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The Camera Acts Differently to Minecraft's

The first version, which was launched on December 2, 2009, was more restricted than any other version of Minecraft ever released to the general public, including the pre-classic version accessible through the Minecraft Launcher. The controls were altered and more blocks were added to the game. [2]



In November 2014, the primary page hosting the game was taken down. The archive can be accessible via the Wayback Machine. The executable can also be accessed via the Internet Archive.



On December 2, 2012, Notch released a JavaScript version of Minecraft 4K. This version does not allow users to move or move around, but the camera or the entire world can move on its own. There's also a blue water-like block that is available to add to the other types of blocks. [3]



1 Gameplay 1.1 General 1.2 World 1.3 Controls



Gameplay[]



General[]



The player can place and remove blocks. The only block a player can place is grass, reminiscent of the very first versions of Minecraft internally referred to as RubyDung which can be downloaded from the Minecraft Launcher. Leaves do not decay.



World[]



Every time the game loads the exact 64x64x63-block universe is generated. The only blocks in the game - grass block, air, bricks, dirt, stones leaves, wood, and air are scattered across the world. No mobs exist.



The game's initial build only uses one type of block. It is based on an XOR Fractal texture.



A wall of invisible walls protects the world and stops the player from fleeing like invisible bedrock or an old world.



Controls[]



The player can move using the standard WASD controls as well as jumping using Space.



Controls for left- and right-clicking are reversed from traditional Minecraft controls; left-click places blocks and right-click destroys them. Middle-clicks can also place blocks in a strange way. Moving the mouse rotates the camera "smoothly," similar to pressing F8 in Java Edition, and cannot be altered in this version.



The camera acts differently to Minecraft's. The camera only moves when the cursor is moved a significant distance from the center of Minecraft's viewport. Blocks from the world are selected by the cursor, and not than the center of the viewport.



The game is devoid of options menu or HUD.



Graphics[]



The graphics appear pixelated due to the fact of the game rendering at a low resolution. The game does not scale the resolution properly when running at a higher resolution. This makes the game retain its noisy appearance. Block textures are identical to those used in Classic and Classic 0.30 (Creative), as Classic 0.30 (Creative) was the most recent version of Minecraft at the time. minecraft skins Most blocks appear noisier than their Minecraft counterparts, however certain blocks, like stone, appear different. The sky is black due to the absence of skyboxes.



When the cursor is hovered over a block, the outline of the block is thick and white, in contrast to Minecraft's thin gray block selection outline.



A comparison of Minecraft 4k's textures and Minecraft Classic's block textures.



A screenshot showing the thick white outline around the chosen block.



Another screenshot showing the same.



Blocks[]



The original version of the game features one non-air block.



The second version stores block IDs in four bits. This allows for 16 IDs. Most of them are filled in by slightly differently textured dirt.



References[]



a B "Minecraft 4k (very early build)" (archived) by Markus_Persson - Java-Gaming.org 3 December 2009. "Minecraft 4k (very early build)" (archived) by Markus_Persson - Java-Gaming.org, December 3, 2009. "Widescreen! Different types of blocks! Building and smashing blocks! A different mouse design that lets you use both buttons! Less bugs! Also, the .pack.gz is STILL under 2kb :P" | "Trying http://jsfiddle.net: http://jsfiddle.net/uzMPU/" - @notch (Markus Persson) on Twitter, December 2, 2012 See also[]



Minicraft, another game created for an event. Prelude of the Chambered, another game created to be a part of an event. Zombie Town: A unreleased sequel of "Left 4k Dead", a game Notch developed for Java 4K. Miners4k is another game Notch developed for the Java 4K contest.


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