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//-------------------- Ql CFG --------------------------\



//seta name "baseq3"



// Quake Live Config : by baseq3
// Mouse : g500s
// DPI : 400
// Pointer Precision : 1000 HZ
// Windows sens : 6
// Mouse fix : yes
// Last Modified : 7.13.2015





//----------------- R_Mode -------------------------\




//seta r_mode "23"
//seta r_displayrefresh "60"




//0 320x240 (4:3)
//1 400x300 (4:3)
//2 512x384 (4:3)
//3 640x360 (16:9)
//4 640x400 (16:10)
//5 640x480 (4:3)
//6 800x450 (16:9)
//7 852x480 (16:9)
//8 800x500 (16:10)
//9 800x600 (4:3)
//10 1024x640 (16:10)
//11 1024x576 (16:9)
//12 1024x768 (4:3)
//13 1152x864 (4:3)
//14 1280x720 (16:9)
//15 1280x768 (5:3)
//16 1280x800 (16:10)
//17 1280x1024 (5:4)
//18 1440x900 (16:10)
//19 1600x900 (16:9)
//20 1600x1000 (16:10)
//21 1680x1050 (16:10)
//22 1600x1200 (4:3)
//23 1920x1080 (16:9)
//24 1920x1200 (16:10)
//25 1920x1440 (4:3)
//26 2048x1536 (4:3)
//27 2560x1600 (16:10)





//-------------- Bind ----------------------------------\



bind TAB "+scores"
bind g "+button3"

bind m "dropweapon"
bind n "droppowerup"
bind b "dropflag"

bind w "+forward"
bind s "+back"
bind a "+moveleft"
bind d "+moveright"

bind t "messagemode"
bind y "messagemode2"
bind u "messagemode5"

bind PAUSE "pause"
bind F6 "unpause"

bind CTRL "+speed"
bind SHIFT "+movedown"
bind SPACE "+moveup"


bind MOUSE1 "+attack"
bind MOUSE2 "weapon 3"
bind MOUSE3 "+scores"
bind MOUSE4 "vstr _rocketJ"
bind MOUSE5 "vstr stats2"
bind ALT "+zoom;"+v_q4zoom""

bind MWHEELUP "+button2"
bind MWHEELDOWN "+button2"


//------------- Call Vote ---------------------------------\


bind F1 "vote yes"
bind F2 "vote no"
bind F3 "readyup"
bind F4 "allready"
bind F5 "abort"

bind F7 "callvote ruleset ql"
bind F8 "callvote ruleset pql"



//------------------- Exec -------------------------------\


bind F9 "exec baseq3; play "sound/world/button_zap.wav""
bind F10 "vid_restart; play "sound/world/button_zap.wav""
bind F11 "in_restart ; play "sound/world/button_zap.wav""
bind f12 "net_restart; play "sound/world/button_zap.wav""


//--------------------- Chat -----------------------------\

bind 1 "say_team ^3here"
bind 2 "say_team ^3okcoming"
bind 3 "say_team ^3high"
bind 4 "say_team ^3low"
bind 5 "say_team ^3help"
bind 6 "say ^3por"


bind h "say ^3 <3"
bind j "say ^3 (:"




//--------------------- Weapons -----------------------------\




bind z "weapon 1"
bind 0x00 "weapon 2"
bind mouse2 "weapon 3"
bind c "weapon 4"
bind q "weapon 5"
bind e "weapon 6"
bind r "weapon 7"
bind v "weapon 8"
bind 7 "voice"
//bind 8 "weapon 10"
//bind 9 "weapon 11"
//bind 0 "weapon 12"
//bind f "weapon 14"



seta cg_damagePlumColorStyle "1"
seta cg_damagePlum "gl rl"

seta cg_announcer "2"
seta _qlrd_cycleOutputMethod "0"
seta cg_announcerLastStandingVO "1"
seta cg_announcerLeadsVO "0"
seta cg_announcerTiesVO "0"



