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Minecraft Snapshot 20w49a



Technical Changes in 20w49a

Sculk Sensors vibration detection has been made possible by a new game event system. For worlds that have been customized the world's height-related values can now be observed. - The max-build-height server setting was removed. - Added occludes_vibration_signals block tag. Any item within this tag will block vibrations and will inherit wool tags automatically. - New particle types: vibration and dust_color_transition - A new game event system has been implemented to support Sculk Sensors detecting vibrations.





Event Gaming

This system was designed to identify what kind of in-world events occur in nearby chunks. The new sculk sensor can be used to detect vibrations.
Pirateportal


The following is a listing of the first game's events:



minecraft:step minecraft:swim minecraft:flap minecraft:elytra_free_fall minecraft:hit_ground minecraft:splash minecraft:projectile_shoot minecraft:projectile_land minecraft:entity_hit minecraft:block_place minecraft:block_destroy minecraft:fluid_place minecraft:fluid_pickup minecraft:block_open minecraft:block_close minecraft:block_switch minecraft:block_unswitch minecraft:block_attach minecraft:block_detach minecraft:block_press minecraft:block_unpress minecraft:container_open minecraft:container_close minecraft:explode minecraft:armor_stand_add_item minecraft:wolf_shaking minecraft:dispense_fail minecraft:fishing_rod_cast minecraft:fishing_rod_reel_in minecraft:piston_extend minecraft:piston_contract minecraft:flint_and_steel_use minecraft:eating_start minecraft:eating_finish minecraft:lightning_strike





Tags

There are also game event tags that go with this, and can be modified by data packs. They can be found under data/minecraft/tags/game_events.



vibrations Determines which game events are deemed to be vibrations by the Sculk Sensor. All game events added to the system are currently included in this tag by default. ignore_vibrations_stepping_carefully Which game events should be ignored by the Sculk Sensor when the source of the event is sneaking.



The following game events are in ignore_vibrations_stepping_carefully by default:



minecraft:step minecraft:hit_ground minecraft:projectile_shoot





Fixed bugs in 20w49a

MC-18880 - The Absorption effect has no texture for poison/wither hearts (appears empty instead) MC-201840 - Optional function tags sometimes don't run even when the tag exists MC-203797 - Placing or removing a block over the void causes a DecoderException on servers MC-204314 - Double copper slabs only drop a single slab when mined MC-205043 - Absorption hearts appear broken when taking freezing damage MC-205096 - Hardcore hearts lose all color when player is taking freeze damage MC-205391 - Waxing cut copper doesn't prevent it from oxidising MC-205629 - Unused sign cache when rendering signs MC-206553 - Pointed Dripstone creates water particles in the Nether MC-206563 - Pointed dripstone is not connected to the player's hand MC-206578 - Large pillars of stalactites don't fall when the block above is removed MC-206583 - Cauldrons below stalactites at least 2 blocks tall won't fill up MC-206591 - Setting any floating block to a pointed dripstone, causes the replaced block to drop as an item MC-206594 - Large stalactites falling occasionally don't drop all of their pointed dripstone items MC-206599 - Pointed dripstone can be placed atop each other, even if a player would be inside the hitbox of the lower dripstone MC-206606 - Frustum stage of stalactites negates fall damage MC-206613 - Pointed Dripstone duplicates when the block it was attached to is removed MC-206615 - Pointed dripstone's hitbox can extend further than a block, causing nearby stalactites to not be able to fall MC-206642 - Stalactites destroy items they fall on, however stalagmites don't MC-206643 - When a dripstone's hitbox extends into the space of another block, the area that extends into said block cannot be targeted MC-206669 - Inconsistency between dripstone and non-mob entities MC-206682 - Floating dripstone tips are sometimes left behind from large dripstone pillars MC-206691 - Pointed dripstone replaces items with pointed dripstone items MC-206711 - Coding error at net.minecraft.world.entity.Entity.resetPos() MC-206790 - Waterlogged dripstone does not update MC-206878 - Pointed dripstone attached to a piston is not removed as the piston extends


Read More: https://pirateportal.win/
     
 
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