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Mojang Studios, the makers of the popular Minecraft is adopting a model from the traditional U.S. anti-drugs playbook, but it appears "Just Say No" is more effective for blockchain-based money making schemes than it ever did for narcotics.
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The blog of the studio owned by Microsoft stated on Wednesday that NFTs within Minecraft were "generally not something we will allow and support." It also stated that it was changing its Minecraft Usage Guides to clarify that blockchain technology is not allowed to be integrated into the Minecraft client. Additionally, NFTs based upon in-game content (e.g skins, items or mods) are not able to be used to create NFTs.
The developers wrote that blockchain technology's notions of digital ownership are built on "scarcity, exclusion", which "doesn't match with Minecraft values of inclusion, creativity and playing together."
This is exactly what was actually happening. Blockverse was an NFT project that was supposedly created for Minecraft was a fraud on investors to the tune of $1.2 million. It was offered for sale in NFT forms on OpenSeas and other websites. minecraft servers The project also offered $Diamond cryptocurrency. The creators of the project took all the invested money and shut down the website, Discord and Twitter accounts. This is often referred to as"rug pull "rug pull" and is very frequent in the crypto space.
While the Minecraft developers have left it open for blockchain technology to be added in the future however, they said they have no plans to implement blockchain technology in Minecraft at the moment.
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You can expect that those projects that were already working to integrate Minecraft into blockchain technology were not thrilled by the news. NFT Worlds, a company that uses blockchain to allow users to purchase NFTs for their digital environment-mostly Minecraft-were affected hard. The company posted a Discord message on its Twitter account saying they were working on solutions "around the Minecraft EULA changes," adding they were considering a change to their own Minecraft-like gaming platform.
As of August 2021 numbers from Statista, Minecraft is still being played by 141 million gamers every month, despite the game being almost 13 years old. In a 2019 interview Helen Chiang, head of Minecraft studio, revealed that Minecraft players were on average 24 years old. However, the game is specifically designed to be kid-friendly, Chiang said. For Minecraft players, the ERSB rating is for 10 years old and above. A money-making investment strategy built into the client raises plenty of red flags. This is especially the case when it exposes children to abuse. Chiang reportedly said to Edge that "We must be transparent and clear about how we plan to monetize in the game."
Roblox is another game designed toward children, has taken on the concept of monetization and promotions in game that are geared towards kids. Roblux is a game that encourages users to spend Roblux in-game for items, while they visit worlds that are specifically designed to promote brands like Ralph Lauren, Nike, and Vans. Still, the company behind Roblox updated its community standards in the past year to take a vague approach to the possibility of using NFTs in-game. Roblox users are not allowed to pay compensation by acting as models for assets.
Homepage: https://minecraftservers.cc/
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