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Enjoyable and Captivating Get to Know You Activities for Middle School Students
Junior high can be an thrilling yet demanding time for students as they move from elementary to high school. One of the main elements of this transition is becoming acquainted with new classmates and establishing friendships. To facilitate this procedure, teachers can include entertaining and engaging become acquainted with you games into their lesson plans. These exercises not only shatter the ice but also create a constructive and inclusive classroom environment. Here are six subheadings that feature some of the best become acquainted with you exercises for junior high students.

1. Icebreaker Bingo
Conversation Starter Bingo is a traditional activity that inspires students to interact with one another and find commonalities. Generate a bingo card with different statements such as "Has a pet," "Plays a musical instrument," or "Has traveled outside the country." Students then have to discover classmates who fit each statement and have them endorse their bingo card. The first student to get a full row or column endorsed wins!

2. Two Truths and a Lie
Two Truths and a Lie is a favored activity that allows students to share interesting facts about themselves while also testing their classmates' detective skills. here takes turns sharing three statements about themselves, two of which are true and one that is a lie. The rest of the class then tries to determine which statement is the lie. This game not only helps students acquire more about each other but also promotes critical thinking and active listening.

3. Human Knot
Human Knot is a hands-on exercise that requires teamwork and communication. Students stand in a circle and reach out to seize the hands of two different people across from them. Without letting go of anyone's hand, the group must work together to untangle themselves and form a circle again. This exercise promotes problem-solving skills, cooperation, and trust among classmates.

4. Speed Friending
Speed Friending is a modification on the traditional speed dating concept. Students pair up and have a set amount of time to ask each other questions and get to know one another. After the time is up, they switch partners and repeat the process. This game allows students to communicate with multiple classmates in a short amount of time, helping them uncover common interests and build connections.

5. Would You Rather?
Would You Rather? is a game that sparks conversation and reveals students' preferences. Each student takes turns asking their classmates a "Would you rather" question, such as "Would you rather have the capability to fly or be invisible?" Students then explain their choice and discuss their reasoning. This activity not only helps students learn more about each other's interests but also promotes critical thinking and respectful debate.

6. Name That Emoji
Name That Emoji is a game that combines technology and creativity. Students are given a list of emojis and have to come up with a word or phrase that represents each emoji. They can work individually or in teams to brainstorm and share their answers. This activity not only promotes students to think outside the box but also allows them to showcase their creativity and problem-solving skills.

In conclusion, integrating get to know you activities into the junior high curriculum is a fantastic way to foster a constructive and inclusive classroom environment. These activities not only help students crack the ice but also encourage teamwork, communication, and critical thinking. By engaging in these entertaining and interactive activities, students can build lasting friendships and create a supportive community within their school.
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