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local maxDist = 50
plr = game.Players.LocalPlayer
mouse = plr:GetMouse()
mouse.KeyDown:connect(function(key)
hum = plr.Character.HumanoidRootPart
if key == "e" then
if mouse.Target then
hum.CFrame = CFrame.new(mouse.Hit.x, mouse.Hit.y + 5, mouse.Hit.z)
end
end
end)
function getDist(a,b)
return (a-b).Magnitude
end
function doFling()
wait(3)
game.Players.LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)*math.huge
game.Players.LocalPlayer.SimulationRadius = math.pow(math.huge,math.huge)*math.huge
game:GetService("RunService").Stepped:wait()
v = game.Workspace["LongStraightHair"].Handle
local temp = Instance.new("BodyPosition")
temp.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
temp.Parent = v
game.Players.LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)*math.huge
game.Players.LocalPlayer.SimulationRadius = math.pow(math.huge,math.huge)*math.huge
game:GetService("RunService").Stepped:wait()
local temp1 = Instance.new("BodyThrust")
temp1.Location = Vector3.new(5,0,0)
temp1.Force = Vector3.new(4000,4000,4000)
temp1.Parent = v
v.CanCollide = false
while wait() do
if(temp == nil or disable)then
disable = false
if(temp)then
temp.Parent.Name = "No"
temp.Parent:Destory()
end
return
end
if(getDist(temp.Parent.Position, plr.Character.HumanoidRootPart.Position) > maxDist)then
v = game.Workspace["LongStraightHair"].Handle
v.Position = game.Players.LocalPlayer:GetMouse().Hit.p + Vector3.new(0,1,0)
end
temp.Position = game.Players.LocalPlayer:GetMouse().Hit.p + Vector3.new(0,1,0)
end
end
game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
if (key=="r") then
disable = true
local c = plr.Character.HumanoidRootPart.CFrame
game.Players.LocalPlayer.Character:BreakJoints()
wait("7")
disable = false
plr.Character.HumanoidRootPart.CFrame = c
end
end)
--script made by kuraga#4659
game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
if (key=="q") then
local v = game.Workspace["LongStraightHair"].Handle
v.Position = game.Players.LocalPlayer:GetMouse().Hit.p + Vector3.new(0,1,0)
end
end)
game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
if (key=="=") then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v.ClassName == "Accessory" and v.Name == "LongStraightHair" then v.Parent = workspace
end
end
doFling()
end
end)
--fix hat
game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
if (key=="f") then
local c = plr.Character.HumanoidRootPart.CFrame
local v = game.Workspace["LongStraightHair"].Handle
plr.Character.HumanoidRootPart.CFrame = v.CFrame
wait(1)
plr.Character.HumanoidRootPart.CFrame = c
end
end)
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