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-- Farewell Infortality.
-- Version: 2.82
-- Instances:
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local TextLabel_2 = Instance.new("TextLabel")
local TextLabel_3 = Instance.new("TextLabel")
local TextBox = Instance.new("TextBox")
local TextBox_2 = Instance.new("TextBox")
local Frame_2 = Instance.new("Frame")
local TextButton = Instance.new("TextButton")
local TextButton_2 = Instance.new("TextButton")
--Properties:
ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

Frame.Parent = ScreenGui
Frame.Active = true
Frame.Draggable = true
Frame.BackgroundColor3 = Color3.new(0.580392, 0.996078, 1)
Frame.BackgroundTransparency = 0.40000000596046
Frame.BorderColor3 = Color3.new(0, 0, 0)
Frame.Position = UDim2.new(0.118370466, 0, 0.391167223, 0)
Frame.Size = UDim2.new(0, 174, 0, 150)

TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel.BackgroundTransparency = 0.5
TextLabel.Position = UDim2.new(-0.00833322853, 0, 0, 0)
TextLabel.Size = UDim2.new(0, 175, 0, 34)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Keybinds"
TextLabel.TextColor3 = Color3.new(0, 0, 0)
TextLabel.TextSize = 14

TextLabel_2.Parent = Frame
TextLabel_2.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel_2.BackgroundTransparency = 0.40000000596046
TextLabel_2.Position = UDim2.new(0.0734596699, 0, 0.306236565, 0)
TextLabel_2.Size = UDim2.new(0, 71, 0, 33)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = "punch"
TextLabel_2.TextColor3 = Color3.new(0, 0, 0)
TextLabel_2.TextSize = 14

TextLabel_3.Parent = Frame
TextLabel_3.BackgroundColor3 = Color3.new(1, 1, 1)
TextLabel_3.BackgroundTransparency = 0.40000000596046
TextLabel_3.Position = UDim2.new(0.0734596699, 0, 0.627742052, 0)
TextLabel_3.Size = UDim2.new(0, 70, 0, 33)
TextLabel_3.Font = Enum.Font.SourceSans
TextLabel_3.Text = "slash"
TextLabel_3.TextColor3 = Color3.new(0, 0, 0)
TextLabel_3.TextSize = 14

TextBox.Parent = Frame
TextBox.BackgroundColor3 = Color3.new(1, 1, 1)
TextBox.BackgroundTransparency = 0.40000000596046
TextBox.Position = UDim2.new(0.481505632, 0, 0.306236565, 0)
TextBox.Size = UDim2.new(0, 70, 0, 33)
TextBox.Font = Enum.Font.SourceSans
TextBox.Text = "f"
TextBox.TextColor3 = Color3.new(0, 0, 0)
TextBox.TextSize = 14

TextBox_2.Parent = Frame
TextBox_2.BackgroundColor3 = Color3.new(1, 1, 1)
TextBox_2.BackgroundTransparency = 0.40000000596046
TextBox_2.Position = UDim2.new(0.475758493, 0, 0.626236558, 0)
TextBox_2.Size = UDim2.new(0, 70, 0, 33)
TextBox_2.Font = Enum.Font.SourceSans
TextBox_2.Text = "c"
TextBox_2.TextColor3 = Color3.new(0, 0, 0)
TextBox_2.TextSize = 14

Frame_2.Parent = ScreenGui
Frame_2.Active = true
Frame_2.Draggable = true
Frame_2.BackgroundColor3 = Color3.new(0.411765, 0.901961, 1)
Frame_2.BackgroundTransparency = 0.60000002384186
Frame_2.Position = UDim2.new(0.717140675, 0, 0.384858042, 0)
Frame_2.Size = UDim2.new(0, 106, 0, 158)

TextButton.Parent = Frame_2
TextButton.BackgroundColor3 = Color3.new(0.337255, 0.968628, 0.94902)
TextButton.BackgroundTransparency = 0.30000001192093
TextButton.NextSelectionDown = TextButton_2
TextButton.Size = UDim2.new(0, 106, 0, 82)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "^"
TextButton.TextColor3 = Color3.new(0, 0, 0)
TextButton.TextSize = 70
TextButton.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,2,0)
end)

