to enable the constraint when needed
The Medium shadow quality is selected by default
Vsync is enabled by default to avoid tearing when the camera moves quickly
An issue causing the Fly navigation mode camera to jump slightly in specific situations is resolved
     
 
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