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GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumd.dll 23.21.13.8857]
Renderer: NVIDIA GeForce 940M
Vendor: NVIDIA
VRAM: 2020 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedUnityEngine.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedUnityEngine.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedAssembly-CSharp-firstpass.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedAssembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedAssembly-CSharp.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedAssembly-CSharp.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedAssembly-UnityScript-firstpass.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedAssembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedAssembly-UnityScript.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedAssembly-UnityScript.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedUnityEngine.UI.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedUnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedUnityEngine.Networking.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedUnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedUnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedUnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedUnityEngine.Analytics.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedUnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedAnzuUnity.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedAnzuUnity.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedAnzuNative.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedAnzuNative.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedNATTraversalForUNET.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedNATTraversalForUNET.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedOpen.Nat.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedOpen.Nat.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedRakNetSwig.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedRakNetSwig.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedSystem.Threading.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedSystem.Threading.dll into Unity Child Domain
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedGameAnalytics.dll (this message is harmless)
Loading C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedGameAnalytics.dll into Unity Child Domain
- Completed reload, in 0.253 seconds
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedSystem.Core.dll (this message is harmless)
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedSystem.dll (this message is harmless)
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedUnityScript.Lang.dll (this message is harmless)
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedBoo.Lang.dll (this message is harmless)
OnLevelWasLoaded was found on GameManager
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 382)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initialized touch support.
UnloadTime: 1.522900 ms
The referenced script on this Behaviour (Game Object 'Blimp3') is missing!
(Filename: Line: 1754)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.599200 ms
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Ball 3D/Ball 3D_Data/Mono/libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Ball 3D/Ball 3D_Data/Mono/.libc
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Ball 3D/Ball 3D_Data/Mono/libc
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedSystem.Xml.dll (this message is harmless)
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedMono.Security.dll (this message is harmless)
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedMono.Data.Sqlite.dll (this message is harmless)
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedSystem.Data.dll (this message is harmless)
Platform assembly: C:Program Files (x86)SteamsteamappscommonBall 3DBall 3D_DataManagedSystem.Transactions.dll (this message is harmless)
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Ball 3D/Ball 3D_Data/Mono/./System/Library/Frameworks/Security.framework/Security
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Ball 3D/Ball 3D_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Ball 3D/Ball 3D_Data/Mono/.lib/System/Library/Frameworks/Security.framework/Security
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Ball 3D/Ball 3D_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Ball 3D/Ball 3D_Data/Mono/./System/Library/Frameworks/Security.framework/Security
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Ball 3D/Ball 3D_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Ball 3D/Ball 3D_Data/Mono/.lib/System/Library/Frameworks/Security.framework/Security
Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Ball 3D/Ball 3D_Data/Mono/lib/System/Library/Frameworks/Security.framework/Security
QualitySettings.maxQueuedFrames: 2
External Call: GetWebLink();
External Call: SetShowLeaveMessage(0);
External Call: GetReplayStatus();
External Call: ShowDiv("divSaveSpecial", 1);
External Call: ShowDiv("divLoad", 1);
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1754)
The referenced script on this Behaviour (Game Object 'Blimp3') is missing!
(Filename: Line: 1754)
The referenced script on this Behaviour (Game Object 'Blimp3') is missing!
(Filename: Line: 1754)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 1754)
The referenced script on this Behaviour (Game Object 'Blimp3') is missing!
(Filename: Line: 1754)
The referenced script on this Behaviour (Game Object 'Blimp3') is missing!
(Filename: Line: 1754)
Shader warmup: 66 shaders 3033 combinations 6.901s
Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 54004.
Total: 67.277298 ms (FindLiveObjects: 3.943800 ms CreateObjectMapping: 2.495900 ms MarkObjects: 19.642799 ms DeleteObjects: 41.194000 ms)
==================== Combine
AutoLoginSteam
app_id: 485610
hAuthTicket: 2
GetAuthSesstionTicketResponse(), length: 234
LoginSteam()
GetShopItemsInfo()
External Call: ShowDiv("divLoad", 1);
Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
Unloading 28 unused Assets to reduce memory usage. Loaded Objects now: 53996.
Total: 25.713600 ms (FindLiveObjects: 4.422100 ms CreateObjectMapping: 2.220900 ms MarkObjects: 18.941401 ms DeleteObjects: 0.128200 ms)
itemsCount: 8
ListRefresh
External Call: ShowDiv("divLoad", 0);
External Call: ShowDiv("divSaveSpecial", 1);
External Call: ShowDiv("divLoad", 0);
ListRefresh
External Call: ShowDiv("divLoad", 1);
External Call: ShowDiv("divLoad", 0);
External Call: ShowDiv("divSaveSpecial", 1);
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 13.378700 ms
Unloading 337 unused Assets to reduce memory usage. Loaded Objects now: 73754.
Total: 76.867897 ms (FindLiveObjects: 5.717500 ms CreateObjectMapping: 5.698900 ms MarkObjects: 24.511499 ms DeleteObjects: 40.939201 ms)
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 15.544300 ms
Destroying duplicate GameAnalytics object - only one is allowed per scene!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
QualitySettings.maxQueuedFrames: 2
External Call: GetWebLink();
External Call: SetShowLeaveMessage(0);
External Call: GetReplayStatus();
External Call: ShowDiv("divSaveSpecial", 1);
External Call: ShowDiv("divLoad", 1);
Unloading 408 unused Assets to reduce memory usage. Loaded Objects now: 66576.
Total: 131.794601 ms (FindLiveObjects: 5.218700 ms CreateObjectMapping: 5.340300 ms MarkObjects: 23.020100 ms DeleteObjects: 98.214699 ms)
ListRefresh
==================== Combine
AutoLoginSteam
GetShopItemsInfo()
External Call: ShowDiv("divLoad", 0);
External Call: ShowDiv("divSaveSpecial", 1);
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 16.408199 ms
Unloading 250 unused Assets to reduce memory usage. Loaded Objects now: 73753.
Total: 73.499397 ms (FindLiveObjects: 5.645200 ms CreateObjectMapping: 6.510300 ms MarkObjects: 28.812399 ms DeleteObjects: 32.530502 ms)
Setting up 1 worker threads for Enlighten.
Thread -> id: 21e8 -> priority: 1
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