seta cg_weaponConfig_g "sensitivity 2.8;cg_drawCrosshair 2;cg_crosshairsize 42;cg_crosshairHitStyle 2;cg_HitBeep 2;cg_drawgun 2;cg_gunX 0;cg_gunY -2.2;cg_gunZ 0;"
seta cg_weaponConfig_mg "sensitivity 2.8;cg_drawCrosshair 2;cg_crosshairsize 42;cg_crosshairHitStyle 2;cg_HitBeep 2;cg_drawgun 2;cg_gunX 0;cg_gunY -2.2;cg_gunZ 0;"
seta cg_weaponConfig_sg "sensitivity 2.8;cg_drawCrosshair 9;cg_crosshairsize 42;cg_crosshairHitStyle 2;cg_HitBeep 2;cg_drawgun 2;cg_gunX 0;cg_gunY -2.2;cg_gunZ 0;"
seta cg_weaponConfig_gl "sensitivity 2.8;cg_drawCrosshair 11;cg_crosshairsize 42;cg_crosshairHitStyle 2;cg_HitBeep 2;cg_drawgun 2;cg_gunX 0;cg_gunY -2.2;cg_gunZ 0;"
seta cg_weaponConfig_rl "sensitivity 2.8;cg_drawCrosshair 2;cg_crosshairsize 42;cg_crosshairHitStyle 2;cg_HitBeep 2;cg_drawgun 2;cg_gunX 0;cg_gunY -2.2;cg_gunZ 0;"
seta cg_weaponConfig_lg "sensitivity 2.8;cg_drawCrosshair 18;cg_crosshairsize 22;cg_crosshairHitStyle 2;cg_HitBeep 2;cg_drawgun 2;cg_gunX -5;cg_gunY 3.2;cg_gunZ -5;"
seta cg_weaponConfig_rg "sensitivity 2.5;cg_drawCrosshair 6;cg_crosshairsize 65;cg_crosshairHitStyle 3;cg_HitBeep 3;cg_drawgun 2;cg_gunX 0;cg_gunY -2.2;cg_gunZ 0;"
seta cg_weaponConfig_pg "sensitivity 2.8;cg_drawCrosshair 2;cg_crosshairsize 42;cg_crosshairHitStyle 2;cg_HitBeep 2;cg_drawgun 2;cg_gunX 0;cg_gunY -2.2;cg_gunZ 0;"
seta cg_weaponConfig_bfg "sensitivity 2.8;cg_drawCrosshair 2;cg_crosshairsize 42;cg_crosshairHitStyle 2;cg_HitBeep 2;cg_drawgun 2;cg_gunX 0;cg_gunY -2.2;cg_gunZ 0;"
seta cg_weaponConfig_gh "sensitivity 2.8;cg_drawCrosshair 2;cg_crosshairsize 42;cg_crosshairHitStyle 2;cg_HitBeep 2;cg_drawgun 2;cg_gunX 0;cg_gunY -2.2;cg_gunZ 0;"
seta cg_weaponConfig_ng "sensitivity 2.8;cg_drawCrosshair 2;cg_crosshairsize 42;cg_crosshairHitStyle 2;cg_HitBeep 2;cg_drawgun 2;cg_gunX 0;cg_gunY -2.2;cg_gunZ 0;"
seta cg_weaponConfig_pl "sensitivity 2.8;cg_drawCrosshair 2;cg_crosshairsize 42;cg_crosshairHitStyle 2;cg_HitBeep 2;cg_drawgun 2;cg_gunX 0;cg_gunY -2.2;cg_gunZ 0;"
seta cg_weaponConfig_cg "sensitivity 2.8;cg_drawCrosshair 2;cg_crosshairsize 42;cg_crosshairHitStyle 2;cg_HitBeep 2;cg_drawgun 2;cg_gunX 0;cg_gunY -2.2;cg_gunZ 0;"
seta cg_weaponConfig_hmg "sensitivity 2.8;cg_drawCrosshair 2;cg_crosshairsize 42;cg_crosshairHitStyle 2;cg_HitBeep 2;cg_drawgun 2;cg_gunX 0;cg_gunY -2.2;cg_gunZ 0;"
seta cg_weaponConfig ""







//--------------------- Sens -----------------------------\


seta sensitivity "2.8"
seta cg_zoomSensitivity "0.8"
seta cl_mouseAccel "0.015"
seta cl_mouseAccelPower "2"
seta cl_mouseAccelOffset "5"
seta cl_mouseSensCap "5"
seta m_yaw "0.022"
seta m_pitch "0.022"
seta in_mouse "1"
seta m_filter "0"




//--------------------- Model -----------------------------\




//0xFF0000FF red
//0x00FF00FF green
//0xFFFF00FF yellow
//0x0000FFFF blue
//0x00FFFFFF cyan
//0xFF00FFFF pink
//0xFFFFFFFF white
//0x000000FF black
//0x408000FF green (strenx)


seta model "doom/red"
seta headmodel "doom/red"
seta team_model "doom/red"
seta team_headmodel "doom/red"

seta cg_forceTeamModel "bitterman/bright"
seta cg_teamUpperColor "0x000000FF"
seta cg_teamLowerColor "0x000000FF"
seta cg_teamHeadColor "0x000000FF"

seta cg_forceEnemyModel "keel/bright"
seta cg_enemyHeadColor "0xFF00FFFF"
seta cg_enemyUpperColor "0x00FF00FF"
seta cg_enemyLowerColor "0xFFFFFFFF"

seta cg_forceEnemyWeaponColor "1"
seta cg_forceTeamWeaponColor "1"

seta cg_deadBodyColor "0x000000FF"
seta cg_weaponColor_grenade "0xFF0000FF"

seta cg_forcemodel "0"


//------------------- Cross -------------------------\


seta cg_drawCrosshair "2"
seta cg_crosshairsize "42"
seta cg_crosshairColor "25"
seta cg_crosshairBrightness "0.5"
seta cg_crosshairHitStyle "2"
seta cg_crosshairHitTime "250"
seta cg_crosshairHitColor "1"
seta cg_crosshairPulse "0"


//------------------- Graphic -------------------------\

seta r_gl_reserved "1"
seta r_glDriver "opengl32"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_picmip "15"
seta r_lightmap "0"
seta r_intensity "1"
seta r_vertexlight "1"
seta r_dynamiclight "0"
seta r_detailtextures "1"
seta r_ignorehwgamma "1"
seta r_overBrightBits "1"
seta r_mapoverbrightbits "2"
seta r_mapOverBrightCap "220"
seta r_contrast "1"
seta r_gamma "1"
seta r_subdivisions "80"
seta r_lodbias "-2"
seta r_ext_compressed_textures "0"
seta r_allowExtensions "1"
seta r_ext_gamma_control "1"
seta r_ext_multitexture "1"
seta r_ext_compiled_vertex_array "1"
seta r_ext_texture_env_add "1"
seta r_texturebits "32"
seta r_swapInterval "0"
seta r_lodScale "10"
seta r_fastSky "1"
seta r_fastSkyColor "0x000000"
seta r_noFastRestart "0"
seta r_drawSun "0"
seta r_roundImagesDown "1"
seta r_colorbits "32"
seta r_depthbits "0"
seta r_ignoreFastPath "1"
seta r_ignoreGLErrors "1"
seta r_finish "0"
seta r_facePlaneCull "1"
seta r_primitives "0"
seta r_stencilbits "0"
seta r_ambientscale "100"
seta r_simpleMipMaps "1"
seta r_fullbright "0"
seta r_fullscreen "1"
seta r_inBrowserMode "9"
seta r_enableBloom "0"
seta r_BloomBlurFalloff "0.75"
seta r_BloomBlurRadius "1"
seta r_BloomBlurScale "1"
seta r_BloomPasses "1"
seta r_BloomBrightThreshold "0.06"
seta r_BloomSaturation "0.8"
seta r_BloomIntensity ".5"
seta r_BloomSceneSaturation "0.5"
seta r_BloomSceneIntensity ".5"
seta r_enableColorCorrect "1"
seta r_enablePostProcess "1"
seta r_colorCorrectActive "1"
seta r_postProcessActive "1"
seta cg_vignette "0"





