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TigerReports:
Version: 1.7+ spigot
Author: MrTigreroux
Description: Management of reports / Gestion de signalements.
Config:
ColorCharacter: '&'
# Character used for colors in messages.yml / Caractère utilisé pour les couleurs dans messages.yml

LineBreakSymbol: "//"
# Symbol used to separate lines in messages.yml / Symbole utilisé pour séparer les lignes dans messages.yml

InfoLanguage: English
# Language used in info messages of the plugin like warnings in the console and /tigerreports help command / Langue utilisée pour les messages d'information comme les avertissements dans la console et la commande d'aide /tigerreports
# Only 2 languages available : French and English / Seulement 2 langues disponibles : French et English

Time: default
# Time of a city to use (example: "America/Chicago"), list of available cities here: / Temps d'une ville à utiliser (exemple: "Europe/Paris"), la liste des villes possibles est ici:
# https://en.wikipedia.org/wiki/List_of_tz_database_time_zones
# Set 'default' to use the default server time / Mettre "default" pour utiliser le temps par défaut du serveur

PermissionRequired: no
# /report komutunu kullanmak için izin gerekiyor / İzin gerekli utiliser la commande /report

ReportOnline: no
# Yalnızca çevrimiçi oyuncuları bildir / Signaler benzersizliği des joueurs connectés

MaxReports: 100
# Kaydedilen maksimum rapor miktarı, diğerleri sadece sohbette görüntülenir / Nombre maximum de signalements sauvegardés, les autres sont simplement affichés dans le chat

MinCharacters: 3
# Bir raporun gerekçesinde minimum karakter sayısı / Nombre minimum de caractères pour la raison d'un signalement

ReportCooldown: 3
# Cooldown in seconds between each report / Temps en secondes d'attente entre chaque signalement

ReportedImmunity: 120
# Time in seconds during the reported player cannot be reported again / Temps en secondes durant lequel un joueur signalé ne peut être à nouveau signalé

AutoCommands: none
# List of executed commands after a report, set 'none' to don't execute any / Liste des commandes exécutées après chaque signalement, mettre "none" pour aucune
# Usable placeholders: _Server_, _Date_, _Reporter_, _Reported_ and _Reason_

PunishSeconds: 3600
# Cooldown inflicted for an abusive report / Temps d'attente infligé pour un signalement abusif

MessagesHistory: 5
# Amount of saved messages / Nombre de messages sauvegardés

CommandsHistory: none
# - msg
# - tell
# List of saved commands in messages history, set 'none' to don't save any / Liste des commandes sauvegardées dans l'historique des messages, mettre "none" pour aucune

StackReports: yes
# Group reports against the same player for the same reason / Regrouper les signalements contre un même joueur pour une même raison

NotifyStackedReports: yes
# Notify staff members of same reports against the same player / Informer les membres de l'équipe des mêmes signalements envoyés contre un même joueur

UpdateDateOfStackedReports: no
# Update the report date of stacked reports (against the same player for the same reason) at each new report / Mettre à jour la date des signalements groupés (envoyés contre un même joueur pour une même raison) à chaque nouveau signalement

Notifications:
Delay: 2
# Time in seconds before sending the notification after the connection of the user / Délai en secondes avant d'envoyer la notification après la connexion de l'utilisateur
Players: true
# Notify players about the decisions made on their reports / Informer les joueurs des décisions prises sur leurs signalements
Staff:
Connection: yes
# Display at staff connection / Afficher à la connexion d'un membre de l'équipe
MinutesInterval: 0
# Display each x minutes, set 0 to disable / Afficher toutes les x minutes, mettre 0 pour désactiver
# Notifications about reports to process / Notifications à propos des signalements à traiter

OnlyDoneArchives: no
# Prevent archive of unprocessed reports / Empêcher l'archivage de signalements non traités

MenuUpdatesInterval: 10
# Update opened menus each x seconds / Actualiser les menus ouverts toutes les x secondes

MenuSound: ENTITY_ITEM_PICKUP
ErrorSound: ENTITY_ITEM_BREAK
ReportSound: ENTITY_BAT_DEATH
TeleportSound: ENTITY_ENDERMEN_TELEPORT
StaffSound: ENTITY_ITEM_PICKUP
# Bukkit sounds used on specific actions / Sons bukkit utilisés pour certaines actions
# Set 'none' to disable the sound / Mettre "none" pour désactiver le son

CustomReasons: yes
# Allow custom reasons / Autoriser les raisons personnalisées

CollectSkulls: yes
# Collect player's skull from Mojang. If disabled the skulls will have no skin / Collecter les têtes de joueurs depuis Mojang. Si désactivé, les têtes n'auront pas d'apparence (skin).

