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Each player start with 100 money and with his country real population.
1 million people gives you +1 money /turn
You got 1 million people /5 turns
You can incrase your income by: policy, industry, trade
You can choose from some political decisions. But you only can use 3 different policy at one time.
Manpower: You just have limited manpower. You can incrase it by policy or with buildings. Your military units is cost with money and manpower, every player is get different manpower ammount when start the game.
Morale: It's show you how much your people love you. If the morale below 45% you got the "revolts disaster"
Declaring war cost 10% morale.
Trade: You can trade with another countries. You and the other player is get the half of the basic income
Policy list:
-incrase tax (it will double the money income but decrase the morale by 25%)
-decrase tax (it will give the half of the income but incrase population growth by 25% per turn)
-1 year military service (give you 5% of your country manpower)
-2 year military service (give you 15% of your country manpower but you cant decrase tax)
-3 year military service (give you the 30% of your country manpower but decrase the morale by 10%)
-war time industry (incrase your daily income +15% but decrase morale with 15%)
-peace time industry (incrase your daily income by 5%)
-upgraded healthcare (gives you 1 manpower /2 turns)
-modern healthcare (gives you 1 manpower/1 turns but decrase you industry with 12)
Buildings
You need the requied industry to build up some new buildings.
Buildings what you can build at the start:
Basic Industry (Cost - 10) +1 money
Farm - (Cost - 25) +3 money
Docks (Industry requied 10) - cost: 50
Ship Factory (Industry requied 20) - cost: 100
Mine (Industry requied 15) - cost: 100 -> +5 money
Airport (Industry requied 10) - cost: 150
Airplane Factory (Industry requed 25) - cost: 300
Hospital (Industry requed 5) - cost: 100 -> incrase 5% of morale/hospital
Nuclear Refinery (Industry requied 100) - Enable to build nuclear warheads - cost: 1200
Units
Land Forces
Infantry cost: 5g and 1 manpower
Motorized Inf. cost: 10g 2 manpower
Mechanized Inf cost: 20g 3 manpower
Paratroopers cost: 15g 2 manpower
Marines cost: 15g 5 manpower
Artillery: cost: 15g 2 manpower
Rocket Artillery: cost: 30g 3 manpower
Anti-Aircraft units: cost: 50g 2 manpower
Light tanks: cost: 25g 5 manpower
Main Battle tanks: cost:50g 8 manpower
Heavy tanks: cost:80g 12 manpower
Engineers: cost: 20g 4 manpower
Airforce
Interceptor cost: 100g (need airport) 3 manpower
Tactical bomber: cost: 350g (need airport lvl 3) 8 manpower
Transport plane: cost: 80g (need airport lvl 2) 1 manpower
Helicopter: cost: 60g (need airplane factory lvl 1) 6 manpower
Close Air Support: cost: 150 (need airplane factory lvl 2) 8 manpower
Strategic bomber: cost: 800 (need airplane factory lvl: 3) 12 manpower
Naval forces
Light Cruiser cost: 300 (need docks level 1) 10 manpower
Destroyer cost: 350 (need docks level 3) 15 manpower
Transport cost: 50 Ship (need docks level 1) 2 manpower
Heavy Cruiser cost: 650 (need ship factory level 1) 20 manpower
Battleship cost: 850 (need ship factory level 2) 35 manpower
Carrier cost: 1000 (need ship factory level 4) 50 manpower
Submarine cost: 500 (need ship factory level 3) 2 manpower
Secret Weapons
ICBM: Cost: 2000 (Industry requied 100)
Nuclear Warhead: Cost: 3200 (Industry requied 100 and nuclear refinery level 1)
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