//------------------- Lg -------------------------\



seta cg_trueLightning "0.99"
seta cg_lightningStyle "2"
seta cg_lightningImpact "1"
seta cg_impactMarkTime "128"
seta cg_impactSparks "1"
seta cg_impactSparksLifetime "250"
seta cg_impactSparksSize "8"
seta cg_impactSparksVelocity "-128"


//------------------- Rail -------------------------\


seta cg_predictLocalRailShots "1"
seta cg_railTrailTime "125"
seta r_railWidth "2"
seta r_railCoreWidth "0.16"
seta r_railSegmentLength "0.6"
seta color1 "25"
seta color2 "1"




//------------------- Timenudge & Enemy Warp -------------------------\


seta cg_predictItems "1"
seta cg_playerLean "1"
seta cg_filter_Angles "0"
seta cg_smoothClients "0.5"
seta cl_timenudge "-20"
seta cl_autotimenudge "0"
seta cg_projectileNudge "0"
seta autoProjectileNudge "0"
seta cg_noProjectileTrail "1"


//------------------- Weapon set -------------------------\


seta cg_trueShotgun "1"
seta cg_WeaponBar "0"
seta cg_drawFullWeaponBar "0"
seta cg_switchonempty "1"
seta cg_switchToEmpty "0"
seta cg_muzzleFlash "0"
seta cg_smokeRadius_GL "0"
seta cg_smokeRadius_RL "0"
seta cg_smokeRadius_NG "0"
seta cg_smokeRadius_dust "0"
seta cg_smokeRadius_flight "0"
seta cg_smokeRadius_haste "0"
seta cg_bubbleTrail "0"
seta cg_smoke_SG "0"
seta cg_marks "0"
seta cg_brasstime "0"
seta com_blood "0"
seta cg_railStyle "1"
seta cg_rocketStyle "1"
seta cg_plasmaStyle "1"
seta cg_flagStyle "2"
seta cg_gibs "0"
seta cl_contimestamps "1"



//------------------- Drawgun -------------------------\


seta cg_drawgun "2"
seta cg_gunX "0"
seta cg_gunY "-2.2"
seta cg_gunZ "0"



//------------------- Overlay -------------------------\



seta cg_drawTeamOverlay "2"
seta cg_selfOnTeamOverlay "0"
seta cg_clanOnTeamOverlay "0"
seta cg_drawTeamOverlayOpacity "0.0"
seta cg_drawTeamOverlayX "0"
seta cg_drawTeamOverlayY "-25"



//------------------- Zoom & Foov -------------------------\


seta cg_fov "116"
seta cg_zoomfov "70"
seta cg_zoomScaling "0"
seta cg_zoomToggle "0"
seta cg_zoomOutOnDeath "1"


//------------------- Con -------------------------------\


seta com_allowconsole "1"
seta cl_allowConsoleChat "1"
seta con_background "1"
seta con_opacity "0.75"
seta con_height "0.5"
seta con_speed "3"
seta con_scale "0.25"



//------------------- Team ------------------------------\



seta cg_redTeamShort "Red"
seta cg_blueTeamShort "Blue"
seta cg_redTeam "Red"
seta cg_blueTeam "Blue"




//------------------- Dmg ------------------------------\



seta cg_screenDamage "0"
seta cg_screenDamage_Self "0"
seta cg_screenDamage_Team "0"





//------------------- Chat ------------------------------\



seta cg_chatBeep "0"
seta cg_teamChatBeep "1"
seta cg_teamChatsOnly "0"
seta cg_chathistorylength "12"



//------------------- Record ------------------------------\



seta cg_autoswitch "0"
seta cg_autoAction "0"
seta cl_demoRecordMessage "0"




//------------------- Screen ------------------------------\



seta cg_viewsize "100"
seta cg_drawfps "0"
seta cg_lagometer "2"
seta cg_drawPregameMessages "0"
seta cg_drawFragMessages "0"
seta cg_drawattacker "0"
seta cg_drawrewards "1"
seta cg_drawFriend "1"
seta cg_drawItemPickups "3"
seta cg_drawAmmoWarning "0"
seta cg_drawtargetnames "1"
seta cg_useItemMessage "0"
seta cg_useItemWarning "0"
seta cg_draw3dicons "0"
seta cg_levelTimerDirection "1"
seta cg_bob "0"
seta cg_bobroll "0"
seta cg_bobpitch "0"
seta cl_run "1"
seta cg_kickScale "0"
seta cg_simpleitems "1"
seta cg_shadows "1"
seta cg_readyIcon "0"
seta cg_deadBodyDarken "1"
seta cg_waterWarp "0"
seta cg_scoreplums "0"
seta cl_freelook "1"

