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package de.tudarmstadt.informatik.fop.breakout.state;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.Image;
import org.newdawn.slick.Input;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.geom.Vector2f;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;

import de.tudarmstadt.informatik.fop.breakout.ui.Breakout;
import eea.engine.action.basicactions.ChangeStateAction;
import eea.engine.component.render.ImageRenderComponent;
import eea.engine.entity.Entity;
import eea.engine.entity.StateBasedEntityManager;
import eea.engine.event.basicevents.KeyPressedEvent;

public class HighscoreState extends BasicGameState {

private int stateID;
private StateBasedEntityManager entityManager;

public HighscoreState(int HIGHSCORE_STATE) {
stateID = HIGHSCORE_STATE;
entityManager = StateBasedEntityManager.getInstance();
// TODO Auto-generated constructor stub
}

//Wird vor dem erstmaligen Starten dieses States ausgef�hrt
@Override
public void init(GameContainer container, StateBasedGame game) throws SlickException {
System.out.println("test");
//Entit�t f�r Hintergrund
Entity background = new Entity("menu_blank");

//Startposition des Hintergrunds
background.setPosition(new Vector2f(400,300));

//Bildkomponente zur Entit�t hinzuf�gen

background.addComponent(new ImageRenderComponent(new Image ("./images/menu_blank.png")));

//Hintergrund-Entität an StateBasedEntityManager übergeben
entityManager.addEntity(stateID, background);

//Bei Dr�cken der ESC-Taste zur�ck ins Hauptmenu

Entity escListener = new Entity("ESC_Listener");
KeyPressedEvent escPressed = new KeyPressedEvent(Input.KEY_ESCAPE);
escPressed.addAction(new ChangeStateAction(Breakout.MAINMENU_STATE));
escListener.addComponent(escPressed);
entityManager.addEntity(stateID, escListener);
}

@Override
public void render(GameContainer container, StateBasedGame game, Graphics g) throws SlickException {
entityManager.renderEntities(container, game, g);

}

@Override
public void update(GameContainer container , StateBasedGame game , int delta ) throws SlickException {
entityManager.updateEntities(container, game, delta);

}

@Override
public int getID() {
// TODO Auto-generated method stub
return 2;
}


}
     
 
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