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Dutch Teen Brutally Beaten for Online Game Possessions

Teen brutally beat by rivals to win masks and an amulet he possessed in a medieval fantasy game



The theft conviction was upheld by the Dutch Supreme Court



Court said that the virtual objects had a value to the 13-year-old gamer due to the time and effort he put into in winning the game.



Jill Reilly Updated at 11:45 BST on February 2, 2012



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A Dutch teenager was beaten up and threatened with a knife during an argument over virtual possessions in the wildly popular online fantasy game RuneScape.



The attack on the 13-year-old occurred because he 'picked' a mask and amulet while playing, which is also what two teenagers wanted.



They kicked him and swung a knife, while forcing him to log into RuneScape and give up the items.



Intimidation: The teen was beaten up and threatened with a knife over a row about virtual objects in an incredibly popular online game of fantasy known as RuneScape



This allowed one of them to take the items, while the other played the game.



RUNESCAPE.COM FACTS



RuneScape, which was founded in 2001, is home to around 10 million active players who are said to be regular users.



It is situated in the medieval world of Gielinor which consists mainly of grassy rolling hills and large areas of woodland.
https://apisanet.com/


The game holds Guinness World Records for world's most popular and well-known free role playing game.



In 2009, a hacker hacked into computer accounts and stole virtual characters as well as their belongings from RuneScape and was issued a police warning.



A few months later, one RuneScape account was sold on eBay for PS46,000.



The attack occurred in 2007 and the attackers were convicted in 2009. However, one of the attackers appealed to the Dutch Supreme Court.



However, yesterday the Netherlands Supreme Court upheld the theft conviction.



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The lawyer for the suspect had claimed that the amulet and the mask, were not tangible nor material, and unlike electricity, had no economic value.



The Court decided that the virtual objects had intrinsic value to the gamer aged 13 because of the time and energy the player expended while playing.



The names of the defendants have been kept secret due to the fact that they were juveniles. the defendant who appealed was sentenced to 144 hours of community service.



This isn't the only time that virtual life has been applied to real-life scenarios.



The Dutch Supreme Court said the virtual objects held an intrinsic value to the gamer because of 'the time and effort he put into in winning them when playing the game. The court also confirmed the theft conviction.



In 2009 a man who hacked into computers and snatched virtual characters and their possessions from RuneScape was issued a police warning.



The Dutch Supreme Court sentenced the defendant to 100 hours of community service



A middle-aged man from Devon was able to attack a schoolboy in September last year after his online character passed away during the Call Of Duty game.



Mark Bradford, 46, was furious when he got shot dead in the war simulation by the 13-year-old. He then "lost it" when the youngster goaded him to talk about his death online.



Unemployed father of three Bradford broke out of his bed in Plymouth, Devon, and confronted the boy at the home of his son's friend by placing his hands round the schoolboy's neck.



The two were playing Call Of Duty: Black Ops against each other online and were talking via microphones.



The attack was ended when Bradford's shocked mother pulled Bradford off the boy, who was left scratched and with reddening to the neck.



In 2005, a 20-year-old from Alabama who killed three police officers, claimed unsuccessfully his actions were due to the time of playing video games 'Grand Theft Auto' in which players shoot police officers and steal cars.



Following his arrest Devin Moore told police: "Life is a game; everybody will die at some point.'


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