//------------------- Fallow ------------------------------\



seta cg_followKiller "1"
seta cg_followPowerup "1"



//------------------- System ------------------------------\




seta cl_maxpackets "125"
seta com_maxfps "250"
seta com_idlesleep "0"
seta rate "25000"
seta r_smp "0"
seta net_noipx "1"
seta com_zoneMegs "32"
seta com_hunkMegs "256"





//------------------- Sound ------------------------------\




seta s_ambient "0"
seta s_musicvolume "0"
seta s_volume "0.3"
seta cg_HitBeep "2"
seta cg_killBeep "2"
seta cg_buzzerSound "1"



//------------------- Bot ------------------------------\



seta cg_allowTaunt "1"
seta bot_nochat "1"



//------------------ Chat ----------------------------------------------\



bind UPARROW "+chat"



//--------------------- Hud -------------------------------------------\



cg_hudFiles "ui/baseq3.cfg"
seta cg_compHud "1"

//------------------ RJ -----------------------------------------------\


seta _rocketJ "wait;+moveup;wait;wait;+attack;wait;wait;-attack;-moveup"





//----------------------- Timenudge --------------------------------------\



bind O "vstr _timenudge"
set _timenudge vstr _timenudge1
set _timenudge1 "cl_timeNudge 0;cl_autotimeNudge 0;set _timenudge vstr _timenudge2;print ^7 TIMENUDGE ^70"
set _timenudge2 "cl_timeNudge -10;cl_autotimeNudge 0;set _timenudge vstr _timenudge3;print ^7 TIMENUDGE ^7-10 "
set _timenudge3 "cl_timeNudge -20;cl_autotimeNudge 0;set _timenudge vstr _timenudge4;print ^7 TIMENUDGE ^7-20"
set _timenudge4 "cl_timeNudge 0;cl_autotimeNudge 1;set _timenudge vstr _timenudge1;print ^7 TIMENUDGE ^7AUTO"

//----------------- Model -------------------------------------------\

bind P "vstr spd"
set spd vstr spd1
set spd1 "cg_speedometer 3;set spd vstr spd2"
set spd2 "cg_speedometer 0;set spd vstr spd1"



//--------------------- Change -----------------------------------------\


bind enter "vstr change"
set change vstr change1
set change1 ";bind MWHEELUP "vstr v_mapp2";bind MWHEELDOWN "vstr v_mapn2";bind MOUSE3 "vstr v_mapconfirm2"; set change vstr change2;print ^3 Chat"
set change2 ";bind MWHEELUP "vstr vup" ;bind MWHEELDOWN "vstr vdn" ;bind MOUSE3 "+scores" ; set change vstr change3;print ^7 Sound"
set change3 ";bind MWHEELUP "+button2" ;bind MWHEELDOWN "+button2" ;bind MOUSE3 "+scores" ; set change vstr change1;print ^1 Use Item"




//--------------------- Chat -----------------------------------------\





bind . "vstr v_mapp2"
bind , "vstr v_mapn2"
bind _ "vstr v_mapconfirm2"



set "v_mapconfirm2" "vstr v_mapcampgrounds1"
set "v_mapn2" "vstr v_nap6"
set "v_mapp2" "vstr v_nap4"

set "v_nap0" "set v_mapn2 vstr v_nap1 ; set v_mapp2 vstr v_nap21 ; set v_mapconfirm2 vstr v_mapeyetoeye1 ; print ^3 por "
set "v_nap1" "set v_mapn2 vstr v_nap2 ; set v_mapp2 vstr v_nap0 ; set v_mapconfirm2 vstr v_mapaerowalk1 ; print ^3 bonnnba "
set "v_nap2" "set v_mapn2 vstr v_nap3 ; set v_mapp2 vstr v_nap1 ; set v_mapconfirm2 vstr v_mapalmostlost1 ; print ^3 canper "
set "v_nap3" "set v_mapn2 vstr v_nap4 ; set v_mapp2 vstr v_nap2 ; set v_mapconfirm2 vstr v_mapasylum1 ; print ^3 eyir aruket "
set "v_nap4" "set v_mapn2 vstr v_nap5 ; set v_mapp2 vstr v_nap3 ; set v_mapconfirm2 vstr v_mapbattleforged1 ; print ^3 noob kara "
set "v_nap5" "set v_mapn2 vstr v_nap6 ; set v_mapp2 vstr v_nap4 ; set v_mapconfirm2 vstr v_mapbloodrun1 ; print ^3 pospor "
set "v_nap6" "set v_mapn2 vstr v_nap7 ; set v_mapp2 vstr v_nap5 ; set v_mapconfirm2 vstr v_mapcampgrounds1 ; print ^1 POR. POR. POR. "
set "v_nap7" "set v_mapn2 vstr v_nap8 ; set v_mapp2 vstr v_nap6 ; set v_mapconfirm2 vstr v_mapdeepinside1 ; print ^3 ALGOS ALGOS ALGOS "
set "v_nap8" "set v_mapn2 vstr v_nap9 ; set v_mapp2 vstr v_nap7 ; set v_mapconfirm2 vstr v_mapdismemberment1 ; print ^3 por bali "
set "v_nap9" "set v_mapn2 vstr v_nap10 ; set v_mapp2 vstr v_nap8 ; set v_mapconfirm2 vstr v_maptoxicity1 ; print ^3 nobos "
set "v_nap10" "set v_mapn2 vstr v_nap11 ; set v_mapp2 vstr v_nap9 ; set v_mapconfirm2 vstr v_mapfuriousheights1 ; print ^3 olmem lazimdi "

