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Minecraft: Dungeons Preview

David Nisshagen grins with joy as he guides his character's blocky body down the narrow, elevated platform that is covered in violet flames. He's just discovered a hidden room in Minecraft Dungeons, and even being the title's executive producer but he's not sure what's going to happen. Through our Discord chat, you can hear his smile.



"This is extremely rare," he says. "This is super rare. Okay?" I laugh and tell my friend that he is exuberant.



"Yes," he replies, "I haven't seen it in this level. This is so cool. Okay, so you'll notice that we have a couple of quite spooky and mysterious things here. I just found something that will prove very useful to me later in the game or should I return to the game.



Minecraft Dungeons is an adventure title inspired by classic dungeon crawlers such as Diablo or The Binding of Isaac, but with the franchise's patented kid-friendly style. It has online and local multiplayer with randomly generated levels and hordes of familiar and new enemies, including skeletons, spiders, and creepers. The whole thing appears similar to Minecraft however, it is a fresh approach to game development for Mojang.



Microsoft bought Mojang, the Swedish studio that developed Minecraft for $2.5 billion in 2014. Today, it is under the Xbox Game Studios umbrella. This doesn't mean that Minecraft Dungeons will be exclusive to Microsoft platforms -- the full game is set to release on PlayStation 4, Switch, Xbox One and Windows on May 26th.



For more than 10 years, Mojang has been focusing on Minecraft the world-wide phenomenon that's introduced generations of youngsters and adults to sandbox style video games. Minecraft Dungeons is the studio's first real attempt at a new genre, and it's been in production for at minimum four years.



The game's storyline is simple and fittingly epic: An villager who is outcast -- referred to in-game as an illager -- found an orb of power and is using it to conquer the world of the dead with a army of illagers at his command. Players traverse different regions battling the Arch-Illager's minions until they finally meet with the orb-holder himself.



Mojang introduced illagers into the base Minecraft game in 2016, although Nisshagen claimed that these creatures actually began in the Dungeons development room.



He said that we needed an opponent that was humanoid and had the ability to attack from a distance and a speed-following hunting mechanism. After all, Nisshagen said that it was possible to run away from zombies in Minecraft, rather than fighting them, and Dungeons developers wanted something that encouraged combat. "They do pursue you with axes, and then hunt you down, and that was so appreciated by the Minecraft team that they decided to implement it in that game before we released Dungeons."



In actual fact, Dungeons began as an internal concept for the Nintendo 3DS.



"You can't fit Minecraft, such a complex game, on that," Nisshagen said. That's why developers went with the perspective of a top-down rather than the original game's first-person view, and they focused on building an environment that is full of opportunities for discovery and surprise.



"You cannot take the entire Minecraft game," he said. https://poesia-infantil.com/ You need to simplify it but keep it simple. We have increased exploration and a sense of adventure. The players need to feel like they're on an adventure. We then take the creativity that Minecraft players have to create all the amazing things in the game. We try to let them utilize that in our sort-of progression system, which I think is the word."



Minecraft Dungeons doesn't use a traditional, RPG-style progression system and doesn't bind players into a specific role. Instead of having rigid classes such as "healer" or "tank" in the game, players can change their equipment at any time and combine items to provide their weapons with any abilities are needed in the current situation.



Nisshagen stated, "You can think about changing the thought process of progression into a Sandbox." "There's absolutely no limit to what you can do. You can do almost whatever you would like. There are some extremely unwise choices you could make. However there are many good choices and strong choices you can make.



There isn't a wrong method to play Minecraft Dungeons. This is crucial for developers, particularly when considering the target players that Minecraft is aimed at: children and their parents. As an industry, Minecraft is geared toward younger players, whereas dungeon-crawler games are typically designed for adults, and feature extensive progression trees and inventories, and a challenging combat arena. Minecraft Dungeons is an attempt to appeal to both these market segments.



Nisshagen stated that she believes that parents play with their children, or older siblings and younger ones together. The system has a lot of depth. Anyone with some gaming experience will find interesting combinations of things to look at from a mechanics standpoint. There are those who can just enter and click-mash and have a blast.



The game features drop-in multiplayer both local and online and each stage adjusts to the amount of players. TNT boxes are the only exception to friendly fire and can be harmful to allies and familiars.



Cross-platform play won't be available at launch however it's "absolutely" likely to happen in the future, Nisshagen said.



"We're not a very big development team," he said (Mojang's About page lists 71 employees). "Just being able to launch the same game to the PlayStation 3, Nintendo Switch, Xbox, and Windows is quite an accomplishment actually. We would like cross-play to be made available as soon as possible. However, we would like to ensure that we have a great multiplayer experience on our own platforms first.



In many ways, Minecraft Dungeons is the natural evolution of the Minecraft franchise. For many 2000s-era kids, Minecraft was the first game they played because it was accessible, creative, social and intuitive. A decade on these gamers are looking for something more complex, and Minecraft Dungeons is an obvious answer. It's a common one.


Read More: https://poesia-infantil.com/
     
 
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