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3rd Level Class Feature: Wild Boar Reputar
While Raged your Body Expels heat at an abnormal rate and small fire glows from your hands, feet, tusks and eyes.
Your Face Grows Boar tusks and your hands develop bulky claws these replace your unarmed strike .While enraged your unarmed strikes deal an extra 1d4 fire damage. 1d6 at 7 level, 1d8 at 14 level and 2d8 at 17 level.
Claws=1d6+strenght slashing damage, later 1d8 at 7th level, 1d10 at 10th level, 2d6 at 14th level and 2d8 at 17 level. Same for tusks.
Tusks gab/Bite=1d6+strenght piercing damage.

4th level. Brimstone Battering Ram:
When you use action to Dash/charge at an opponent or object you can see within 20ft of you that can be crossed without hazard. Its weapon prov to hit. On collision you deal Tusk damage X2+strenght and the opponent must make a strength saving throw or else be knocked down. Upon hitting an intercepting enemy you can ather choose to try and barrel through them or end your charge into then which only dose normal tusk and fire die damage no extra die.

7th Level: Spiteful Glare
On receiving damage from a creature you can see, you may use a reaction to force the opponent to make a Intelligence saving throw. On fail they become Scared of you and cannot attack you on there next turn. Cannot be used on the same enemy twice within 24hours of first use and can only be used 1X your con modifier.

12 level: A Fitting Effect:
Your bond with your weapons has become so that can now ebbed your fiery hatred within the weapons themselves. This process takes 4 hours per weapon to a max of 2. Upon finish your weapons gain the following effects:
Your fire die is added to your weapons damage.
Your Weapons can now substitute your tusks for brimstone battering ram.
They are considered magical.
On your touch they Light Up in Flames, If an enemy or someone you do not wish to handle your weapons picks one up they suffer fire damage= to your current fire die.


14 Level: Brimstone Juggernaut
While charging, enemy's you pass within 10ft of you must make a dex saving throw or take fire damage equal to your fire die + strength
modifier and half damage on success.


17 Level: War Hog:
Upon Killing an Enemy with Your Embroiled Weapon you may force all enemy's within 30 ft to make a intelligence saving throw(with disadvangte if you killed then with a crit) upon failure they are frightened and cannot attack u until the end of your next turn. On success they cannot be effect by this for 24 hours. Can be used 1x Con modifier. This dose not work on an enemy who has been effected by Spiteful Glare and vis versa .


20 Level: I AM BOLTHMOR THE BLAZING BOAR
While raging your memories of cold bloodshed and unending nightmares overcome you , causing you to grow to Huge size. Your Flames become blue and your fire die gets an extra 2d10. Your Brimstone Battering Ram Gets an extra +5 to hit and tusk claw damage gets an extra 2d10 damage die all enemy's must make an Intimidation saving throw with disadvantage. This lasts for 4 turns and cant be used again until you finish a long rest. Upon reverting back your still in rage but you take 2d10 damage and cannot attack or move for 1 turn. This cannot drop you below 1hp.

Level Unknown: Tusked Tyrant: Upon succeeding a grapple you can use use a bonus action to impale the enemy with your tusks dealing 2x Tusk damage die.

Level Unknown: Titans of Battle: You choose an enemy u can see within 30ft of u. A ring of fires 35ft by 15ft appears around the two of u pushing (not damaging) enemy's and allies to the outside of its boarders. Both of you are locked into the ring and cannot leave by physical or magical means. Any allies or enemy's trying to enter the ring will suffer your fire die x3.

Level Unknown: Song of Fire: When you use your Song of fire, each creature in the area of the exhalation must make a dex saving throw. The DC for this saving throw equals 8 + your Constitution modifier + your Proficiency Bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level.

Level Unknown: Boar King Of Beasts:

Level Unknown: Of man and Wilds:








     
 
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