set "v_mapeyetoeye1" "say ^3 por "
set "v_mapaerowalk1" "say ^3 bonnnba "
set "v_mapalmostlost1" "say ^3 canper "
set "v_mapasylum1" "say ^3 eyir aruket "
set "v_mapbattleforged1" "say ^3 noob kara "
set "v_mapbloodrun1" "say ^3 pospor "
set "v_mapcampgrounds1" "say ^1 POR. POR. POR. "
set "v_mapdeepinside1" "say ^3 ALGOS ALGOS ALGOS"
set "v_mapdismemberment1" "say ^3 por bali "
set "v_maptoxicity1" "say ^3 nobos "
set "v_mapfuriousheights1" "say ^3 olmem lazimdi "
set "v_maphektik1" "say ^3 por "
set "v_maphouseofdecay1" "say ^3 por "
set "v_maplongestyard1" "say ^3 por "
set "v_maprealmofsteelrats1" "say ^3 por "
set "v_maplostworld1" "say ^3 por "
set "v_mapphrantic1" "say ^3 por "
set "v_mapquarantine1" "say ^3 por "
set "v_maptrinity1" "say ^3 por "
set "v_mapverticalvengeance1" "say ^3 por "
set "v_mapthunderstruck1" "say ^3 por "
set "v_mapevolution1" "say ^3 por "
set "v_mapoverkill1" "say ^3 por "
set "v_maphellsgate1" "say ^3 por "
set "v_maphiddenfortress1" "say ^3 por "
set "v_mapelectrichead1" "say ^3 por "


//----------------- Bot --------------------------------------\


bind ins "devmap hellsgate"

bind del "god mode;give all"

bind home "kick all; bot_pause 1; wait 50; addbot hunter;bot_aasoptimize 1; bot_startingSkill 5; bot_thinktime 1; bot_challenge 1; wait 10; bot_pause 0"


//------------------ Acc -------------------------------------\


seta stats1 "+acc; bind mouse5 vstr stats2"
seta stats2 "-acc; bind mouse5 vstr stats1"




//------------------ Run -------------------------------------\


seta for1 "+forward; bind I vstr for2"
seta for2 "-forward; bind I vstr for1"
bind I "vstr for1"


//----------------- Elo -------------------------------------\

bind k "seta _qlrd_announce 0; seta _qlrd_announce 1;"
bind l "vstr _qlrd_output"
seta _qlrd_outputMethod "print"
seta _qlrd_output "vstr _qlrd_output1"
seta _qlrd_output0 "seta _qlrd_outputMethod echo; set _qlrd_output vstr _qlrd_output1; echo ^2[QLRD] ^7output method is now ^5echo; print ^2[QLRD] ^7output method is now ^5echo ^7(check the console!)"
seta _qlrd_output1 "seta _qlrd_outputMethod print; set _qlrd_output vstr _qlrd_output2; print ^2QLRD: ^7output method is now ^5print"
seta _qlrd_output2 "seta _qlrd_outputMethod say_team; set _qlrd_output vstr _qlrd_output3; print ^2QLRD: ^7output method is now ^5say_team"
seta _qlrd_output3 "seta _qlrd_outputMethod say; set _qlrd_output vstr _qlrd_output0; print ^2QLRD: ^7output method is now ^5say"




//----------------- Sound -------------------------------------\



set vdn vstr vol00
set vup vstr vol01
set vol00 "play sound/misc/menu2;set s_volume 0.0;set vdn vstr vol00;set vup vstr vol01;print ^0*^7volume ^1mute^0*"
set vol01 "play sound/misc/menu2;set s_volume 0.1;set vdn vstr vol00;set vup vstr vol02;print ^0*^7volume ^30.1^0*"
set vol02 "play sound/misc/menu2;set s_volume 0.2;set vdn vstr vol01;set vup vstr vol03;print ^0*^7volume ^30.2^0*"
set vol03 "play sound/misc/menu2;set s_volume 0.3;set vdn vstr vol02;set vup vstr vol04;print ^0*^7volume ^30.3^0*"
set vol04 "play sound/misc/menu2;set s_volume 0.4;set vdn vstr vol03;set vup vstr vol05;print ^0*^7volume ^30.4^0*"
set vol05 "play sound/misc/menu2;set s_volume 0.5;set vdn vstr vol04;set vup vstr vol06;print ^0*^7volume ^30.5^0*"
set vol06 "play sound/misc/menu2;set s_volume 0.6;set vdn vstr vol05;set vup vstr vol07;print ^0*^7volume ^30.6^0*"
set vol07 "play sound/misc/menu2;set s_volume 0.7;set vdn vstr vol06;set vup vstr vol08;print ^0*^7volume ^30.7^0*"
set vol08 "play sound/misc/menu2;set s_volume 0.8;set vdn vstr vol07;set vup vstr vol09;print ^0*^7volume ^30.8^0*"
set vol09 "play sound/misc/menu2;set s_volume 0.9;set vdn vstr vol08;set vup vstr vol10;print ^0*^7volume ^30.9^0*"
set vol10 "play sound/misc/menu2;set s_volume 1.0;set vdn vstr vol09;set vup vstr vol10;print ^0*^7volume ^31.0^0*"





