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A narrative-driven game like Minecraft, the block-building game that is loved by adults and children alike, might sound a bit odd. By the nature of it, Minecraft has little in the way of plot or characters -- the world is generated randomly and the best "stories" happen naturally according to what you choose to create and explore. Its openness is the reason that makes Minecraft so special. This is why Minecraft: Story Mode has been greeted with so much doubt. Minecraft works because it does not have a story- is it possible, or is it even necessary for a different developer to make it one?
Telltale Games is best known for adventure game adaptations of popular franchises such as The Walking Dead, Game of Thrones and Fables. These properties unlike Minecraft have well-established stories, characters, and mythology that the team can work with. Utilizing its own game engine and a comic book-style art style, Telltale typically offers a game "season" comprising five episodes. They are broken down into cutscenes, branching conversations fast-paced events and puzzles. It is possible to explore the environment. But, there's no exploration or creativity. International Directory You want freeform building and crafting, like that found in Minecraft? You'd better look elsewhere.
Despite the vast differences, Minecraft: Story Mode even works. It's a delightful celebration of the game that made Markus Persson a billionaire. The narrative and characters appear to be part of the world even though they're not mentioned in the original game. In episode one you play the character of Jesse, and unlike most Telltale games you can choose between a boy or girl, and three races. It's a nice touch that instantly gave me a sense of belonging to Jesse as a character. The voice acting was done by either Patton Oswalt (best-known for his role in Ratatouille or The King of Queens) and Catherine Taber (you might recognise her voice from Metal Gear Solid: Peace Walker or Star Wars: The Clone Wars). You and a small group of friends are determined to win a building contest at Endercon an event that's similar to Minecon.
There's no mention of Jesse's treehouse or his pet animal Reuben, or the Endercon contest in the original Minecraft game. Which could be a problem however, Telltale quickly won me over in a few different ways. One of them is that Story Mode doesn't claim to be the ultimate storyline for Minecraft. It's a different take on the blocky franchise , and is set in its own, separate version of the Minecraft world. This allows the writers to play around while still preserving the source material. Story Mode includes many elements that are familiar to players of the original game. Episode 1 is filled with portals, beacons, and creepers that are easily identifiable. When Telltale does introduce a new concept -- for example an amulet that is colorful and used to locate important characters -- it does not feel out of place within the Minecraft universe. Story Mode is respectful to the original game's design by expanding, but never abusing Minecraft's established elements and mechanics.
Although the pace is slow at first, when the Endercon building contest is over the plot is picked up considerably. Telltale introduces the Order of the Stone, an elite group of heroes who once defeated the Ender Dragon, but later became legends. The peril the world now confronts is tied to these members and the developer sets up some of the major mysteries of the five-part series. Although it's not great however, I'm still enthralled enough to watch the remaining episodes.
Story Mode is supposed to be family-friendly, however there are some limitations regarding the writing and the places Telltale can take its cheery characters. Fables (The Wolf Among Us) and The Walking Dead have provided more opportunities for the team to create dark and unpredictable characters with clever strategies. These properties trigger more intense reactions from the player, making more difficult decisions , and more complicated relationships with the characters you pick. Story Mode's cast is enjoyable, except for Jesse's friend Axel who is self-centered and impulsive. I spent most of my time trying to make friends with the best of them.
That said, the characters are distinctive and have an enthralling, lively personality. They all have distinct motivations and goals that make it easier to predict the outcomes of each decision. While the previous games from Telltale had a few issues with uneven writing and pacing however, they have always made me feel connected to the characters. Story Mode is no different and is a testimony of the quality of the script. Jesse's friends may be a bit superficial, but they're easy to root for. I really would like my "Nether Maniacs" (early on, you get to choose your team's name during the building competition) to endure and remain together, which is why I'm eager to see how the show tries to pull them apart in later episodes.
Even if you have never played Minecraft before, there are plenty of things to enjoy in Story Mode's first Chapter. It's a charming but simple tale that features intriguing characters and memorable set pieces. In terms of game design, it can't be more different from Minecraft however, somehow Telltale has managed to make it work. I'm putting that down to the quality of the writing and the way it cleverly incorporates classic items like monsters, gameplay mechanics and monsters. Story Mode raids everything in Minecraft's toolbox in order to help with its own story and, in the end, it does it to great effect. The game could have been a sloppy and uninspiring cash-in, but instead it's a thoughtful and respectful spin-off which celebrates Minecraft's unique brand of creativity.
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