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/* Plugin generated by AMXX-Studio */
#include <amxmodx>
#include <amxmisc>
#include <jail>
#include <ColorChat>

#define PLUGIN "C4 - FF Menu"
#define VERSION "0.1"
#define AUTHOR "NightMare"

public plugin_init() {
register_plugin("C4 - FF Menu", VERSION, "NightMare")
register_clcmd("say /c4", "c4")
register_clcmd("say /c4menu", "c4")
register_clcmd("say /ff", "ff")
register_clcmd("say /ffmenu", "ff")
}

public c4(id)
{
if (get_user_team(id) == 2 && is_user_alive(id))
{
new menu = menu_create("yC4 yOyun yMenusu", "c4menu_handler")
menu_additem(menu, "yTyi Gom ve rC4 ver", "1", 0);
menu_additem(menu, "yTyi Kaldir", "2", 0);
menu_additem(menu, "ySadece rC4 ver", "3", 0);
menu_additem(menu, "ySadece rGom", "4", 0);
menu_additem(menu, "yGravity rAzalt[Gol Atmaca]", "5", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}

public c4menu_handler(id, menu, item) {
if( item == MENU_EXIT )
{
menu_destroy(menu)
return PLUGIN_HANDLED;
}

new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)

switch(key)
{
case 1: {
ColorChat(id,GREEN,"^3[SiLenT #]^4 C4 Oyunu Baslatildi")
server_cmd("amx_bury @T")
server_cmd("amx_weapon @T 91")
ColorChat(id,GREEN,"^3[SiLenT #]^4 C4 Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 C4 Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 C4 Oyunu Baslatildi")
c4(id)
}
case 2: {
ColorChat(id,GREEN,"^3[SiLenT #]^4 T Kaldirildi")
server_cmd("amx_unbury @T")
ColorChat(id,GREEN,"^3[SiLenT #]^4 T Kaldirildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 T Kaldirildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 T Kaldirildi")
c4(id)
}
case 3: {
ColorChat(id,GREEN,"^3[SiLenT #]^4 C4 Verildi")
server_cmd("amx_weapon @T 91")
ColorChat(id,GREEN,"^3[SiLenT #]^4 C4 Verildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 C4 Verildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 C4 Verildi")
c4(id)
}
case 4: {
ColorChat(id,GREEN,"^3[SiLenT #]^4 T Gomuldu")
server_cmd("amx_bury @T")
ColorChat(id,GREEN,"^3[SiLenT #]^4 T Gomuldu")
ColorChat(0,GREEN,"^3[SiLenT #]^4 T Gomuldu")
ColorChat(0,GREEN,"^3[SiLenT #]^4 T Gomuldu")
c4(id)
}
case 5: {
ColorChat(id,GREEN,"^3[SiLenT #]^4 Gravity Azaldi")
server_cmd("amx_gravity 100")
ColorChat(id,GREEN,"^3[SiLenT #]^4 Gravity Azaldi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 Gravity Azaldi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 Gravity Azaldi")
c4(id)
}
}
}
{

menu_destroy(menu)
return PLUGIN_HANDLED;
return PLUGIN_HANDLED;
}



public ff(id)
{
if (get_user_team(id) == 2 && is_user_alive(id))
{
new menu = menu_create("yFF yOyun yMenusu", "ffmenu_handler")
menu_additem(menu, "yAK47-Deagle rFF", "1", 0);
menu_additem(menu, "yDeagle-Kalkan rFF", "2", 0);
menu_additem(menu, "yM4A1-AK47 rFF", "3", 0);
menu_additem(menu, "yBicak rFF", "4", 0);
menu_additem(menu, "yAref rFF", "5", 0);
menu_additem(menu, "yAWP-Scout rFF", "6", 0);
menu_additem(menu, "yPompali rFF", "7", 0);
menu_additem(menu, "yDisarm rOyunu Bitir", "8", 0);
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);
menu_display(id, menu, 0);
}

public ffmenu_handler(id, menu, item)
{

if( item == MENU_EXIT )
{
menu_destroy(menu);
return PLUGIN_HANDLED;
}

new data[6], iName[64];
new access, callback;
menu_item_getinfo(menu, item, access, data,5, iName, 63, callback);
new key = str_to_num(data);
new adminismi[32]
get_user_name(id,adminismi,31)

