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Solasura's analysis of G-Roche's Maxwell hit squad

Items
10 x Cure
2 x Fujin Potion
3 x Fujin Tonic
1 x Revive OR 2 x Crescent Dew
2 x Revive Light

Notes
- Use Cure for units who get focused more than others. Combine Cure with heal BB/SBB to get units back to full health.
- Fujin Potions / Fujin Tonics are ONLY for healers so you can perform emergency heals.



Squad 1

Option 1
Lead: Miku (BC fill per turn + BB gauge fill rate up [LS] + BC fill per turn for 3 turns [BB])
Healer: Twins (REC buff + heal [SBB])
Attacker: Dilma (ignore DEF + full self heal [SBB]) AND Doug (spark damage buff [SBB])
Support: Luly (HC buff + earth damage buff [SBB])
Friend: Darvanshel (status immune [LS] + DEF buff + 50% damage mitigator [SBB])

Notes
- Awesome Earth units to fight Jug effectively with. Especially Dilma!
- Use secondary spheres for this squad since they are naturally anti-Jug. E.g. If you have Legwands, use Medullas on this squad. If you have Medullas, use Sacreds.
- Take care of Miku as she (a) has poor stats due to being 5* yet (b) play an important BC charger role.
- Twins must have SBB for heal, SBB highly recommended on all others.
- Darv to BB/SBB every turn, if possible.
- Save Twins SBB for heal over 3 turns. Caution! Twins SBB heal over time, not burst heal. If used too late, it could spell death for your units!
- Dilma's SBB causes massive earth damage that's easy to spark, ignore DEF for 2 turns and full heal to self for 3 turns. Highly recommended unit to tear Jug a new one.
- Try and save all items for Maxwell.
- For move order, if Luly has SBB, use her first to buff HC drop and earth damage, followed by Dilma ito ignore DEF.
- Squad job: Kill Jug and Abaddon if possible.

Option 2
Lead: Twins (status immune [LS] + REC buff + heal [SBB])
Support: Miku (BC charger [BB]) AND Luly (HC buff + earth damage buff [SBB])
Attacker: Dilma (ignore DEF + self heal [SBB]) AND Doug (spark damage buff [SBB])
Friend: Maxwell (crit damage buff + weak element damage buff [LS])

Notes
- Same points to note as Option 1.
- Difference from Option 1: No damage mitigation to quickly dispose of Jug cos Maxwell vastly improves earth damage against thunder.
- Recommended to choose a Maxwell friend with SBB as 'Endless' has 30 hits which can generate a lot of BC.
- Squad job: Kill Jug quickly. Possible to reduce Abaddon to 50% but tough due to lack of mitigator.



Squad 2

Lead: Grahdens (20% stats to all + 15% light resist [LS] + Dark element buff [BB])
Healer: Arius (attack + heal [SBB (37 BC)])
Primary attacker: Zelnite (BC HC buff + mid-turn BB fill [SBB]) AND Lilith (no BC cost [SBB]) OR Rickel (low BC cost [SBB (28 BC)])
Secondary attacker: Uda (attack + BC drop buff [SBB]) OR Luther (attacker + spark damage buff [SBB])
Friend: Darvanshel (status immune [LS] + DEF buff + 50% damage mitigator [SBB])

Reserve member: Rowgen (another boss killer but only when 6* is released, can replace a secondary attacker)

Notes
- Main squad to tank through remaining of Abaddon and fight Maxwell.
- Use primary spheres for this squad. E.g. Drevas, Dandelga, Batootha, Legwands.
- Arius must have SBB. Max BB/SBB recommend for all units in this squad.
- Grah BB can buff all attacks to be Dark for 2 turns, good against Maxwell.
- Lilith, Rowgen, Darv to BB/SBB every turn. Caution! Darv must save SBB for Maxwell's 'Destiny' (used per 5 turns) and 'Endless' (used when < 20% HP)
- Arius BB can only attack, but SBB can attack + burst heal. Save his SBB for a rainy day.
- Choice for secondary attacker:
> Uda has fast BB, but SBB can generate BC.
> Luther only useful for his SBB to improve spark damage.
- Zelnite's BB/SBB is a special move to fill BB gauge mid-turn. Use it strategically.
> If no gauge is required to be filled mid-turn, suggestion is to use 4 units' BB/SBB, then use Zelnite's as the 5th, then quickly use the last BB/SBB before Zelnite does the BB gauge fill, so everyone except Zelnite himself gets a slight BB gauge fill, hence requiring less BC to complete the gauge.
- Recommended BB/SBB order: Grah > Darv > Lilith OR Rickel > Uda OR Luther > Zelnite > Arius (normal attack if you wish to save SBB for heal later)
- Squad job: Tank and kill Maxwell.



Squad 3

Whatever remaining 6* attackers that can fit your cost. Hopefully you won't get to use this team.
E.g. Aisha, Kikuri, Sefia, Mega, Signas, etc. If rainbow, lead with Aisha.
     
 
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