//------------------ Callvote -------------------------------------\

bind LEFTARROW "vstr sm_prev"
bind RIGHTARROW "vstr sm_next"
bind DOWNARROW "vstr sm_action"

set sm_prev vstr sm_menu11
set sm_next vstr sm_menu01

set sm_menu01 "set sm_next vstr sm_menu02; set sm_prev vstr sm_menu11; print ^7:[ ^1Shuffle^7 TSize PList PAction AllReady Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action callvote shuffle"
set sm_menu02 "set sm_next vstr sm_menu03; set sm_prev vstr sm_menu01; print ^7:[ Shuffle ^1TSize^7 PList PAction AllReady Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action vstr sm_ts01"
set sm_menu03 "set sm_next vstr sm_menu04; set sm_prev vstr sm_menu02; print ^7:[ Shuffle TSize ^1PList^7 PAction AllReady Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action players"
set sm_menu04 "set sm_next vstr sm_menu05; set sm_prev vstr sm_menu03; print ^7:[ Shuffle TSize PList ^1PAction^7 AllReady Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action vstr sm_pl01"
set sm_menu05 "set sm_next vstr sm_menu06; set sm_prev vstr sm_menu04; print ^7:[ Shuffle TSize PList PAction ^1AllReady^7 Lock UnLock Pause UnPause Abort StopServer ]::; set sm_action allready"
set sm_menu06 "set sm_next vstr sm_menu07; set sm_prev vstr sm_menu05; print ^7:[ Shuffle TSize PList PAction AllReady ^1Lock^7 UnLock Pause UnPause Abort StopServer ]::; set sm_action lock"
set sm_menu07 "set sm_next vstr sm_menu08; set sm_prev vstr sm_menu06; print ^7:[ Shuffle TSize PList PAction AllReady Lock ^1UnLock^7 Pause UnPause Abort StopServer ]::; set sm_action unlock"
set sm_menu08 "set sm_next vstr sm_menu09; set sm_prev vstr sm_menu07; print ^7:[ Shuffle TSize PList PAction AllReady Lock UnLock ^1Pause^7 UnPause Abort StopServer ]::; set sm_action pause"
set sm_menu09 "set sm_next vstr sm_menu10; set sm_prev vstr sm_menu08; print ^7:[ Shuffle TSize PList PAction AllReady Lock UnLock Pause ^1UnPause^7 Abort StopServer ]::; set sm_action unpause"
set sm_menu10 "set sm_next vstr sm_menu11; set sm_prev vstr sm_menu09; print ^7:[ Shuffle TSize PList PAction AllReady Lock UnLock Pause UnPause ^1Abort^7 StopServer ]::; set sm_action abort"
set sm_menu11 "set sm_next vstr sm_menu01; set sm_prev vstr sm_menu10; print ^7:[ Shuffle TSize PList PAction AllReady Lock UnLock Pause UnPause Abort ^1StopServer^7 ]::; set sm_action StopServer"

set sm_pl00 "set sm_next vstr sm_pl01; set sm_prev vstr sm_pl15; print ^7:[ ^1CANCEL^7 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_menu01"
set sm_pl01 "set sm_next vstr sm_pl02; set sm_prev vstr sm_pl00; print ^7:[ CANCEL ^101^7 02 03 04 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 1; set sm_putR put 1 r; set sm_putB put 1 b; set sm_putS put 1 s; set sm_op op 1; set sm_deop deop 1; set sm_postaction vstr sm_pl01"
set sm_pl02 "set sm_next vstr sm_pl03; set sm_prev vstr sm_pl01; print ^7:[ CANCEL 01 ^102^7 03 04 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 2; set sm_putR put 2 r; set sm_putB put 2 b; set sm_putS put 2 s; set sm_op op 2; set sm_deop deop 2; set sm_postaction vstr sm_pl02"
set sm_pl03 "set sm_next vstr sm_pl04; set sm_prev vstr sm_pl02; print ^7:[ CANCEL 01 02 ^103^7 04 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 3; set sm_putR put 3 r; set sm_putB put 3 b; set sm_putS put 3 s; set sm_op op 3; set sm_deop deop 3; set sm_postaction vstr sm_pl03"
set sm_pl04 "set sm_next vstr sm_pl05; set sm_prev vstr sm_pl03; print ^7:[ CANCEL 01 02 03 ^104^7 05 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 4; set sm_putR put 4 r; set sm_putB put 4 b; set sm_putS put 4 s; set sm_op op 4; set sm_deop deop 4; set sm_postaction vstr sm_pl04"
set sm_pl05 "set sm_next vstr sm_pl06; set sm_prev vstr sm_pl04; print ^7:[ CANCEL 01 02 03 04 ^105^7 06 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 5; set sm_putR put 5 r; set sm_putB put 5 b; set sm_putS put 5 s; set sm_op op 5; set sm_deop deop 5; set sm_postaction vstr sm_pl05"
set sm_pl06 "set sm_next vstr sm_pl07; set sm_prev vstr sm_pl05; print ^7:[ CANCEL 01 02 03 04 05 ^106^7 07 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 6; set sm_putR put 6 r; set sm_putB put 6 b; set sm_putS put 6 s; set sm_op op 6; set sm_deop deop 6; set sm_postaction vstr sm_pl06"
set sm_pl07 "set sm_next vstr sm_pl08; set sm_prev vstr sm_pl06; print ^7:[ CANCEL 01 02 03 04 05 06 ^107^7 08 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 7; set sm_putR put 7 r; set sm_putB put 7 b; set sm_putS put 7 s; set sm_op op 7; set sm_deop deop 7; set sm_postaction vstr sm_pl07"
set sm_pl08 "set sm_next vstr sm_pl09; set sm_prev vstr sm_pl07; print ^7:[ CANCEL 01 02 03 04 05 06 07 ^108^7 09 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 8; set sm_putR put 8 r; set sm_putB put 8 b; set sm_putS put 8 s; set sm_op op 8; set sm_deop deop 8; set sm_postaction vstr sm_pl08"
set sm_pl09 "set sm_next vstr sm_pl10; set sm_prev vstr sm_pl08; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 ^109^7 10 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 9; set sm_putR put 9 r; set sm_putB put 9 b; set sm_putS put 9 s; set sm_op op 9; set sm_deop deop 9; set sm_postaction vstr sm_pl09"
set sm_pl10 "set sm_next vstr sm_pl11; set sm_prev vstr sm_pl09; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 ^110^7 11 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 10; set sm_putR put 10 r; set sm_putB put 10 b; set sm_putS put 10 s; set sm_op op 10; set sm_deop deop 10; set sm_postaction vstr sm_pl10"
set sm_pl11 "set sm_next vstr sm_pl12; set sm_prev vstr sm_pl10; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 ^111^7 12 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 11; set sm_putR put 11 r; set sm_putB put 11 b; set sm_putS put 11 s; set sm_op op 11; set sm_deop deop 11; set sm_postaction vstr sm_pl11"
set sm_pl12 "set sm_next vstr sm_pl13; set sm_prev vstr sm_pl11; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 11 ^112^7 13 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 12; set sm_putR put 12 r; set sm_putB put 12 b; set sm_putS put 12 s; set sm_op op 12; set sm_deop deop 12; set sm_postaction vstr sm_pl12"
set sm_pl13 "set sm_next vstr sm_pl14; set sm_prev vstr sm_pl12; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 11 12 ^113^7 14 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 13; set sm_putR put 13 r; set sm_putB put 13 b; set sm_putS put 13 s; set sm_op op 13; set sm_deop deop 13; set sm_postaction vstr sm_pl13"
set sm_pl14 "set sm_next vstr sm_pl15; set sm_prev vstr sm_pl13; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 11 12 13 ^114^7 15 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 14; set sm_putR put 14 r; set sm_putB put 14 b; set sm_putS put 14 s; set sm_op op 14; set sm_deop deop 14; set sm_postaction vstr sm_pl14"
set sm_pl15 "set sm_next vstr sm_pl00; set sm_prev vstr sm_pl14; print ^7:[ CANCEL 01 02 03 04 05 06 07 08 09 10 11 12 13 14 ^115^7 ]::; set sm_action vstr sm_act01; set sm_kickban kickban 15; set sm_putR put 15 r; set sm_putB put 15 b; set sm_putS put 15 s; set sm_op op 15; set sm_deop deop 15; set sm_postaction vstr sm_pl15"