switch(key)
{
case 1: {
ColorChat(id,GREEN,"^3[SiLenT #]^4 AK47-Deagle FF Oyunu Baslatildi")
server_cmd("amx_weapon @T ak47")
server_cmd("amx_weapon @T 14")
server_cmd("amx_unammo @all 1")
server_cmd("amx_heal @T 300")
server_cmd("amx_cvar mp_friendlyfire 1")
ColorChat(id,GREEN,"^3[SiLenT #]^4 AK47-Deagle FF Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 AK47-Deagle FF Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 AK47-Deagle FF Oyunu Baslatildi")
ff(id)
}
case 2: {
ColorChat(id,GREEN,"^3[SiLenT #]^4 Deagle-Kalkan FF Oyunu Baslatildi")
server_cmd("amx_weapon @T shield")
server_cmd("amx_weapon @T 14")
server_cmd("amx_unammo @all 1")
server_cmd("amx_heal @T 150")
server_cmd("amx_cvar mp_friendlyfire 1")
ColorChat(id,GREEN,"^3[SiLenT #]^4 Deagle-Kalkan FF Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 Deagle-Kalkan FF Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 Deagle-Kalkan FF Oyunu Baslatildi")
ff(id)
}
case 3: {
ColorChat(id,GREEN,"^3[SiLenT #]^4 M4A1-AK47 FF Oyunu Baslatildi")
server_cmd("amx_weapon @T m4a1")
server_cmd("amx_weapon @T ak47")
server_cmd("amx_unammo @all 1")
server_cmd("amx_heal @T 300")
server_cmd("amx_cvar mp_friendlyfire 1")
ColorChat(id,GREEN,"^3[SiLenT #]^4 M4A1-AK47 FF Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 M4A1-AK47 FF Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 M4A1-AK47 FF Oyunu Baslatildi")
ff(id)
}
case 4: {
ColorChat(id,GREEN,"^3[SiLenT #]^4 Bicak FF Oyunu Baslatildi")
server_cmd("amx_heal @T 200")
server_cmd("amx_cvar mp_friendlyfire 1")
ColorChat(id,GREEN,"^3[SiLenT #]^4 Bicak FF Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 Bicak FF Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 Bicak FF Oyunu Baslatildi")
ff(id)
}
case 5: {
ColorChat(id,GREEN,"^3[SiLenT #]^4 Aref FF Oyunu Baslatildi")
server_cmd("amx_weapon @T 14")
server_cmd("amx_glow @T 0 0 0 0 0")
server_cmd("amx_unammo @all 1")
server_cmd("amx_heal @T 200")
server_cmd("amx_cvar mp_friendlyfire 1")
ColorChat(id,GREEN,"^3[SiLenT #]^4 Aref FF Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 Aref FF Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 Aref FF Oyunu Baslatildi")
ff(id)
}
case 6: {
ColorChat(id,GREEN,"^3[SiLenT #]^4 AWP-Scout FF Oyunu Baslatildi")
server_cmd("amx_weapon @T awp")
server_cmd("amx_weapon @T scout")
server_cmd("amx_unammo @all 1")
server_cmd("amx_heal @T 500")
server_cmd("amx_cvar mp_friendlyfire 1")
ColorChat(id,GREEN,"^3[SiLenT #]^4 AWP-Scout FF Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 AWP-Scout FF Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 AWP-Scout FF Oyunu Baslatildi")
ff(id)
}
case 7: {
ColorChat(id,GREEN,"^3[SiLenT #]^4 Pompali FF Oyunu Baslatildi")
server_cmd("amx_weapon @T 21")
server_cmd("amx_unammo @all 1")
server_cmd("amx_heal @T 400")
server_cmd("amx_cvar mp_friendlyfire 1")
ColorChat(id,GREEN,"^3[SiLenT #]^4 Pompali FF Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 Pompali FF Oyunu Baslatildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 Pompali FF Oyunu Baslatildi")
ff(id)
}
case 8: {
ColorChat(id,GREEN,"^3[SiLenT #]^4 FF Oyunu Bitirildi")
server_cmd("amx_disarm @T")
server_cmd("amx_unammo @all 0")
server_cmd("amx_cvar mp_friendlyfire 0")
server_cmd("amx_glow @all off")
ColorChat(id,GREEN,"^3[SiLenT #]^4 FF Oyunu Bitirildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 FF Oyunu Bitirildi")
ColorChat(0,GREEN,"^3[SiLenT #]^4 FF Oyunu Bitirildi")
ff(id)
}
}
}

{
menu_destroy(menu)
return PLUGIN_HANDLED;
return PLUGIN_HANDLED;
}
     
 
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