DefaultReasons:
Reason1:
Name: "Fly"
Lore: "&7Eğer oyuncu uçuyorsa buraya tıkla."
# "&7The player is flying. "
Item: Material-Feather
PunishCommands:
- "ban _Reported_ 7d Fly"
# - '-CONSOLE title @a title {"text":""}'
# - '-CONSOLE title @a subtitle ["",{"text":"_Reported_","color":"red"},{"text":" a u00e9tu00e9 banni pour: ","color":"gray"},{"text":"Fly","color":"yellow"}]'
# - '-CONSOLE tellraw _Staff_ {"text":"Vous avez sanctionnu00e9 le joueur _Reported_"}'
# - '-CONSOLE eco give _Reporter_ 5'
PunishCommandsPermission: punishment.fly
Reason2:
Name: "Speed"
Lore: "&7Eğer oyuncu olağan üstü hızlı haraket ediyorsa tıkla."
# "&7The player is moving too quick."
Item: Material-Chainmail_leggings
PunishCommands:
- "ban _Reported_ 7d Speed"
Reason3:
Name: "ForceField"
Lore: "&7Eğer oyuncu olağan üstü güçlüyse tıkla."
# "&7The player is hitting players/entities//&7abnormally."
Item: Material-Iron_sword
PunishCommands:
- "ban _Reported_ 14d ForceField"
Reason4:
Name: "Reach"
Lore: "&7Eğer oyuncu uzaktaki canlılara saldırabiliyorsa tıkla."
# "&7The player is hitting entities from far away."
Item: Material-Stick
PunishCommands:
- "ban _Reported_ 7d Reach"
Reason5:
Name: "RapidBowShot"
Lore: "&7Eğer oyuncu hızlı bir şekilde ok atıyorsa tıkla."
# "&7The player is shooting arrows quickly."
Item: Material-Bow
PunishCommands:
- "ban _Reported_ 7d RapidBowShot"
Reason6:
Name: "NoKnockback"
Lore: "&7Eğer oyuncu pvp esnasında savrulmuyorsa tıkla."
# "&7The player isn't knocked//&7back when he is hit."
Item: Material-Fishing_rod
PunishCommands:
- "ban _Reported_ 7d NoKnockback"
Reason7: blank
Reason8:
Name: "Grief"
Lore: "&7Eğer oyuncu grief yapıyorsa tıkla."
# "&7The player griefed one of my construction."
Item: Material-TNT
PunishCommands:
- "ban _Reported_ 2d Grief"
Reason9:
Name: "Hakaret/Küfür"
Lore: "&7Eğer oyuncu sohbette yasak kelimeler kullanıyorsa tıkla."
# "&7The player is disrespectful."
Item: Material-Sign
PunishCommands:
- "mute _Reported_ 2h Hakaret"
# Default reasons displayed in a menu / Raisons par défaut affichées dans un menu
# Put 'blank' to create an empty reason (to add a space in the menu) / Mettre "blank" pour créer une raison vide (pour ajouter un espace dans le menu)
# Name: Reason of the report / Raison du signalement
# Lore: Description of the report / Description du signalement
# Item: Material-<item_type>(:damage) or/ou Skull-<pseudo>
# Examples: Material-Stone = Stone / Pierre Material-Wool:2 = Magenta Wool / Laine magenta Skull-MrTigreroux = Skull of player MrTigreroux / Tête du joueur MrTigreroux
# Material names (used for <item_type> placeholder) depend on the Spigot version used on your server.
# Spigot 1.8 material names: https://helpch.at/docs/1.8/org/bukkit/Material.html
# Spigot 1.13 material names: https://helpch.at/docs/1.13/org/bukkit/Material.html
# Spigot latest version material names: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
# PunishCommands: List of commands to execute when punishing / Liste des commandes à exécuter lors d'une sanction.
# Set '-CONSOLE' at the beginning of a command to execute it with the console (and not the staff member) / Mettre "-CONSOLE" au début d'une commande pour l'exécuter avec la console (et non le membre de la modération)
# Usable placeholders: _Id_ (id of the report), _Reported_ (reported player name), _Reporter_ (reporter player name, the command is executed for each reporter if they are multiple), _Staff_ (processor staff name) and _Reason_ (reason of the report and therefore not necessarily the name of the default reason) / Données utilisables: _Id_ (identifiant du signalement), _Reported_ (pseudo du joueur signalé), _Reporter_ (pseudo du joueur signaleur, la commande est exécutée pour chaque signaleur s'il y en a plusieurs), _Staff_ (pseudo du membre du staff qui traite le signalement) et _Reason_ (raison du signalement et donc pas forcément le nom de la sanction par défaut)
# PunishCommandsPermission: Permission required to execute the punish commands listed under PunishCommands / Permission requise pour exécuter les commandes de sanction listées dans PunishCommands

Punishments:
Enabled: yes
# Open the punishments menu or execute the command below when processing a report as True / Ouvrir le menu des sanctions ou exécuter la commande ci-dessous lors du traitement d'un signalement comme Vrai

