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History of VIDEO GAMING - The First Video Game Ever Made?
As an avid retro-gamer, for a while I've been particularly thinking about the history of video gaming. To be more specific, a topic that I'm very passionate about is "That was the first video game available?"... So, I started an exhaustive investigation on this subject (and making this article the first one in a series of articles that may cover in detail all gambling history).

lido88 was: That was the first video game ever made?

The solution: Well, as a lot of things in life, there is no easy response to that question. This will depend on your own definition of the word "gaming". For instance: When you talk about "the first video game", do you mean the first gaming that has been commercially-made, or the first console game, or maybe the first digitally programmed game? For that reason, I made a list of 4-5 video gaming that in one way or another were the beginners of the gambling industry. You will notice that the first video gaming were not made up of the idea of getting any profit from them (back in those decades there was no Nintendo, Sony, Microsoft, Sega, Atari, or any other gaming company around). Actually, the sole idea of a "gaming" or an electronic device that was only made for "doing offers and having fun" was above the imagination of over 99% of the populace back in those days. But thanks to this small band of geniuses who walked the initial steps into the video gaming revolution, we are able to enjoy many hours of fun and entertainment today (keeping aside the creation of an incredible number of jobs in the past 4 or 5 5 decades). Without lido88 , here I present the "first gaming nominees":

1940s: Cathode Ray Tube Amusement Device

This is considered (with official documentation) because the first electronic game device ever made. It was created by Thomas T. Goldsmith Jr. and Estle Ray Mann. The game was assembled in the 1940s and submitted for an US Patent in January 1947. The patent was granted December 1948, which also makes it the initial electronic game device to ever get a patent (US Patent 2,455,992). As described in the patent, it was an analog circuit device with an selection of knobs used to move a dot that appeared in the cathode ray tube display. This game was inspired by how missiles appeared in WWII radars, and the object of the game was simply controlling a "missile" so that you can hit a target. In the 1940s it had been extremely difficult (for not saying impossible) showing graphics in a Cathode Ray Tube display. Because of this, only the specific "missile" appeared on the display. lido88 and any other graphics were showed on screen overlays manually positioned on the display screen. It has been said by many that Atari's famous video game "Missile Command" was created after this gaming device.

1951: NIMROD

NIMROD was the name of a digital computer device from the 50s decade. The creators of this computer were the engineers of an UK-based company under the name Ferranti, with the idea of displaying the device at the 1951 Festival of Britain (and later it had been also showed in Berlin).

NIM is a two-player numerical game of strategy, that is believed to come originally from the ancient China. The guidelines of NIM are easy: There are always a certain number of groups (or "heaps"), and each group includes a certain number of objects (a standard starting selection of NIM is 3 heaps containing 3, 4, and 5 objects respectively). Each player take turns removing objects from the heaps, but all removed objects must be from the single heap and at least one object is removed. The player to take the last object from the last heap loses, however there is a variation of the game where the player to take the final object of the final heap wins.
Homepage: https://lido88.whiterabbitsmusic.com/
     
 
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