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Tutorial Making Dedicated Server To Multiplayer Game On Unity

At the beginning of launching the website, you can use hosting and even shared servers, but after a while, with the popularity of the site and attracting high visitors, shared servers will not meet the needs of your site and you should think about using a dedicated server. A dedicated server is a computer that is specifically designed for a task. This article will show you how to make a dedicated server for Unity Multiplayer. You can checkout the packages offered on the Eldernode website if you wish to purchase a dedicated server.



Making Dedicated Server for Multiplayer Game on UnityWhat exactly is a Dedicated Server? Use cases for Dedicated Servers


What is Unity?


Requirements





Unity Multiplayer Game: Dedicated Server



What is a Dedicated Server?



A dedicated server is a web hosting service that is only available to a client. It is on 24 hours a day in the data center and is connecting to the World Wide Web. It is a piece that is only used to host websites, applications, and data. When a user uses a dedicated server, all resources such as memory, RAM, and CPU are completely on their own and they do not share them with other users. Special technology is being used to prolong the lives of server components.



Use of dedicated servers



1-> Used for an email server, database server, process server and etc.



2-> Used in various technical fields of engineering, medicine, etc.



3-> Used to store information



4-> Hosting websites



5-> Control, management, evaluation of computer network networks



What is Unity?



Unity is a crossplatform 2D/3D gaming engine and powerful IDE for programmers. It is used primarily to create video games, emulators, and games for computers, consoles and mobile devices. It can provide many important internal features that allow the game to work. This game engine has a powerful visual interface for game building, platform development, and an active community.



Apple Developers Conference first introduced Unity in June 2005 as the unique Mac OS X game engine and was developed by the Unity Technologies team. Since then, it has been slowly evolving to support a variety desktop, mobile, console, and virtual reality operating system.



This section will show you how to make a dedicated server for multiplayer game on Unity. It is a simple script to set up and it comes with four methods:



You don’t have to go into the build settings and choose a bunch of options every time you build your project. Instead you can use the scripted process that will do everything.



The following script executes the build all method in the specified build script.



The end result of all this will be three different builds, one for the Windows Server, one for the Linux Server, and one for the Windows Client. This is possible by setting up a Linux server. You will need to buy a Dedicated Server on Unity for Multiplayer. In the next section, we will teach you how to buy a Dedicated Server for Multiplayer.



How to Buy a Dedicated Server for Multiplayer Game on Unity



First, go to Eldernode and click on Dedicated Server.



Now choose your Dedicated Server location from available Dedicated server locations. We will choose UK.



Next, you will need to choose your Dedicated Server Plan. Click on Order.



Next, configure the options you want and click on Continue to checkout. After filling out the required information, click on Continue.



Click on Checkout in the last step to make the payment.



After you have paid, the Eldernode technical specialists will deliver your desired service in the shortest possible time.



Unity Multiplayer Game on Unity: Make a dedicated server



Navigate to Unity's project section in this section. The Build option will be available at the top if you have created the editor script.



Next, click on the Build Server Linux (Linux), in the Build section. It will begin automatically building everything. Once the build is complete you can go back to vscode to see the builds folder.



Open the folder in the File explorer. Double-click on the Builds folder to open it in the File Explorer.



To upload, use 7-zip to compress it into a zip file. Select 7-Zip and then click Add to "Server.zip":



Eldernode will provide you with a public IP as well as a username by clicking on it. These IPs can be used to connect with SSH Client. To do this, copy your IP to your Terminal.



Then run the following command to connect to this server:



You will be asked to confirm your desire to continue communicating.
That's how to be me


You will upload your zip file in this section. To do this enter the following command:



Note: Remember to replace your IP address.



The colon and dot indicate the location where you want to put this zip file on Linux server. It is located right at the root.



Use the following command to get back to your terminal



The following command can be used to unzip the uploaded file:



To check what's there just type the following command:



This command will take you to the server folder:



Now you should see the server.x86_64 is what you will be running as the server.



In this step, go back to the Management Console and configure your instance firewall to allow traffic from only one or two ports 777. Click on Add role to go to Networking.



Note that if you use a telepathy transmission that uses TCP, you should add only one role and specifies the protocol and port to open as below. That's it! You have setup a Firewall.



Now return to the Linux Server Terminal. Next, type the following command to start the server.



It should be easy to execute. To do this, use the following:



Make sure to run the above command again.



You can see Unity initializing everything in the output. The telepathy transports also initialized the server. It is listening on port 7777.



Navigate to Unity and click on play. To join the server, you will need to copy your IP into the localhost section. Then click on Client.



You will be able to see that you are connected and can move around if the client allows. Then, click Client Ready.



Next, we'll do this with multiple clients. To do this, use ParrelSync and hit Clones Manager. Click Open in New Editor after Clones Manager opens.



After the editor opens, click on play on both and copy the IP. Click on the Client button and then Client Ready. Now you have two clients that are connected to the cloud server.



If you were using localhost, you would notice a delay.



This can be done with many tweaks, such as using UDP rather than TCP and not using default network transform.



Unity is the best option to start learning the game because it offers many useful features in the form of a graphical interface. At the same time, it is a professional game engine for game development. We covered all the steps necessary to set up a dedicated game server. In this article, Making Dedicated Server to Multiplayer Game on Unity was taught. You can reach us via the Comments if you have any questions.


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