set sm_ts00 "set sm_next vstr sm_ts01; set sm_prev vstr sm_ts15; print ^7:[ ^1CANCEL^7 1 2 3 4 5 6 7 8 ]::; set sm_action vstr sm_menu01"
set sm_ts01 "set sm_next vstr sm_ts02; set sm_prev vstr sm_ts00; print ^7:[ CANCEL ^11^7 2 3 4 5 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 1;"
set sm_ts02 "set sm_next vstr sm_ts03; set sm_prev vstr sm_ts01; print ^7:[ CANCEL 1 ^12^7 3 4 5 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 2;"
set sm_ts03 "set sm_next vstr sm_ts04; set sm_prev vstr sm_ts02; print ^7:[ CANCEL 1 2 ^13^7 4 5 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 3;"
set sm_ts04 "set sm_next vstr sm_ts05; set sm_prev vstr sm_ts03; print ^7:[ CANCEL 1 2 3 ^14^7 5 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 4;"
set sm_ts05 "set sm_next vstr sm_ts06; set sm_prev vstr sm_ts04; print ^7:[ CANCEL 1 2 3 4 ^15^7 6 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 5;"
set sm_ts06 "set sm_next vstr sm_ts07; set sm_prev vstr sm_ts05; print ^7:[ CANCEL 1 2 3 4 5 ^16^7 7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 6;"
set sm_ts07 "set sm_next vstr sm_ts08; set sm_prev vstr sm_ts06; print ^7:[ CANCEL 1 2 3 4 5 6 ^17^7 8 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 7;"
set sm_ts08 "set sm_next vstr sm_ts09; set sm_prev vstr sm_ts07; print ^7:[ CANCEL 1 2 3 4 5 6 7 ^18^7 ]::; set sm_action vstr sm_action_ts; set sm_ts callvote teamsize 8;"

set sm_act00 "set sm_next vstr sm_act01; set sm_prev vstr sm_act06; print ^7:[ ^1CANCEL^7 KickBan Red Blue Spectate Op DeOp ]::; set sm_action vstr sm_menu01"
set sm_act01 "set sm_next vstr sm_act02; set sm_prev vstr sm_act00; print ^7:[ CANCEL ^1KickBan^7 Red Blue Spectate Op DeOp ]::; set sm_action vstr sm_action_kickban"
set sm_act02 "set sm_next vstr sm_act03; set sm_prev vstr sm_act01; print ^7:[ CANCEL KickBan ^1Red^7 Blue Spectate Op DeOp ]::; set sm_action vstr sm_action_putR"
set sm_act03 "set sm_next vstr sm_act04; set sm_prev vstr sm_act02; print ^7:[ CANCEL KickBan Red ^1Blue^7 Spectate Op DeOp ]::; set sm_action vstr sm_action_putB"
set sm_act04 "set sm_next vstr sm_act05; set sm_prev vstr sm_act03; print ^7:[ CANCEL KickBan Red Blue ^1Spectate^7 Op DeOp ]::; set sm_action vstr sm_action_putS"
set sm_act05 "set sm_next vstr sm_act06; set sm_prev vstr sm_act04; print ^7:[ CANCEL KickBan Red Blue Spectate ^1Op^7 DeOp ]::; set sm_action vstr sm_action_op"
set sm_act06 "set sm_next vstr sm_act00; set sm_prev vstr sm_act05; print ^7:[ CANCEL KickBan Red Blue Spectate Op ^1DeOp^7 ]::; set sm_action vstr sm_action_deop"

set sm_action_kickban "vstr sm_kickban; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_putR "vstr sm_putR; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_putB "vstr sm_putB; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_putS "vstr sm_putS; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_op "vstr sm_op; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_deop "vstr sm_deop; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_postaction"
set sm_action_ts "vstr sm_ts; set sm_prev vstr sm_menu11; set sm_next vstr sm_menu01; set sm_action vstr sm_menu01"