TextButton_2.Parent = Frame_2
TextButton_2.BackgroundColor3 = Color3.new(0.337255, 0.968628, 0.94902)
TextButton_2.BackgroundTransparency = 0.30000001192093
TextButton_2.Position = UDim2.new(0, 0, 0.524908125, 0)
TextButton_2.Size = UDim2.new(0, 106, 0, 74)
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = "v"
TextButton_2.TextColor3 = Color3.new(0, 0, 0)
TextButton_2.TextSize = 56
TextButton_2.MouseButton1Click:connect(function()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,-2,0)
end)

spawn(function()
while true do
wait(0.1)
if game.Players.LocalPlayer.Character.Humanoid.Health == 0 then
Frame.Visible = false
Frame_2.Visible = false
end
end
end)

function haveTools()
local a = false
local b = false
for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
if v:IsA("Tool") then
if v ~= nil then
a = true
else
a = false
end
end
end
for i,k in pairs(game.Players.LocalPlayer.Backpack:GetDescendants()) do
if k:IsA("Tool") then
if k ~= nil then
b = true
else
b = false
end
end
end
return a or b
end

power = math.huge
unholding = true
spawn(function()
while unholding do
wait()
game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "f" then
if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
AnimationId = "846744780"
else
AnimationId = "204062532"
end
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..AnimationId
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() --Play the animation
k:AdjustSpeed(1) --Set '1' to any value you want to adjust the animation speed.
unholding = false
wait()
if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") == nil then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
end
wait(1)
game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
unholding = true
end
end
end)

plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "c" then
if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
AnimationId = "675025570"
else
AnimationId = "218504594"
end
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://"..AnimationId
local k = game.Players.LocalPlayer.Character.Humanoid:LoadAnimation(Anim)
k:Play() --Play the animation
if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
k:AdjustSpeed(3.4) --Set '1' to any value you want to adjust the animation speed.
else
k:AdjustSpeed(1)
end
unholding = false
wait()
if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") == nil then
game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool").Parent = game.Players.LocalPlayer.Character
end
wait(1)
game.Players.LocalPlayer.Character:FindFirstChild("Humanoid"):UnequipTools()
unholding = true
end
end
end)

-- Press Q or E to move up or down. Q is down, E is up.
-- Press R or T to change WalkSpeed. R is slower, T is faster.
if haveTools() == false then
local LocalPlayer = game:GetService("Players").LocalPlayer
for _, hat in pairs(LocalPlayer.Character.Humanoid:GetAccessories()) do
if hat.Handle ~= nil then
local tool = Instance.new("Tool", LocalPlayer.Backpack)
tool.Name = hat.Name
local hathandle = hat.Handle
hathandle:FindFirstChildOfClass("Weld").Part1 = nil
hathandle.Parent = tool
hathandle.Massless = true
end
break
end
end
game.Players.LocalPlayer.Character.Animate.toolnone.ToolNoneAnim.AnimationId = "nil"
wait()
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
local noclip = true
game:GetService('RunService').Stepped:connect(function()
if noclip then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
end
end)
wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
wait()
spawn(function()
while game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 do
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if (v:IsA("Tool")) then
v.GripPos = Vector3.new(0,power,250)
end
end
wait()
end
end)
spawn(function()
while game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 do
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if (v:IsA("Tool")) then
v.GripPos = Vector3.new(0,power,250)
end
end
wait()
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "q" then
end
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "e" then
end
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "r" then
end
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "t" then
end
end
end)
repeat
local noclip = true
wait()
until game.Players.LocalPlayer.Character.Humanoid.Health == 0
wait()
noclip = false
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "q" then
end
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "e" then
end
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "r" then
end
end
end)
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
if game.Players.LocalPlayer.Character.Humanoid.JumpPower == 0 then
if key == "t" then
end
end
end)
     
 
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