PunishmentsCommand: none
# Replace the punishments menu with a command executed by the staff who process the report / Remplacer le menu des sanctions par une commande exécutée par le membre de l'équipe qui traite le signalement
# Note that the _Reporter_ placeholder will be replaced by the first reporter, not all to avoid a spam of commands / A noter que le placeholder _Reporter_ sera remplacé par le premier signaleur, et non tous pour éviter d'exécuter plusieurs commandes

DefaultReasons: yes
# Use defaults reasons as punishments / Utiliser les raisons par défaut comme des sanctions
# "PunishCommands:" property must be added below each default reason / La propriété "PunishCommands:" doit être ajoutée en-dessous de chaque raison par défaut

Punishment1:
Name: "Hile Cezası"
Lore: "&7Oyuncu hile kullanıyor"
# "&7The player use a hack again."
Item: Material-TNT
PunishCommands:
- "ban _Reported_ 1m Hile"
# Punishments available after processing a report as True / Sanctions disponibles après avoir traité un signalement comme vrai
# Name: Name of the punsihment / Nom de la sanction
# Lore: Description of the punishment / Description de la sanction
# Item: Material-<item_type>(:damage) or/ou Skull-<pseudo>
# Examples: Material-Stone = Stone / Pierre Material-Wool:2 = Magenta Wool / Laine magenta Skull-MrTigreroux = Skull of player MrTigreroux / Tête du joueur MrTigreroux
# Material names (used for <item_type> placeholder) depend on the Spigot version used on your server.
# Spigot 1.8 material names: https://helpch.at/docs/1.8/org/bukkit/Material.html
# Spigot 1.13 material names: https://helpch.at/docs/1.13/org/bukkit/Material.html
# Spigot latest version material names: https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
# PunishCommands: List of commands to execute when punishing / Liste des commandes à exécuter lors d'une sanction.
# Set '-CONSOLE' at the beginning of a command to execute it with the console (and not the staff member) / Mettre "-CONSOLE" au début d'une commande pour l'exécuter avec la console (et non le membre de la modération)
# Usable placeholders: _Id_ (id of the report), _Reported_ (reported player name), _Reporter_ (reporter player name, the command is executed for each reporter if they are multiple), _Staff_ (processor staff name) and _Reason_ (reason of the report and not the name of the punishment) / Données utilisables: _Id_ (identifiant du signalement), _Reported_ (pseudo du joueur signalé), _Reporter_ (pseudo du joueur signaleur, la commande est exécutée pour chaque signaleur s'il y en a plusieurs), _Staff_ (pseudo du membre du staff qui traite le signalement) et _Reason_ (raison du signalement et non le nom de la sanction)
# PunishCommandsPermission: Permission required to execute the punish commands listed under PunishCommands / Permission requise pour exécuter les commandes de sanction listées dans PunishCommands

ChatReport:
Enabled: no
# Use the format configured below for all player chat messages. This feature isn't compatible with any other chat manager plugin. / Utiliser le format de messages configuré ci-dessous. Cette fonctionnalité n'est compatible avec aucun autre plugin de gestion du chat

Message: "_ReportButton_ _DisplayName_&7: _Message_"
# Chat messages format / Format des messages du chat

ReportButton:
Text: "&7[&c&l!&7]"
# Report button display in chat / Apparence du bouton de signalement

Hover: "&6_Player_ &7oyuncunun mesajını bildirmek için sol tıklayın." # "Left click to report the message of _Player_ player."
# Message displayed when hovering the report button / Message affiché en survolant le bouton de signalement

Reason: "Uygunsuz mesaj" # "Inappropriate message"
# Rapor düğmesini kullanırken nedenini bildirin / Raison du signalement envoyé lorsque le bouton de signalement est utilisé

BungeeCord:
Enabled: yes
# BungeeCord ağıyla etkileşim kurun / Intéragir avec le réseau BungeeCord

Servers:
server1: "RoyalCraft"
# Sunucuların özel görünen adı / Nom personnalisé des serverurs

MySQL:
Host: ""
Port: 0
Database: ""
Username: ""
Password: ""
UseSSL: no
VerifyServerCertificate: no
# Login IDs of connection to a MySQL database / Identifiants de connexion à une base de données MySQL

VaultChat:
Enabled: yes
# Use prefixes and suffixes from the chat of Vault plugin to display player names / Utiliser les préfixes et suffixes du chat du plugin Vault pour afficher les noms des joueurs

DisplayForStaff: yes
# Use prefixes and suffixes from the chat of Vault plugin to display staff names / Utiliser les préfixes et suffixes du chat du plugin Vault pour afficher les noms des membres de l'équipe (staff)

DisplayForPlayers: no
# Use prefixes and suffixes from the chat of Vault plugin to display reported and reporters names / Utiliser les préfixes et suffixes du chat du plugin Vault pour afficher les noms des joueurs signalés et signaleurs
     
 
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