//------------------ Callvote Map -------------------------------------\




bind pgup "vstr v_mapp"
bind pgdn "vstr v_mapn"
bind end "vstr v_mapconfirm"



set "v_mapconfirm" "vstr v_mapcampgrounds"
set "v_mapn" "vstr v_map6"
set "v_mapp" "vstr v_map4"

set "v_map0" "set v_mapn vstr v_map1 ; set v_mapp vstr v_map21 ; set v_mapconfirm vstr v_mapthunderstruck ; print ^7[ m a p : t h u n d e r s t r u c k ^7]"
set "v_map1" "set v_mapn vstr v_map2 ; set v_mapp vstr v_map0 ; set v_mapconfirm vstr v_mapalmostlost ; print ^7[ m a p : a l m o s t l o s t ^7]"
set "v_map2" "set v_mapn vstr v_map3 ; set v_mapp vstr v_map1 ; set v_mapconfirm vstr v_mapeyetoeye ; print ^7[ m a p : e y e t o e y e ^7]"
set "v_map3" "set v_mapn vstr v_map4 ; set v_mapp vstr v_map2 ; set v_mapconfirm vstr v_mapcampgrounds ; print ^7[ m a p : c a m p g r o u n d s ^7]"
set "v_map4" "set v_mapn vstr v_map5 ; set v_mapp vstr v_map3 ; set v_mapconfirm vstr v_maphellsgate ; print ^7[ m a p : h e l l s g a t e ^7]"
set "v_map5" "set v_mapn vstr v_map6 ; set v_mapp vstr v_map4 ; set v_mapconfirm vstr v_maphearth ; print ^7[ m a p : h e a r t h ^7]"
set "v_map6" "set v_mapn vstr v_map7 ; set v_mapp vstr v_map5 ; set v_mapconfirm vstr v_mapdevolution ; print ^7[ m a p : e v o l u t i o n ^7]"
set "v_map7" "set v_mapn vstr v_map8 ; set v_mapp vstr v_map6 ; set v_mapconfirm vstr v_mapoverkill ; print ^7[ m a p : o v e r k i l l ^7]"
set "v_map8" "set v_mapn vstr v_map9 ; set v_mapp vstr v_map7 ; set v_mapconfirm vstr v_mapasylum ; print ^7[ m a p : a s y l u m ^7]"
set "v_map9" "set v_mapn vstr v_map10 ; set v_mapp vstr v_map8 ; set v_mapconfirm vstr v_maphiddenfortress ; print ^7[ m a p : h i d d e n f o r t r e s s ^7]"
set "v_map10" "set v_mapn vstr v_map11 ; set v_mapp vstr v_map9 ; set v_mapconfirm vstr v_mapelectrichead ; print ^7[ m a p : e l e c t r i c h e a d ^7]"

set "v_mapeyetoeye" "callvote map eyetoeye"
set "v_mapaerowalk" "callvote map aerowalk"
set "v_mapalmostlost" "callvote map almostlost"
set "v_mapasylum" "callvote map asylum"
set "v_mapbattleforged" "callvote map battleforged"
set "v_mapbloodrun" "callvote map bloodrun"
set "v_mapcampgrounds" "callvote map campgrounds"
set "v_mapdeepinside" "callvote map deepinside"
set "v_mapdismemberment" "callvote map dismemberment"
set "v_maptoxicity" "callvote map toxicity"
set "v_mapfuriousheights" "callvote map furiousheights"
set "v_maphektik" "callvote map hektik"
set "v_maphouseofdecay" "callvote map houseofdecay"
set "v_maplongestyard" "callvote map longestyard"
set "v_maprealmofsteelrats" "callvote map realmofsteelrats"
set "v_maplostworld" "callvote map lostworld"
set "v_mapphrantic" "callvote map phrantic"
set "v_mapquarantine" "callvote map quarantine"
set "v_maptrinity" "callvote map trinity"
set "v_mapverticalvengeance" "callvote map verticalvengeance"
set "v_mapthunderstruck" "callvote map thunderstruck"
set "v_mapevolution" "callvote map evolution"
set "v_mapoverkill" "callvote map overkill"
set "v_maphellsgate" "callvote map hellsgate"
set "v_maphiddenfortress" "callvote map hiddenfortress"
set "v_mapelectrichead" "callvote map electrichead"





//------------------ Zoom -------------------------------------\


seta ch_q4zoomxhair "0"
alias "+v_q4zoom" "ch_q4zoomxhair 1"
alias "-v_q4zoom" "ch_q4zoomxhair 0"






//------------------ Clear ------ ------------------------------------\


loadhud
in_restart
net_restart




echo "^1---^7 cfg done ^1---^7:"
print "^1---^7 cfg done ^1---^7:"



//------------------ The End ------ ------------------------------------\
     
 
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