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hi all

I made this topic to go deep in on the foughts/hopes/dreams of the comunitty and to share mine.
I have been thinking this couple of days of all the possibility in the upcoming dlc and how awesome it would be if they give the players a chance to fight for his/her newly obtained rule of Pribislavitz, this would give way for many possibilities to spend money, interact and decide what to do..... so pls think/stay with me on this for just a couple of minutes and imagine the following.....

3 days after henry gets the appointment of bailiff(what i think should be lease lord or somthing) of the hemlet of Pribislavitz a rider comes to the player where ever he/she is. Telling the player that the locator has seen a camp in Pribislavitz forrest to the northwest of the building site and that he is worried that they are out to attack the new enterprice now that it is still undefended. The rider gives the player 2 choices: (A: tell the locator that you will check it out=starts a qeust). B: to tell the rider that the locator shouldnt worry that much=+50% chance that the bendits will attack+25% every day of joining bandits) if the player does decide to go for option A he/she will need to check out this camp where on arrival will see that the camp is empty only to be confronted by 3 rough looking man asking henry what he is doing here and that he should clear off. Where on henry asks to explain what their intention are cause clearly they are out here looking for trouble where on the bandit says: and so WHAT !! are you here to give us trouble?..... . Giving the player yet again 3 choices: (A: ''no not at all''leave them alone=+50% chance of attack+25% every day of joining bandits). B: fight them=killing them will lower the chance of attack to 0%+5rep for Pribislavitz+25% every day). Or C: bribe them in not attacking for 10days=10days 0%of attack+-15 rep for Pribislavitz). After the player maked his/her choice he/she is to report to the locator were henry report what has happened. The locator tells henry that it would be wise to hire some mercenaries or whatchman giving the player once more the chance to choice what he/she wants:(A: ''agree!!,we need to hire some man''=let the player choose how many men he/she wants max 20 men,+20rep for Pribislavitz and +10rep talmberk). B: let us ask sir Divisch if we can rent some of his men for protection= let sir Divisch protect Pribislavitz for money for 10 days and-5 rep Talmberk(+5 rep after 10days).+15 rep for Pribislavitz). or C: decline the offer just warn me if you see any other camps or if you get attacked= sets out a rider every time the town gets attacked or a camp is spoted ) depending on the player choice this would go on till a certain moment in the story( i come back to this later).
it basically goes like this chance of attack would go up every day with 25% (cause of joining bandits) and the game engine will rolls a dice every day on whether to attack or not but the chance will get bigger every day no matter. if the player has choose to hire mercenaries(later with the ratthouse built towngaurd)(max.20 men or so)they will defend Pribislavitz for you. But towngaurd can get killed in the attack while defending the town that(the attack) will take place.(even if the player chose not to come) if the battle is lost money will be taken from the chest and buildings will need to be rebuilt/repaired . The cap of the bandits go up with 5, every time a building is built, if the bandits has more men than the gaurd the player will get notice by a rider asking for help giving the player the choice to:(A: to come=create a qeust). B: give the rider the task to ride to Talmberk asking for help=this cost money to defend Pribislavitz+5rep Pribislavitz+-10 rep talmberk). C: tell the rider that it is useless to ride to Pribislavitz and that you have better things to do.=-20 rep Pribislavitz+-5rep talmberk) the player can also choose to built defenses like palisade or a portcullis on the eastside
a simple single drawbridge like this:![image|690x446](upload://orazgywhvJssvn05j56YzywpZC5.jpg) (but than with just one side that lifts) on the west etc. All the attacks will stop if the player choose it so at the beginning of the siege of talmberk. Sir divisch will tell henry that although he doesnt like to let the men do anything else than to help with the siege he wants to send a joint patrol in to Pribislavitz forrest to scout and deal with any left over bandit in the forrest so that he doesnt get attacked in the back. If the player choose to do so he/she needs to have atleast 20 man at all times and give sir divisch some money ending the whole circle.

i think this all can be achieved with the existing systems like the chance of ambuse or to cross a wayfarer, and basicly makes two new ones 1:chance of attack 2:chance of spotting, as the battles will play out in real time.
i know that the dlc is allmost here and i hope it has a similar system if not..... how awesome it would be if there would be a extra addon too the from ashes dlc in the band of bastards dlc.



i know its a hope of work for the dev. but im just dream, and sharing it with you(but still...it would be awesome if....they...., right ; P ?) please share your thoughts on this.

p.s english is not my native language so pls forgive me if its hard to read.
     
 
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