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* SourceMod <-> Discord
* by: shavit
*
* This file is part of SourceMod <-> Discord.
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include <sourcemod>
#include <dynamic>
#include <chat-processor>
#include <SteamWorks>
#pragma newdecls required
#pragma semicolon 1
#define SMDISCORD_VERSION "1.0"
ConVar hostname = null;
char gS_WebhookURL[1024];
public Plugin myinfo =
{
name = "SourceMod <-> Discord",
author = "shavit",
description = "Relays in-game chat into a Discord channel.",
version = SMDISCORD_VERSION,
url = "https://github.com/shavitush/smdiscord"
}
public void OnPluginStart()
{
hostname = FindConVar("hostname");
CreateConVar("smdiscord_version", SMDISCORD_VERSION, "Plugin version.", FCVAR_NOTIFY|FCVAR_DONTRECORD);
char[] sError = new char[256];
if(!LoadConfig(sError, 256))
{
SetFailState("Couldn't load the configuration file. Error: %s", error);
}
}
bool LoadConfig(char[] error, int maxlen)
{
char[] sPath = new char[PLATFORM_MAX_PATH];
BuildPath(Path_SM, sPath, PLATFORM_MAX_PATH, "configs/smdiscord.cfg");
Dynamic dConfigFile = Dynamic();
if(!dConfigFile.ReadKeyValues(sPath))
{
dConfigFile.Dispose();
FormatEx(error, maxlen, "Couldn't access "%s". Make sure that the file exists and has correct permissions set.", sPath);
return false;
}
dConfigFile.GetString("WebhookURL", gS_WebhookURL, 1024);
if(StrContains(gS_WebhookURL, "https://discordapp.com/api/webhooks") == -1)
{
FormatEx(error, maxlen, "Please change the value of WebhookURL in the configuration file ("%s") to a valid URL. Current value is "%s".", sPath, gS_WebhookURL);
return false;
}
return true;
}
void EscapeString(char[] string, int maxlen)
{
ReplaceString(string, maxlen, "@", "@");
ReplaceString(string, maxlen, "'", "'");
ReplaceString(string, maxlen, """, """);
}
public Action OnChatMessage(int &author, ArrayList recipients, eChatFlags &flag, char[] name, char[] message, bool &bProcessColors, bool &bRemoveColors)
{
char[] sHostname = new char[32];
hostname.GetString(sHostname, 32);
EscapeString(sHostname, 32);
char[] sFormat = new char[1024];
FormatEx(sFormat, 1024, "{"username":"%s", "content":"{message}"}", sHostname);
char[] sAuthID = new char[32];
GetClientAuthId(author, AuthId_Steam3, sAuthID, 32);
char[] sTime = new char[8];
FormatTime(sTime, 8, "%H:%I");
char[] sNewMessage = new char[1024];
FormatEx(sNewMessage, 1024, "%s | %s - %s: %s", sTime, sAuthID, name, message);
EscapeString(sNewMessage, 1024);
ReplaceString(sFormat, 1024, "{message}", sNewMessage);
PrintToServer("%s", sFormat);
Handle hRequest = SteamWorks_CreateHTTPRequest(k_EHTTPMethodPOST, gS_WebhookURL);
SteamWorks_SetHTTPRequestRawPostBody(hRequest, "application/json", sFormat, strlen(sFormat));
SteamWorks_SetHTTPCallbacks(hRequest, view_as<SteamWorksHTTPRequestCompleted>(OnRequestComplete));
SteamWorks_SendHTTPRequest(hRequest);
return Plugin_Continue;
}
public void OnRequestComplete(Handle hRequest, bool bFailed, bool bRequestSuccessful, EHTTPStatusCode eStatusCode)
{
delete hRequest;
}
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