#include #include using namespace std; struct player { char gender; int race; string job; string background; }; void genderchoice(player hero) { char conf; cout << "What is your gender?" : Notes">

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#include "stdafx.h"
#include <iostream>
#include <string>
#include <windows.h>
using namespace std;

struct player
{
char gender;
int race;
string job;
string background;
};

void genderchoice(player hero)
{
char conf;
cout << "What is your gender?" << endl;
cout << "M = I see a man" << endl;
cout << "F = I see a woman" << endl;
cin >> hero.gender;

if (hero.gender == 'M' || hero.gender == 'm')
{
cout << "So you are a man?" << endl;
cin >> conf;
if (conf == 'y' || conf == 'Y')
{
cout << "Indeed you are a man" << endl;
hero.gender = 'M';
}
else if (conf == 'n' || conf == 'N')
{
cout << "So are you saying you are a Woman?" << endl;
cin >> conf;
if (conf == 'Yes' || conf == 'yes' || conf == 'y' || conf == 'Y')
{
cout << "Okay so you are a woman" << endl;
hero.gender = 'F';
}
else if (conf == 'N' || conf == 'n' || conf == 'No' || conf == 'no')
{
cout << "Indeed you are a man" << endl;
hero.gender = 'M';
}
}
}
else if (hero.gender == 'F' || hero.gender == 'f')
{
cout << "So you are a Woman?" << endl;
cin >> conf;
if (conf == 'Y' || conf == 'y' || conf == 'Yes' || conf == 'yes')
{
cout << "Indeed you are a woman" << endl;
hero.gender = 'F';
}
else if (conf == 'N' || conf == 'n' || conf == 'no' || conf == 'No')
{
cout << "Okay, so are you saying you are a man?" << endl;
cin >> conf;
if (conf == 'Y' || conf == 'y' || conf == 'Yes' || conf == 'yes')
{
cout << "Indeed you are a man" << endl;
hero.gender = 'M';
}
else if (conf == 'N' || conf == 'n' || conf == 'No' || conf == 'no')
{
cout << "Indeed you are a woman" << endl;
hero.gender = 'F';
}
}
}
Sleep(2000);
if (hero.gender == 'M')
{
cout << "So then Man, what race are you apart of?" << endl;
}

else if (hero.gender == 'F')
{
cout << "So then Woman, what race are you apart of?" << endl;
}



}

void racechoice(player hero)
{


bool incorrect = true;
int race;

while (incorrect == true)
{
cout << "1 = Human" << endl;
cout << "2 = Elf" << endl;
cin >> race;
hero.race = race;

if (hero.race == 1)
{
cout << "Human" << endl;
incorrect = false;
}
else if (hero.race == 2)
{
cout << "Elf" << endl;
incorrect = false;
}
else
{
cout << "This is not a valid option, please try again." << endl;
}
}
Sleep(2000);
if (hero.gender == 'M' && hero.race == 1)
{
cout << "Okay then, I know you are a Man and you are Human. But what about your name?" << endl;
}



}




int main()
{
player hero;
char conf;
int race;

cout << endl;
Sleep(2000);
cout << "You feel a cool breeze across your face" << endl;
Sleep(2000);
cout << "It seems that you are face down on the ground, as you get up you find yourself in a moonlit field. There is a lake by your side, as you peer into it what do you see?" << endl;

genderchoice(hero);


racechoice(hero);
return 0;
}
     
 
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