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Minecraft players can play without a Microsoft account for the last six years that Microsoft has owned the game however this will change in 2021as the official Minecraft blog announced yesterday. Users who have the original version of Minecraft and don't switch to an account with a Microsoft account will be unable to play.
Since its release in 2011 on consoles the game has been available in two distinct versions. Previously, the original Minecraft: Java Edition used Mojang accounts. However, Minecraft: Bedrock Edition, the name for the console and Windows store version of the game, used Microsoft accounts. With this change, the accounts will be the same, but there's no crossplay, and you'll be unable to play with your friends on the other version of the game.
Mojang claims that users who transfer from Mojang accounts will not lose any data. The new accounts will provide two factor authentication (2FA) as well as additional security features previously available in the Bedrock Edition. These include parental controls, as well as the ability to block invites and chats. This is a concern for children who play on multiplayer servers.
Players will be emailed in a series over the next months on how to migrate and will also receive a notification on their profile page once they are able to sign up for an account with a new username. Every little helps Mojang has also released a video explaining the switch and also to address any complaints of players.
Anyone concerned should be aware that the video is reassuring regarding compatibility between user-generated content (and multiplayer), but it also assumes that you'll be you'll feel. The video also doesn't mention something that might bother players usernames for Java Edition could change.
Mojang made it clear in support articles that the change will not change your username. However it is the case that you are using your username as a Gamertag you'll need to accept the addition a suffix at the end (e.g. minecraftfan #1734) or select a new one to sign-in with. Names that don't meet Microsoft's safety guidelines could require a change. Because there are less names available and the addition of a suffix might become more common, especially given the length of time it took for console players to acquire these suffixes.
Mojang claims it was simpler to make use of Microsoft accounts than to develop these new features from scratch. But if they are so crucial then why did it take this long for them to arrive? Players have requested two-factor authentication for as long as the game has provided an opportunity to purchase and sell content - that's three years, if you're counting. It seems like a good reason to change the system. However, it wasn't until the present. This is an Microsoft issue that I find difficult to believe. It simplifies the administration of their biggest game prior to the launch of next-generation consoles.
Although not as incendiary than Facebook's decision to require Facebook accounts to make use of Oculus headsets for Minecraft however, it's an enormous game and players will need to take action in order to continue to play.
Correction An earlier version of this article stated that usernames needed to change if the same name was already taken as Gamertag. Due to an update to Microsoft's account system last year, identical names are given suffixes that distinguish them from one others, instead of requiring users to change to the new name. We regret this mistake.
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